Android GoogleAppClient For Games从未收到电话邀请

Android GoogleAppClient For Games从未收到电话邀请,android,google-api,google-play-services,google-play-games,invitation,Android,Google Api,Google Play Services,Google Play Games,Invitation,我正在用Google Play Games服务开发一个简单的转牌游戏。为了构建Google客户端,我使用以下代码段: public class App extends Application { private GoogleApiClient mGoogleApiClient; public AppCompatActivity activity; public synchronized GoogleApiClient getGoogleApiClient(AppCompatActivity a

我正在用Google Play Games服务开发一个简单的转牌游戏。为了构建Google客户端,我使用以下代码段:

public class App extends Application {
private GoogleApiClient mGoogleApiClient;
public AppCompatActivity activity;

public synchronized GoogleApiClient getGoogleApiClient(AppCompatActivity activity, GoogleApiClient.ConnectionCallbacks callbacks , GoogleApiClient.OnConnectionFailedListener listener){
    this.activity = activity;
    mGoogleApiClient = new GoogleApiClient.Builder(this)
            .enableAutoManage(this.activity, listener)
            .addConnectionCallbacks(callbacks)
            .setViewForPopups(activity.getWindow().getDecorView().getRootView())
            .addApi(Games.API).addScope(Games.SCOPE_GAMES)
            .build();
    return mGoogleApiClient;
}
工作正常,我可以从我的帐户和测试仪进行连接。
现在,我想在其他用户发送邀请时向客户端发送一个特殊通知。我做的第一步是将ConnectionListner注册到客户端:

public class LoginActivity extends AppCompatActivity implements View.OnClickListener,OnInvitationReceivedListener,GoogleApiClient.ConnectionCallbacks,GoogleApiClient.OnConnectionFailedListener {
...
GoogleApiClient mGoogleApiClient;
 @Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_login);

    //Get google api client
   mGoogleApiClient = ((App) getApplication()).getGoogleApiClient(LoginActivity.this, this, this);
...
}
在客户端API Connect上,我使用以下代码注册邀请注册者:

 @Override
    public void onConnected(@Nullable Bundle bundle) {
        Log.d(TAG,"connesso");
        Games.Invitations.registerInvitationListener(mGoogleApiClient, this);
    }
对于邀请其他用户,我使用Api示例中的代码:

    final ArrayList<String> invitees = data
                .getStringArrayListExtra(Games.EXTRA_PLAYER_IDS);

        Log.d(TAG,"Invites find:"+invitees.get(0).toString());
        // get automatch criteria
        Bundle autoMatchCriteria = null;

        int minAutoMatchPlayers = data.getIntExtra(
                Multiplayer.EXTRA_MIN_AUTOMATCH_PLAYERS, 1);
        int maxAutoMatchPlayers = data.getIntExtra(
                Multiplayer.EXTRA_MAX_AUTOMATCH_PLAYERS, 1);

        if (minAutoMatchPlayers > 0) {
            autoMatchCriteria = RoomConfig.createAutoMatchCriteria(
                    minAutoMatchPlayers, maxAutoMatchPlayers, 0);
        } else {
            autoMatchCriteria = null;
        }

        TurnBasedMatchConfig tbmc = TurnBasedMatchConfig.builder()
                .addInvitedPlayers(invitees)
                .setAutoMatchCriteria(autoMatchCriteria).build();

        // Start the match
        Games.TurnBasedMultiplayer.createMatch(mGoogleApiClient, tbmc).setResultCallback(...);});
用户选择器工作正常;我确信这一点,因为在智能手机上的Google Play Games应用程序中,我看到了这个请求。但从未调用收到的邀请日志


我哪里做错了??提前感谢

尝试将您的代码与进行比较,并检查您是否有相同的实现。确保您的帐户已注册为tester,否则,他们将无法收到本SO.@Mr.Rebot中所述的邀请。代码相同。如果我的帐户不受信任,我在尝试邀请时会出错
 @Override
public void onInvitationReceived(Invitation invitation) {
    Log.d(TAG,"invito arrivato");
}