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Ios GPUImage组过滤器_Ios_Image_Gpuimage - Fatal编程技术网

Ios GPUImage组过滤器

Ios GPUImage组过滤器,ios,image,gpuimage,Ios,Image,Gpuimage,我试图在一个视图中实现亮度、对比度和曝光过滤器,就像你们在iPhoto应用程序中看到的一样。我已经试着为做同样的事情而设置组过滤器。但它会显示一个白色屏幕,而不是经过修改的图片。这是我应用的代码 GPUImageFilterGroup *groupFilter = [[GPUImageFilterGroup alloc]init]; GPUImageBrightnessFilter *brightnessFilter = [[GPUImageBrightnessFilter alloc

我试图在一个视图中实现亮度、对比度和曝光过滤器,就像你们在iPhoto应用程序中看到的一样。我已经试着为做同样的事情而设置组过滤器。但它会显示一个白色屏幕,而不是经过修改的图片。这是我应用的代码

 GPUImageFilterGroup *groupFilter = [[GPUImageFilterGroup alloc]init];
    GPUImageBrightnessFilter *brightnessFilter = [[GPUImageBrightnessFilter alloc]init];
    [brightnessFilter setBrightness:brightnessValue];
    GPUImageContrastFilter *contrastFilter = [[GPUImageContrastFilter alloc]init];
    [contrastFilter setContrast:contrastValue];
    GPUImageExposureFilter *exposureFilter =[[GPUImageExposureFilter alloc]init];
    [exposureFilter setExposure:exposureValue];
    [groupFilter addFilter:brightnessFilter];
    [groupFilter addFilter:contrastFilter];
    [groupFilter addFilter:exposureFilter];
     GPUImagePicture *stillImage= [[GPUImagePicture alloc]initWithImage:self.imageToModify];
    [stillImage addTarget:groupFilter];


    [stillImage processImage];

    previewPicture.image = [groupFilter imageFromCurrentlyProcessedOutputWithOrientation:self.imageToModify.imageOrientation];
我甚至试着把每一个单独放置,但它仍然显示为白色图像。我使用的上述代码正确吗? 我也尝试过使用GPUImageFilterPipeline而不是GPUImageFilterGroup,但仍然存在同样的问题。
作为记录,该图像是静态图像,而不是实时提要。

您遗漏了一些代码语句,如下所示

   [brightnessFilter addTarget: contrastFilter];
   [contrastFilter addTarget: exposureFilter];

  [(GPUImageFilterGroup *) groupFilter setInitialFilters:[NSArray arrayWithObject: brightnessFilter]];
  [(GPUImageFilterGroup *) groupFilter setTerminalFilter:exposureFilter];

谢谢

您错过了一些代码语句,如下所示

   [brightnessFilter addTarget: contrastFilter];
   [contrastFilter addTarget: exposureFilter];

  [(GPUImageFilterGroup *) groupFilter setInitialFilters:[NSArray arrayWithObject: brightnessFilter]];
  [(GPUImageFilterGroup *) groupFilter setTerminalFilter:exposureFilter];
谢谢

这里有一个完整的代码,可以将亮度、对比度和饱和度应用到视频中

我从中获取参考代码,并对其进行更改

**在这段代码中,我们使用GPUImage框架

一,。在.h文件中

二,。在.m文件中

*注意:-请在设备中运行演示示例,而不是在模拟器中运行,以获得完美的结果

处理完成后,您将在设备中获得受影响的视频,对于不同的效果,您可以更改setBrightness、setContrast和setSaturation的值。请参见代码中的内容。这里有一个完整的代码,用于将亮度、对比度和饱和度应用于视频

我从中获取参考代码,并对其进行更改

**在这段代码中,我们使用GPUImage框架

一,。在.h文件中

二,。在.m文件中

*注意:-请在设备中运行演示示例,而不是在模拟器中运行,以获得完美的结果


处理完成后,您将在设备中获得受影响的视频,对于不同的效果,您可以更改setBrightness、setContrast和setSaturation的值,请参见代码中的[brightnessFilter addTarget:ContractFilter];[对比过滤器添加目标:exposureFilter];你确定这两个吗?[brightnessFilter addTarget:ContractFilter];[对比过滤器添加目标:exposureFilter];你确定这两个吗?
- (void)editVideo
{
    NSURL *sampleURL = [[NSBundle mainBundle] URLForResource:@"Sample Video" withExtension:@"m4v"];

    movieFile = [[GPUImageMovie alloc] initWithURL:sampleURL];
    movieFile.runBenchmark = YES;
    movieFile.playAtActualSpeed = YES;

    GPUImageFilterGroup *groupFilter = [[GPUImageFilterGroup alloc]init]; //1

    GPUImageBrightnessFilter *brightnessFilter = [[GPUImageBrightnessFilter alloc] init]; //2
    GPUImageContrastFilter *contrastFilter = [[GPUImageContrastFilter alloc] init]; //3
    GPUImageSaturationFilter *saturationFilter = [[GPUImageSaturationFilter alloc] init]; //4

    [(GPUImageBrightnessFilter*)brightnessFilter setBrightness:0.10]; // change value between -1.00 to 1.00
    [(GPUImageContrastFilter*)contrastFilter setContrast:1.48];     // change value between 0.00 to 4.00
    [(GPUImageSaturationFilter*)saturationFilter setSaturation:2.00];   //change value between 0.00 to 2.00

    GPUImageAlphaBlendFilter *blendFilter = [[GPUImageAlphaBlendFilter alloc] init]; //5
    blendFilter.mix = 0.0;

                                                            /* ************************************************** */

    UIView *contentView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, [[UIScreen mainScreen] bounds].size.width, [[UIScreen mainScreen] bounds].size.height-20)];
    contentView.backgroundColor = [UIColor clearColor];

    uiElementInput = [[GPUImageUIElement alloc] initWithView:contentView];
    [brightnessFilter addTarget:contrastFilter];
    [contrastFilter addTarget:saturationFilter];
    [saturationFilter addTarget:blendFilter];
    [uiElementInput addTarget:blendFilter];

    [(GPUImageFilterGroup *) groupFilter setInitialFilters:[NSArray arrayWithObject: brightnessFilter]];
    [(GPUImageFilterGroup *) groupFilter setTerminalFilter:blendFilter];

    [movieFile addTarget:brightnessFilter];
    [movieFile addTarget:contrastFilter];
    [movieFile addTarget:saturationFilter];

    // Only rotate the video for display, leave orientation the same for recording
    GPUImageView *filterView = (GPUImageView *)vwVideo;
    [brightnessFilter addTarget:filterView];
    [contrastFilter addTarget:filterView];
    [saturationFilter addTarget:filterView];
    [blendFilter addTarget:filterView];

    [brightnessFilter setFrameProcessingCompletionBlock:^(GPUImageOutput * filter, CMTime frameTime){
        if (frameTime.value/frameTime.timescale == 2) {
            [contentView viewWithTag:1].hidden = NO;
        }
        [uiElementInput update];
    }];

    [contrastFilter setFrameProcessingCompletionBlock:^(GPUImageOutput * filter, CMTime frameTime){
        if (frameTime.value/frameTime.timescale == 2) {
            [contentView viewWithTag:1].hidden = NO;
        }
        [uiElementInput update];
    }];

    [saturationFilter setFrameProcessingCompletionBlock:^(GPUImageOutput * filter, CMTime frameTime){
        if (frameTime.value/frameTime.timescale == 2) {
            [contentView viewWithTag:1].hidden = NO;
        }
        [uiElementInput update];
    }];

    //In addition to displaying to the screen, write out a processed version of the movie to disk
    NSString *pathToMovie = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents/Movie.m4v"];
    unlink([pathToMovie UTF8String]); // If a file already exists, AVAssetWriter won't let you record new frames, so delete the old movie

    movieWriter = [[GPUImageMovieWriter alloc] initWithMovieURL:[NSURL fileURLWithPath:pathToMovie] size:CGSizeMake(640.0, 480.0)];
    [brightnessFilter addTarget:movieWriter];
    [contrastFilter addTarget:movieWriter];
    [blendFilter addTarget:movieWriter];

    // Configure this for video from the movie file, where we want to preserve all video frames and audio samples
    movieWriter.shouldPassthroughAudio = YES;
    movieFile.audioEncodingTarget = movieWriter;
    [movieFile enableSynchronizedEncodingUsingMovieWriter:movieWriter];

    [movieWriter startRecording];
    [movieFile startProcessing];

    [movieWriter setCompletionBlock:^{
        UISaveVideoAtPathToSavedPhotosAlbum(pathToMovie, nil, nil, nil);
    }];
}