C# 无法使用Json.NET 8.0.1反序列化具有字节数组属性的对象

C# 无法使用Json.NET 8.0.1反序列化具有字节数组属性的对象,c#,serialization,json.net,C#,Serialization,Json.net,在将代码库升级为使用Json.NET 8.0.1之后,一些反序列化遇到了问题。使用Json.NET7.0.1,一切正常。显然,是类型为byte[]的属性的反序列化导致了问题。如果我删除byte[]属性,它可以正常工作。我可以使用这个简单的控制台应用程序重现该行为: internal class Program { private static void Main(string[] args) { Dictionary<string, Account>

在将代码库升级为使用Json.NET 8.0.1之后,一些反序列化遇到了问题。使用Json.NET7.0.1,一切正常。显然,是类型为
byte[]
的属性的反序列化导致了问题。如果我删除
byte[]
属性,它可以正常工作。我可以使用这个简单的控制台应用程序重现该行为:

internal class Program
{
    private static void Main(string[] args)
    {
        Dictionary<string, Account> accounts;
        var jsonSerializerSettings = new JsonSerializerSettings
        {
            TypeNameHandling = TypeNameHandling.Objects,
            TypeNameAssemblyFormat = FormatterAssemblyStyle.Simple
        };

        using (var streamReader = new StreamReader("accounts.json"))
        {
            var json = streamReader.ReadToEnd();
            accounts = JsonConvert.DeserializeObject<Dictionary<string, Account>>(json, jsonSerializerSettings);
        }

        foreach (var account in accounts)
        {
            Debug.WriteLine(account.Value.Name);
        }
    }
}

internal class Account
{
    public string Id { get; set; }

    public string Name { get; set; }

    public byte[] EncryptedPassword { get; set; }
}
这可能是Json.NET 8.0.1中的一个bug,或者我可以通过调整
JsonSerializerSettings
来解决这个问题吗


如果有人试图复制此内容,请确保将
accounts.json
文件中的程序集名称与控制台应用程序的程序集名称同步(在本例中为
控制台应用程序1
)。

更新

在变更集中,将包含在Json.NET 8.0.2中

原始答案

已确认-这似乎是一种回归。考虑以下简单的测试类:

internal class HasByteArray
{
    public byte[] EncryptedPassword { get; set; }
}
现在,如果我尝试使用
TypeNameHandling.Objects
来往返类:

    private static void TestSimple()
    {
        var test = new HasByteArray { EncryptedPassword = Convert.FromBase64String("cGFzc3dvcmQ=") };
        try
        {
            TestRoundTrip(test);
        }
        catch (Exception ex)
        {
            Debug.WriteLine(ex);
        }
    }

    private static void TestRoundTrip<T>(T item)
    {
        var jsonSerializerSettings = new JsonSerializerSettings
        {
            TypeNameHandling = TypeNameHandling.Objects,
            TypeNameAssemblyFormat = FormatterAssemblyStyle.Simple
        };

        TestRoundTrip<T>(item, jsonSerializerSettings);
    }

    private static void TestRoundTrip<T>(T item, JsonSerializerSettings jsonSerializerSettings)
    {
        var json = JsonConvert.SerializeObject(item, Formatting.Indented, jsonSerializerSettings);
        Debug.WriteLine(json);

        var item2 = JsonConvert.DeserializeObject<T>(json, jsonSerializerSettings);

        var json2 = JsonConvert.SerializeObject(item2, Formatting.Indented, jsonSerializerSettings);

        Debug.WriteLine(json2);

        if (!JToken.DeepEquals(JToken.Parse(json), JToken.Parse(json2)))
            throw new InvalidOperationException("Round Trip Failed");
    }
Json 7.0中没有出现异常。你应该

同时,您可以使用以下转换器解决此问题:

public class ByteArrayConverter : JsonConverter
{
    public override bool CanConvert(Type objectType)
    {
        return objectType == typeof(byte[]);
    }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        if (reader.TokenType == JsonToken.Null)
            return null;
        var token = JToken.Load(reader);
        if (token == null)
            return null;
        switch (token.Type)
        {
            case JTokenType.Null:
                return null;
            case JTokenType.String:
                return Convert.FromBase64String((string)token);
            case JTokenType.Object:
                {
                    var value = (string)token["$value"];
                    return value == null ? null : Convert.FromBase64String(value);
                }
            default:
                throw new JsonSerializationException("Unknown byte array format");
        }
    }

    public override bool CanWrite { get { return false; } } // Use the default implementation for serialization, which is not broken.

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        throw new NotImplementedException();
    }
}
设置

            var jsonSerializerSettings = new JsonSerializerSettings
            {
                TypeNameHandling = TypeNameHandling.Objects,
                TypeNameAssemblyFormat = FormatterAssemblyStyle.Simple,
                Converters = new [] { new ByteArrayConverter() },
            };

酷,谢谢你的确认和解决方法。我已经在GitHub上报告了这个问题。
public class ByteArrayConverter : JsonConverter
{
    public override bool CanConvert(Type objectType)
    {
        return objectType == typeof(byte[]);
    }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        if (reader.TokenType == JsonToken.Null)
            return null;
        var token = JToken.Load(reader);
        if (token == null)
            return null;
        switch (token.Type)
        {
            case JTokenType.Null:
                return null;
            case JTokenType.String:
                return Convert.FromBase64String((string)token);
            case JTokenType.Object:
                {
                    var value = (string)token["$value"];
                    return value == null ? null : Convert.FromBase64String(value);
                }
            default:
                throw new JsonSerializationException("Unknown byte array format");
        }
    }

    public override bool CanWrite { get { return false; } } // Use the default implementation for serialization, which is not broken.

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        throw new NotImplementedException();
    }
}
            var jsonSerializerSettings = new JsonSerializerSettings
            {
                TypeNameHandling = TypeNameHandling.Objects,
                TypeNameAssemblyFormat = FormatterAssemblyStyle.Simple,
                Converters = new [] { new ByteArrayConverter() },
            };