Android 安卓:imageview中的触摸点与实际点之间的距离通常为30像素

Android 安卓:imageview中的触摸点与实际点之间的距离通常为30像素,android,Android,我正在试用一款Android应用程序,我在上面标记用户长按的位置。 对于触摸式图像视图,我使用了此处的大部分代码: 以及stackoverflow中各个帖子的一些建议。 这是触摸图像视图的代码: public class SimpleImageView extends ImageView implements OnTouchListener,OnGestureListener { public HashMap<meeCoordinates, Integer> plotPoint

我正在试用一款Android应用程序,我在上面标记用户长按的位置。 对于触摸式图像视图,我使用了此处的大部分代码: 以及stackoverflow中各个帖子的一些建议。 这是触摸图像视图的代码:

public class SimpleImageView extends ImageView implements OnTouchListener,OnGestureListener {
   public HashMap<meeCoordinates, Integer> plotPointsMap = new HashMap<meeCoordinates, Integer>();
   private float mPosX = 0f;
   private float mPosY = 0f;
   private boolean didLongPress = false;
   private float mLastTouchX;
   private float mLastTouchY;
   private float magicX;
   private float magicY;
   private static final int INVALID_POINTER_ID = -1;

   Context context;
   Canvas canvas;
    private GestureDetector gestureScanner;

   int deviceWidth, deviceHeight;
   Matrix matrix = new Matrix();
   Matrix savedMatrix = new Matrix();

    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;
    PointF start = new PointF();
    PointF mid = new PointF();
    float oldDist = 1f;
    String savedItemClicked;

    private int mActivePointerId = INVALID_POINTER_ID;

    public SimpleTouchImageView(Context ctx) {
        // The ‘active pointer’ is the one currently moving our object.
        this(ctx, null, 0);
         this.context = ctx;
   }

   public SimpleTouchImageView(Context ctx, AttributeSet attrs) {
       this(ctx, attrs, 0);
       this.context = ctx;
   }

    private ScaleGestureDetector mScaleDetector;
    private float mScaleFactor = 1.f;

   public SimpleTouchImageView(Context context, AttributeSet attrs, int defStyle) {
            super(context, attrs, defStyle);
            // Create our ScaleGestureDetector
            if (!this.isInEditMode()) {
                  mScaleDetector = new ScaleGestureDetector(context,new     ScaleListener());
            }
            gestureScanner = new GestureDetector(context, this);
   }


    @Override
    public boolean onTouchEvent(MotionEvent ev) {
            if (mScaleDetector != null) {
                mScaleDetector.onTouchEvent(ev);
            }
            final int action = ev.getAction();

            switch (action & MotionEvent.ACTION_MASK) {

                case MotionEvent.ACTION_DOWN: {
                    Log.d(TAG, "onTouchEvent MotionEvent.ACTION_DOWN");
                    final float x = ev.getX();
                    final float y = ev.getY();
                    // Set them to the X, Y at the beginning of the touch event
                    mLastTouchX = x;
                    mLastTouchY = y;
                    mActivePointerId = ev.getPointerId(0);
                    // _handler.postDelayed(_longPressed, LONG_PRESS_TIME);
                    break;
                }

                case MotionEvent.ACTION_MOVE: {
                    // _handler.removeCallbacks(_longPressed);
                    final int pointerIndex = ev.findPointerIndex(mActivePointerId);
                    final float x = ev.getX(pointerIndex);
                    final float y = ev.getY(pointerIndex);
                    if (mScaleDetector != null) {
                         if (!mScaleDetector.isInProgress()) {
                            // Calculate the distance moved
                            final float dx = x - mLastTouchX;
                            final float dy = y - mLastTouchY;
                            // Move the object
                            mPosX += dx;
                            mPosY += dy;
                            // Remember this touch position for the next move event
                            mLastTouchX = x;
                            mLastTouchY = y;
                            invalidate();
                        }
                  }
                  mLastTouchX = x;
                  mLastTouchY = y;
                  break;
        }

        case MotionEvent.ACTION_UP: {
                 // _handler.removeCallbacks(_longPressed);
             mActivePointerId = INVALID_POINTER_ID;
             // Calculate the Actual X & Y
             Drawable drawable = this.getDrawable();
             Rect imageBounds = drawable.getBounds();
             int intrinsicHeight = this.getDrawable().getIntrinsicHeight();
             int intrinsicWidth = this.getDrawable().getIntrinsicWidth();

             int imageOffsetX = (int) (ev.getX() - imageBounds.left);
             int imageOffsetY = (int) (ev.getY() - imageBounds.top);

             float[] f = newfloat[9];
             this.getImageMatrix().getValues(f);

            final float scaleX = f[Matrix.MSCALE_X];
            final float scaleY = f[Matrix.MSCALE_Y];

            final int actualWd = Math.round(intrinsicWidth * mScaleFactor);
            final int actualHt = Math.round(intrinsicHeight * mScaleFactor);

            // CALCULATE THE X,Y COORDINATES CORRESPONDING TO THE POINT OF TOUCH
            // IN THE ACTUAL IMAGE,
            magicX = ((ev.getX() + (-1 * mPosX)) / mScaleFactor);
            magicY = ((ev.getY() + (-1 * mPosY)) / mScaleFactor);

             mLastTouchX = ev.getX();
             mLastTouchY = ev.getY();

             if (didLongPress == true) {
                  // STORE THE Point where user did long press IN AN ARRAY
                  plotPointsMap.put ( coordinates, marker );
                  invalidate();
                  didLongPress = false;
              }
              break;
        }


       case MotionEvent.ACTION_CANCEL: {

            // _handler.removeCallbacks(_longPressed);
            Log.d(TAG, "onTouchEvent MotionEvent.ACTION_CANCEL");
            mActivePointerId = INVALID_POINTER_ID;
            break; 
       }


      case MotionEvent.ACTION_POINTER_UP: {
            // _handler.removeCallbacks(_longPressed);
            Log.d(TAG, "onTouchEvent MotionEvent.ACTION_POINTER_UP");
            break;
      }
   }
   // return true;
     return gestureScanner.onTouchEvent(ev);
 }



  /** Determine the space between the first two fingers */
   private float spacing(MotionEvent event) {
          float x = event.getX(0) - event.getX(1);
           float y = event.getY(0) - event.getY(1);
         return FloatMath.sqrt(x * x + y * y);
   }

   /** Calculate the mid point of the first two fingers */
   private void midPoint(PointF point, MotionEvent event) {
          float x = event.getX(0) + event.getX(1);
          float y = event.getY(0) + event.getY(1);
            point.set(x / 2, y / 2);
   }


   @Override
   public void draw(Canvas canvas) {
         super.draw(canvas);
   }


   @Override
     public void onDraw(Canvas canvas) {
       WindowManager wm = (WindowManager) this.context.getSystemService(Context.WINDOW_SERVICE);
       Display display = wm.getDefaultDisplay();
       DisplayMetrics metrics = new DisplayMetrics();
       wm.getDefaultDisplay().getMetrics(metrics);
       deviceWidth = metrics.widthPixels;
       deviceHeight = metrics.heightPixels;
       canvas.drawRect(0, 0, getWidth(), getHeight(), backgroundPaint);

       if (this.getDrawable() != null) {
           canvas.save();
           canvas.translate(mPosX, mPosY);
           Matrix matrix = new Matrix();
           matrix.postScale(mScaleFactor, mScaleFactor, pivotPointX,pivotPointY);
          canvas.drawBitmap(((BitmapDrawable) this.getDrawable()).getBitmap(), matrix,null);
          // ---add the marker---
          if ((plotPointsMap != null) && (plotPointsMap.size() > 0)) {
             for (int index = 0; index < plotPointsMap.size(); index++) {
                  Set<MyCoordinates> setCoordinates = plotPointsMap.keySet();
                  if ((setCoordinates != null) && (setCoordinates.size() > 0)) {
                          Iterator<MyCoordinates> setIterator =setCoordinates.iterator();

                          if (setIterator != null) {
                             while (setIterator.hasNext()) {
                                 MyCoordinates coordinates =  setIterator.next();
                                 int resource =                                                                plotPointsMap.get(coordinates).intValue();
                                 int resourceId = R.drawable.location_marker;
                                 Bitmap marker = BitmapFactory.decodeResource(getResources(), resourceId);
                                 float xCoordinate =  coordinates.getCoordinateX();
                                 float yCoordinate =  coordinates.getCoordinateY();
                                 canvas.drawBitmap(marker, xCoordinate * mScaleFactor, yCoordinate * mScaleFactor, null);
                             }
                          }
                        }
                  }
                } 
               canvas.restore();
            }
      }



      @Override
      public void setImageDrawable(Drawable drawable) {
             // Constrain to given size but keep aspect ratio
             int width = drawable.getIntrinsicWidth();
             int height = drawable.getIntrinsicHeight();
             mLastTouchX = mPosX = 0;
             mLastTouchY = mPosY = 0;

              mScaleFactor = Math.min((float) getLayoutParams().width/ width, (float) getLayoutParams().height/ height);
             pivotPointX = ((float) getLayoutParams().width - (int) (width * mScaleFactor)) / 2;
             pivotPointY = ((float) getLayoutParams().height - (int) (height * mScaleFactor)) / 2;
             super.setImageDrawable(drawable);
      }

      float pivotPointX = 0f;
      float pivotPointY = 0f;
      ...
      ...
   }
问题是,当在点(我在onDraw(canvas)中打印它)绘制标记时,标记被绘制到距离实际点约30px的位置。i、 e.如果实际(x,y)为(120,50),则标记图像绘制在约(150,80)处。始终存在这种30px的差异。为什么会这样?自从过去两周以来,我一直在为这件事伤脑筋,但都是徒劳的。有人能帮忙吗

这是一张显示蓝色触点的图像(在“U.S.”中的字母“S”上方),您可以看到黑色标记正在从触点上画出:

编辑 平移图像时,inverse.mapPoints()不考虑图像偏离屏幕的偏移量。 例如,这是应用程序启动时的图像,这是加载的图像

当用户平移时,图像可能会转到屏幕边缘的左侧,如下所示:

在这种情况下,inverse.mapPoints()只返回屏幕边缘的值,但我需要原始图像边缘的值。我该怎么做? 我尝试了googl'ing,并尝试了stackoverflow中给出的一些东西(比如getTop()和getLocationOnscreen()),但都没有成功

您能帮忙吗?

1使用getImageMatrix() 2反转它-反转()
3使用inversed.mapPoints()非常感谢,它工作得很好,但是我现在遇到了另一个问题,我已经把它添加到了问题本身中。平移图像时,如果图像偏移到屏幕左侧(如上图所示),则由inversed.mapPoints()给出的值不起作用。如何获取偏移量?在onDraw中,使用getImageMatrix()而不是matrix=new matrix()
   public void onDraw(Canvas canvas)