Iphone 在按钮上使用标记并在下一个视图标签中传递标记值
我有一些按钮,其标签设置为1到10。现在,如果用户单击按钮,标签值应发送到下一个屏幕/nib的标签中Iphone 在按钮上使用标记并在下一个视图标签中传递标记值,iphone,Iphone,我有一些按钮,其标签设置为1到10。现在,如果用户单击按钮,标签值应发送到下一个屏幕/nib的标签中 -(IBAction) gotoGameScreen:(id)sender { [self playAudio]; UIButton *btn=(UIButton *)sender; NSLog(@"Use Selected Level=%d",btn.tag);//here i am getting the tag value as 1. GameScr
-(IBAction) gotoGameScreen:(id)sender
{
[self playAudio];
UIButton *btn=(UIButton *)sender;
NSLog(@"Use Selected Level=%d",btn.tag);//here i am getting the tag value as 1.
GameScreen *gameScreen = [[GameScreen alloc] initWithNibName:@"GameScreen" bundle:nil];
[self.navigationController pushViewController:gameScreen animated:YES];
[gameScreen release];
}
有什么建议吗?
感谢您在游戏屏幕中使用整数,定义属性并合成它,然后将当前按钮标签的值传递给下一个
-(IBAction) gotoGameScreen:(id)sender
{
[self playAudio];
UIButton *btn=(UIButton *)sender;
NSLog(@"Use Selected Level=%d",btn.tag);
GameScreen *gameScreen = [[GameScreen alloc] initWithNibName:@"GameScreen" bundle:nil];
gameScreen.tagValue=btn.tag;
[self.navigationController pushViewController:gameScreen animated:YES];
[gameScreen release];
}
这行不通。您应该做的是创建一个整数,例如
int iButtonTag;
将其属性设置为
@property(nonatomic,assign) int iButtonTag;
并将其合成
使用此int在按钮的标记上指定paas。此包含按钮标记的int将在下一个viewController中使用