Warning: file_get_contents(/data/phpspider/zhask/data//catemap/8/swift/19.json): failed to open stream: No such file or directory in /data/phpspider/zhask/libs/function.php on line 167

Warning: Invalid argument supplied for foreach() in /data/phpspider/zhask/libs/tag.function.php on line 1116

Notice: Undefined index: in /data/phpspider/zhask/libs/function.php on line 180

Warning: array_chunk() expects parameter 1 to be array, null given in /data/phpspider/zhask/libs/function.php on line 181
Java 为什么';当我按下按钮时,球不会在我的小程序中移动吗?_Java_Applet_Awt_Keylistener - Fatal编程技术网

Java 为什么';当我按下按钮时,球不会在我的小程序中移动吗?

Java 为什么';当我按下按钮时,球不会在我的小程序中移动吗?,java,applet,awt,keylistener,Java,Applet,Awt,Keylistener,一般来说,我对Java和编程非常陌生,所以我试着编写一个简单的程序,它唯一的工作就是用箭头键使球四处移动,用空格键跳跃。程序编译,但球不移动 我可能没有完全理解小程序的原理,你能解释一下我犯的错误吗 小程序: package test_game; import java.applet.Applet; import java.awt.Graphics; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; publ

一般来说,我对Java和编程非常陌生,所以我试着编写一个简单的程序,它唯一的工作就是用箭头键使球四处移动,用空格键跳跃。程序编译,但球不移动

我可能没有完全理解小程序的原理,你能解释一下我犯的错误吗

小程序:

package test_game;

import java.applet.Applet;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;

public class Starting_Point extends Applet implements Runnable, KeyListener {

    private static final long serialVersionUID = 1L;
    private static final int WIDTH = 700;
    private static final int HEIGHT = 300;
    Character Phil;
    Thread thread;

    @Override
    public void init() {
        setSize(WIDTH,HEIGHT);
        Phil = new Character(50, 200);
    }

    @Override
    public void start() {
        thread = new Thread(this);
        thread.start();
    }

    public void run() {
        while (true) {
            repaint();  
        }
    }

    @Override
    public void paint(Graphics arg0) {
        Phil.paint(arg0);
    }

    @Override
    public void keyPressed(KeyEvent arg0) {
        switch (arg0.getKeyCode()) {
            case (KeyEvent.VK_LEFT): Phil.setX(Phil.getX() - Phil.getDx());
                break;
            case (KeyEvent.VK_RIGHT): Phil.setX(Phil.getX() + Phil.getDx());
                break;
            case (KeyEvent.VK_SPACE): Phil.setDy(Character.gravity * Character.dt);
                Phil.setY(Phil.getY() + .5*Character.gravity*Character.dt*Character.dt + Phil.getDy()*Character.dt + Character.jump);
                break;
        }
    }

    @Override
    public void keyReleased(KeyEvent arg0) {
        // TODO Auto-generated method stub
    }

    @Override
    public void keyTyped(KeyEvent arg0) {
        // TODO Auto-generated method stub
    }
}
字符类:

package test_game;

import java.awt.Color;
import java.awt.Graphics;

public class Character {

    private int x;
    private int y;
    private int radius = 10;
    Graphics g;
    public static final int gravity = 15;
    private static final double dx = 4;
    public double dy;
    public static final double dt = .2;
    public static final int jump = 30;

    public Character(int x, int y) {
        this.x = x;
        this.y = y;
    }

    public void setX(double d) {
        this.x = (int) d;
    }

    public void setY(double d) {
        this.y = (int) d;
    }

    public double getDx() {
        return dx;
    }

    public int getX() {
        return x;
    }

    public int getY() {
        return y;
    }

    public void setDy(double dy) {
        this.dy = dy;
    }

    public double getDy() {
        return dy;
    }

    public void paint(Graphics g) {
        g.setColor(Color.black);
        g.fillOval(x, y, radius, radius);   
    }
}

您已经在代码中定义了一个
KeyListener
。但是,您忘记将此事件侦听器注册到组件,因此它从未被调用

如何注册您的KeyListener:

将以下代码放入您的
start()

这解决了字符向左或向右移动的问题,但是跳跃并不是固定的,修复跳跃需要更多代码来计算所需的正确y+,当前代码在按空格键时总是将y坐标加0(使用所用的(int)四舍五入到0)。

“我试着编写一个简单的程序..”小程序从来都不简单。先做相框。1) 为什么要编写小程序?如果是老师指定的,请参考。2) 为什么要使用AWT?请参阅,了解放弃AWT使用组件而支持Swing的许多好理由。
this.addKeyListener(this);