Ethereum 稳固性:部署投票教程时出错;构造函数和数组有问题吗?

Ethereum 稳固性:部署投票教程时出错;构造函数和数组有问题吗?,ethereum,solidity,remix,Ethereum,Solidity,Remix,我试图从solidity主页复制投票教程[。我遇到了以下问题:代码可以在没有错误的情况下编译,但当我想在JVM中“部署”它时,总是会出现错误。我认为问题与需要bytes32数组的构造函数有关 下面是错误消息,具体取决于我在混音中使用的“部署”按钮参数 a) “名称1”、“名称2” -->选票创建出错:错误编码参数:错误:类型/值长度不匹配(计数={“类型”:1,“值”:2}, value={“types”:[“bytes32[]”],“values”:[“Name1”,“Name2”]}, 版本

我试图从solidity主页复制投票教程[。我遇到了以下问题:代码可以在没有错误的情况下编译,但当我想在JVM中“部署”它时,总是会出现错误。我认为问题与需要bytes32数组的构造函数有关

下面是错误消息,具体取决于我在混音中使用的“部署”按钮参数

a) “名称1”、“名称2” -->选票创建出错:错误编码参数:错误:类型/值长度不匹配(计数={“类型”:1,“值”:2}, value={“types”:[“bytes32[]”],“values”:[“Name1”,“Name2”]}, 版本=4.0.36)

b) [“名称1”、“名称2”] -->选票创建出错:错误编码参数:错误:无效的bytes32值(arg=),coderType=“bytes32”,value=“Name1”, 版本=4.0.36)

c) “名称1” -->选票创建出错:错误编码参数:错误:预期数组值(arg=,coderType=“array”,value=“Name1”, 版本=4.0.36)

d) [“名称2”] -->选票创建出错:错误编码参数:错误:无效的bytes32值(arg=),coderType=“bytes32”,value=“Name2”, 版本=4.0.36)

e) 名字3 -->选票创建出错:错误编码参数:SyntaxError:JSON中位置1处的意外标记N

f) “名称3” -->选票创建出错:错误编码参数:SyntaxError:JSON中位置1处的意外标记

g) ['Name4'] -->选票创建出错:错误编码参数:SyntaxError:JSON中位置2处的意外标记

pragma solidity>=0.4.22选民)公众选民;
//动态大小的“建议”结构数组。
提案[]公开提案;
///创建新选票以选择“ProposalName”之一。
构造函数(字节32[]内存proposalNames)公共{
主席=msg.sender;
投票人[主席]。权重=1;
//对于提供的每个提案名称,
//创建一个新的提案对象并添加它
//到数组的末尾。
对于(uint i=0;iwinningVoteCount){
winningVoteCount=提案[p].voteCount;
赢取建议up;
}
}
}
//呼叫WinningProposo
pragma solidity >=0.4.22 <0.7.0;

/// @title Voting with delegation.
contract Ballot {
    // This declares a new complex type which will
    // be used for variables later.
    // It will represent a single voter.
    struct Voter {
        uint weight; // weight is accumulated by delegation
        bool voted;  // if true, that person already voted
        address delegate; // person delegated to
        uint vote;   // index of the voted proposal
    }

    // This is a type for a single proposal.
    struct Proposal {
        bytes32 name;   // short name (up to 32 bytes)
        uint voteCount; // number of accumulated votes
    }

    address public chairperson;

    // This declares a state variable that
    // stores a `Voter` struct for each possible address.
    mapping(address => Voter) public voters;

    // A dynamically-sized array of `Proposal` structs.
    Proposal[] public proposals;

    /// Create a new ballot to choose one of `proposalNames`.
    constructor(bytes32[] memory proposalNames) public {
        chairperson = msg.sender;
        voters[chairperson].weight = 1;

        // For each of the provided proposal names,
        // create a new proposal object and add it
        // to the end of the array.
        for (uint i = 0; i < proposalNames.length; i++) {
            // `Proposal({...})` creates a temporary
            // Proposal object and `proposals.push(...)`
            // appends it to the end of `proposals`.
            proposals.push(Proposal({
                name: proposalNames[i],
                voteCount: 0
            }));
        }
    }

    // Give `voter` the right to vote on this ballot.
    // May only be called by `chairperson`.
    function giveRightToVote(address voter) public {
        // If the first argument of `require` evaluates
        // to `false`, execution terminates and all
        // changes to the state and to Ether balances
        // are reverted.
        // This used to consume all gas in old EVM versions, but
        // not anymore.
        // It is often a good idea to use `require` to check if
        // functions are called correctly.
        // As a second argument, you can also provide an
        // explanation about what went wrong.
        require(
            msg.sender == chairperson,
            "Only chairperson can give right to vote."
        );
        require(
            !voters[voter].voted,
            "The voter already voted."
        );
        require(voters[voter].weight == 0);
        voters[voter].weight = 1;
    }

    /// Delegate your vote to the voter `to`.
    function delegate(address to) public {
        // assigns reference
        Voter storage sender = voters[msg.sender];
        require(!sender.voted, "You already voted.");

        require(to != msg.sender, "Self-delegation is disallowed.");

        // Forward the delegation as long as
        // `to` also delegated.
        // In general, such loops are very dangerous,
        // because if they run too long, they might
        // need more gas than is available in a block.
        // In this case, the delegation will not be executed,
        // but in other situations, such loops might
        // cause a contract to get "stuck" completely.
        while (voters[to].delegate != address(0)) {
            to = voters[to].delegate;

            // We found a loop in the delegation, not allowed.
            require(to != msg.sender, "Found loop in delegation.");
        }

        // Since `sender` is a reference, this
        // modifies `voters[msg.sender].voted`
        sender.voted = true;
        sender.delegate = to;
        Voter storage delegate_ = voters[to];
        if (delegate_.voted) {
            // If the delegate already voted,
            // directly add to the number of votes
            proposals[delegate_.vote].voteCount += sender.weight;
        } else {
            // If the delegate did not vote yet,
            // add to her weight.
            delegate_.weight += sender.weight;
        }
    }

    /// Give your vote (including votes delegated to you)
    /// to proposal `proposals[proposal].name`.
    function vote(uint proposal) public {
        Voter storage sender = voters[msg.sender];
        require(sender.weight != 0, "Has no right to vote");
        require(!sender.voted, "Already voted.");
        sender.voted = true;
        sender.vote = proposal;

        // If `proposal` is out of the range of the array,
        // this will throw automatically and revert all
        // changes.
        proposals[proposal].voteCount += sender.weight;
    }

    /// @dev Computes the winning proposal taking all
    /// previous votes into account.
    function winningProposal() public view
            returns (uint winningProposal_)
    {
        uint winningVoteCount = 0;
        for (uint p = 0; p < proposals.length; p++) {
            if (proposals[p].voteCount > winningVoteCount) {
                winningVoteCount = proposals[p].voteCount;
                winningProposal_ = p;
            }
        }
    }

    // Calls winningProposal() function to get the index
    // of the winner contained in the proposals array and then
    // returns the name of the winner
    function winnerName() public view
            returns (bytes32 winnerName_)
    {
        winnerName_ = proposals[winningProposal()].name;
    }
}