Flutter 颤振iOS模拟继续生成失败的Xcode
刚刚安装了颤振,但颤振一直未能在iOS模拟器中打开新的项目 终端错误Flutter 颤振iOS模拟继续生成失败的Xcode,flutter,Flutter,刚刚安装了颤振,但颤振一直未能在iOS模拟器中打开新的项目 终端错误 Running Xcode build... └─Compiling, linking and signing... 2.2s Xcode build done.
Running Xcode build...
└─Compiling, linking and signing... 2.2s
Xcode build done. 16.0s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
ld: unknown option: -target
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
Could not build the application for the simulator.
Error launching application on iPhone 11 Pro.
我试过用颤振清洁,但不起作用
我跑去看医生,但一切似乎都很好
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel stable, v1.17.5, on Mac OS X 10.15.6 19G73, locale en-GB)
[✓] Android toolchain - develop for Android devices (Android SDK version 30.0.1)
[✓] Xcode - develop for iOS and macOS (Xcode 11.6)
[✓] Android Studio (version 4.0)
[✓] VS Code (version 1.47.3)
[✓] Connected device (1 available)
• No issues found!
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更新日期:8月1日
跑了颤振跑-v,这是结果。但我还是无法从Flatter run启动文件。但是,Xcode可以很好地构建和运行该文件。Android Studio也是如此
[ +37 ms] Failed to build iOS app
[ ] Error output from Xcode build:
↳
[ ] ** BUILD FAILED **
The following build commands failed:
Ld
/Users/jason/Develop/first/build/ios/Debug-iphonesimulator/Runner.app/Runne
r normal x86_64
(1 failure)
[ ] Xcode's output:
↳
[ +56 ms] Command line invocation:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild
-configuration Debug VERBOSE_SCRIPT_LOGGING=YES -workspace
Runner.xcworkspace -scheme Runner
BUILD_DIR=/Users/jason/Develop/first/build/ios -sdk
iphonesimulator
-arch x86_64
SCRIPT_OUTPUT_STREAM_FILE=/var/folders/1n/fywsxx0j35g060rtr5b9ff9c0000gn
/T/flutter_build_log_pipe.KUbRcA/pipe_to_stdout
FLUTTER_SUPPRESS_ANALYTICS=true
COMPILER_INDEX_STORE_ENABLE=NO
Build settings from command line:
ARCHS = x86_64
BUILD_DIR = /Users/jason/Develop/first/build/ios
COMPILER_INDEX_STORE_ENABLE = NO
FLUTTER_SUPPRESS_ANALYTICS = true
SCRIPT_OUTPUT_STREAM_FILE =
/var/folders/1n/fywsxx0j35g060rtr5b9ff9c0000gn/T/flutter_build_log_pipe.
KUbRcA/pipe_to_stdout
SDKROOT = iphonesimulator13.6
VERBOSE_SCRIPT_LOGGING = YES
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
ProcessProductPackaging ""
有人知道发生了什么事吗?没关系。我不明白为什么。擦掉我的硬盘,重新安装macOS Catalina和Xcode,现在它可以正常工作了。Nevermind。我不明白为什么。擦掉我的硬盘,重新安装macOS Catalina和Xcode,现在它可以工作了。所以我用Xcode运行了颤振代码的iOS部分,它确实在模拟器上运行了!(新创建的颤振应用程序)。然而,我仍然无法让它在终端上用flifter运行,不知道为什么。所以我用Xcode运行了flifter代码的iOS部分,它确实在模拟器上运行了!(新创建的颤振应用程序)。然而,我仍然无法让它在终端上运行,不知道为什么。