Javascript Can';因为某种原因,你不能让那个div重新出现吗?
我只是在玩弄我的浏览器游戏想法,但由于某种原因,当我第一次测试时,对敌人的计数器造成伤害,数学生成器不知何故停止了战斗按钮的再次出现??(参见HaimheadFunction{}) 我为代码的不清晰道歉,这只是一个艰难的过程Javascript Can';因为某种原因,你不能让那个div重新出现吗?,javascript,html,Javascript,Html,我只是在玩弄我的浏览器游戏想法,但由于某种原因,当我第一次测试时,对敌人的计数器造成伤害,数学生成器不知何故停止了战斗按钮的再次出现??(参见HaimheadFunction{}) 我为代码的不清晰道歉,这只是一个艰难的过程 <!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
</head>
<body>
<script>
var enemy = 100;
if (enemy > 0 ) {
document.write(enemy);
function fightFunction() {
document.getElementById('2ndmenu').style.display = "block";
document.getElementById('1stmenu').style.display = "none";
}
function headsmashFunction() {
document.getElementById('headsmashmenu').style.display = "block";
document.getElementById('2ndmenu').style.display = "none";
}
function punchFunction() {
document.getElementById('punchmenu').style.display = "block";
document.getElementById('2ndmenu').style.display = "none";
}
function kickFunction() {
document.getElementById('kickmenu').style.display = "block";
document.getElementById('2ndmenu').style.display = "none";
}
function HaimheadFunction() {
document.getElementById('1stmenu').style.display = "block";
document.getElementById('headsmashmenu').style.display = "none";
var number = Math.floor((Math.random() * 100));
document.write(number);
if (number < 30 ) {
document.write('damage= 30!');
enemy = enemy - 100 ;
document.write(enemy);
}
else{
document.write('you missed');
}
}
}
else{
document.write('<p> you win! </p>');
}
</script>
<div id="1stmenu" style="display: block;">
<button onclick="fightFunction()">FIGHT</button>
</div>
<div id="2ndmenu" style="display: none;">
<button onclick="headsmashFunction()">Headsmash</button>
<button onclick="punchFunction()">Punch</button>
<button onclick="kickFunction()">kick</button>
</div>
<div id="headsmashmenu" style="display: none;">
<button onclick="HaimheadFunction()">AIM FOR HEAD</button>
<button onclick="HaimbodyFunction()">AIM FOR BODY</button>
<button onclick="HaimlegFunction()">AIM FOR LEGS</button>
</div>
<div id="punchmenu" style="display: none;">
<button onclick="BaimheadFunction()">AIM FOR HEAD</button>
<button onclick="BaimbodyFunction()">AIM FOR BODY</button>
<button onclick="BaimlegFunction()">AIM FOR LEGS</button>
</div>
<div id="kickmenu" style="display: none;">
<button onclick="LaimheadFunction()">AIM FOR HEAD</button>
<button onclick="LaimbodyFunction()">AIM FOR BODY</button>
<button onclick="LaimlegFunction()">AIM FOR LEGS</button>
</div>
</body>
</html>
var=100;
如果(敌人>0){
写(敌人);
函数fightFunction(){
document.getElementById('2ndmenu').style.display=“block”;
document.getElementById('1stmenu').style.display=“无”;
}
函数名为function(){
document.getElementById('headsmashmenu').style.display=“block”;
document.getElementById('2ndmenu').style.display=“无”;
}
函数punchFunction(){
document.getElementById('punchmenu').style.display=“block”;
document.getElementById('2ndmenu').style.display=“无”;
}
函数kickFunction(){
document.getElementById('kickmenu').style.display=“block”;
document.getElementById('2ndmenu').style.display=“无”;
}
函数HaimheadFunction(){
document.getElementById('1stmenu').style.display=“block”;
document.getElementById('headsmashmenu').style.display=“无”;
var number=Math.floor((Math.random()*100));
文件。书写(编号);
如果(数量<30){
文件。书写('damage=30!');
敌人=敌人-100;
写(敌人);
}
否则{
写下(‘你错过了’);
}
}
}
否则{
文档。写(“你赢了!”);
}
搏斗
头巾
用拳猛击
踢
瞄准头部
瞄准身体
瞄准腿
瞄准头部
瞄准身体
瞄准腿
瞄准头部
瞄准身体
瞄准腿
您正在对输出消息使用document.write(),这会破坏所有html并从头开始。您应该有一个输出div
,使用HTMLElement.innerHTML
属性将输出放入其中
以下是您进行此更改的代码:
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
</head>
<body>
<div id="output"></div>
<script>
var output = document.getElementById('output');
var enemy = 100;
if (enemy > 0 ) {
output.innerHTML = enemy;
function fightFunction() {
document.getElementById('2ndmenu').style.display = "block";
document.getElementById('1stmenu').style.display = "none";
}
function headsmashFunction() {
document.getElementById('headsmashmenu').style.display = "block";
document.getElementById('2ndmenu').style.display = "none";
}
function punchFunction() {
document.getElementById('punchmenu').style.display = "block";
document.getElementById('2ndmenu').style.display = "none";
}
function kickFunction() {
document.getElementById('kickmenu').style.display = "block";
document.getElementById('2ndmenu').style.display = "none";
}
function HaimheadFunction() {
document.getElementById('1stmenu').style.display = "block";
document.getElementById('headsmashmenu').style.display = "none";
var number = Math.floor((Math.random() * 100));
output.innerHTML = number;
if (number < 30 ) {
output.innerHTML += ' damage = 30!';
enemy = enemy - 100 ;
output.innerHTML = enemy;
}
else{
output.innerHTML += ' you missed';
}
}
}
else{
output.innerHTML = '<p> You win! </p>';
}
</script>
<div id="1stmenu" style="display: block;">
<button onclick="fightFunction()">FIGHT</button>
</div>
<div id="2ndmenu" style="display: none;">
<button onclick="headsmashFunction()">Headsmash</button>
<button onclick="punchFunction()">Punch</button>
<button onclick="kickFunction()">kick</button>
</div>
<div id="headsmashmenu" style="display: none;">
<button onclick="HaimheadFunction()">AIM FOR HEAD</button>
<button onclick="HaimbodyFunction()">AIM FOR BODY</button>
<button onclick="HaimlegFunction()">AIM FOR LEGS</button>
</div>
<div id="punchmenu" style="display: none;">
<button onclick="BaimheadFunction()">AIM FOR HEAD</button>
<button onclick="BaimbodyFunction()">AIM FOR BODY</button>
<button onclick="BaimlegFunction()">AIM FOR LEGS</button>
</div>
<div id="kickmenu" style="display: none;">
<button onclick="LaimheadFunction()">AIM FOR HEAD</button>
<button onclick="LaimbodyFunction()">AIM FOR BODY</button>
<button onclick="LaimlegFunction()">AIM FOR LEGS</button>
</div>
</body>
</html>
</body>
</html>
var output=document.getElementById('output');
var=100;
如果(敌人>0){
output.innerHTML=敌人;
函数fightFunction(){
document.getElementById('2ndmenu').style.display=“block”;
document.getElementById('1stmenu').style.display=“无”;
}
函数名为function(){
document.getElementById('headsmashmenu').style.display=“block”;
document.getElementById('2ndmenu').style.display=“无”;
}
函数punchFunction(){
document.getElementById('punchmenu').style.display=“block”;
document.getElementById('2ndmenu').style.display=“无”;
}
函数kickFunction(){
document.getElementById('kickmenu').style.display=“block”;
document.getElementById('2ndmenu').style.display=“无”;
}
函数HaimheadFunction(){
document.getElementById('1stmenu').style.display=“block”;
document.getElementById('headsmashmenu').style.display=“无”;
var number=Math.floor((Math.random()*100));
output.innerHTML=number;
如果(数量<30){
output.innerHTML+='damage=30!';
敌人=敌人-100;
output.innerHTML=敌人;
}
否则{
output.innerHTML+=“您错过了”;
}
}
}
否则{
output.innerHTML=“你赢了!”;
}
搏斗
头巾
用拳猛击
踢
瞄准头部
瞄准身体
瞄准腿
瞄准头部
瞄准身体
瞄准腿
瞄准头部
瞄准身体
瞄准腿
好的,document.write(x)的意思是,一旦文档完全加载,它将重写文档正文中的所有内容—删除过程中已经存在的所有内容。你可以读更多。如果您只是想替换div中的文本,可以使用element.innerHTML属性进行检查也考虑使用jQuery:它极大地简化了在DOM和多个元素中更新元素的交互。是的,现在我将使用jQuery!再次感谢!啊,好吧,太好了,我已经远离编码好几年了,所以完全忘了这个!非常感谢!:)