Discord.js Ping“;“南”;
我正在尝试为我的机器人发出ping命令Discord.js Ping“;“南”;,discord.js,Discord.js,我正在尝试为我的机器人发出ping命令 const Discord = require('discord.js'); const client = new Discord.Client(); module.exports = { name: 'ping', description: 'Shows the bot\'s ping', execute(message) { const embed = new Discord.MessageEmbed();
const Discord = require('discord.js');
const client = new Discord.Client();
module.exports = {
name: 'ping',
description: 'Shows the bot\'s ping',
execute(message) {
const embed = new Discord.MessageEmbed();
embed.setTitle('You will need to pass client from your base code (where you do client.login()
and client.on('message',...)
.
If you had something like this
client.commands.get('ping').execute(message);
const Discord=require('Discord.js');
const client=new Discord.client();
module.exports={
名称:'平',
description:'显示bot的ping',
执行(消息){
const embed=new Discord.MessageEmbed();
embed.setTitle(“您将需要从基本代码传递客户端(您在这里执行client.login()
和client.on('message',…)
)
如果你有这样的东西
client.commands.get('ping')execute(message,client);
在要传递的参数中添加客户端
execute(message, client) {...}
在模块中,不再声明新客户机,而是将其包含在execute的参数中
请显示您的命令处理程序。