Javascript 功能运行时不点击';李';
我正在做一个基本的猜谜游戏,我想让用户点击一个数字,然后让这个数字成为userAnswer,computerAnswer是一个随机生成的数字,介于1到10之间 无论如何,setVariables()函数在运行时没有用户单击li,即使我已将其设置为单击 任何帮助都会很棒 HTMLJavascript 功能运行时不点击';李';,javascript,jquery,oop,Javascript,Jquery,Oop,我正在做一个基本的猜谜游戏,我想让用户点击一个数字,然后让这个数字成为userAnswer,computerAnswer是一个随机生成的数字,介于1到10之间 无论如何,setVariables()函数在运行时没有用户单击li,即使我已将其设置为单击 任何帮助都会很棒 HTML 动画背景标题|演示2 猜谜游戏 这是一个简单的猜谜游戏 请在下面输入您的姓名 试着在不到5次的时间内猜出这个数字! 1 2 3 4 5 6 7 8 9 10 计算机的号码: 您的号码: 《泰晤士报》猜测: 分数
动画背景标题|演示2
猜谜游戏
这是一个简单的猜谜游戏
请在下面输入您的姓名
试着在不到5次的时间内猜出这个数字!
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
计算机的号码:
您的号码:
《泰晤士报》猜测:
分数:
计算机的答案
用户的答案
JAVASCRIPT
(function(){
// Players
// Goals
// Obstacles
// Scoring System
// UI for game
// Game flow scroing -> points -> etc
game = {
init: function() {
console.log('init');
this.timesGuessed = 0;
this.userAnswers = [];
this.computerNumbers = [];
this.cacheDom();
this.setName();
this.screenTransition();
this.bindEvents();
},
cacheDom: function() {
this.numbers = $('.numbers-to-guess');
console.log(this.numbers);
},
setName: function() {
this.userName = $('#name').val();
this.setNameOnGame(this.userName);
},
bindEvents: function() {
console.log(this.numbers.find('li'));
this.numbers.find('li').on('click', this.setVariables());
},
screenTransition: function() {
$('.enter-name').addClass('hide');
$('.game').removeClass('hide');
},
setVariables: function() {
console.log('set');
console.log($(this));
// Asks for users answer
// this.userAnswer = prompt('Pick a number between 1 and 10');
this.userAnswers.push(userAnswer);
// Generates a random number between 1 and 10
// this.randNumber = Math.floor(Math.random() * 10 ) + 1;
this.computerNumbers.push(this.randNumber);
// Checks the users number vs the random number
this.checkAnswer(userAnswer, this.randNumber);
},
setNameOnGame: function(userName) {
document.getElementById('user-name').innerHTML = 'Player Name: ' + userName;
document.getElementById('user').innerHTML = userName + ' Answers';
// document.getElementById('display-name').innerHTML = 'Hello ' + userName + '! Please pick a number below.';
},
checkAnswer: function(userAnswer, randNumber) {
this.timesGuessed++
this.render(userAnswer, randNumber, this.timesGuessed);
if (userAnswer > randNumber) {
alert('You Guessed To High, Guess Again...');
document.getElementById('message').innerHTML = "You guessed to high";
// this.setVariables();
} else if (userAnswer < randNumber) {
alert('You Guessed To Low, Guess Again...')
document.getElementById('message').innerHTML = "You guessed too low";
// this.setVariables();
} else if(userAnswer = randNumber) {
alert('You Got It Right!');
document.getElementById('message').innerHTML = "You Guessed Right!";
}
this.score(this.timesGuessed);
this.showAnswers();
this.restartGame();
},
render: function(userAnswer, randNumber, timesGuessed) {
document.getElementById('demo1').innerHTML = randNumber;
document.getElementById('your-number').innerHTML = userAnswer;
document.getElementById('guessed').innerHTML = timesGuessed;
},
score: function(timesGuessed) {
if(timesGuessed <= 5) {
document.getElementById('count').innerHTML = "You Won! It took you " + this.timesGuessed + " try(s) to guess the right number!";
} else if (timesGuessed > 5) {
document.getElementById('count').innerHTML = "Sorry! You Lost... It took you " + this.timesGuessed + " try(s) to guess the right number.";
}
},
showAnswers: function() {
// Show all answers
for (var i = 0; i < this.computerNumbers.length; i++) {
var listItem = document.createElement('TD');
var listItemText = document.createTextNode(this.computerNumbers[i]);
listItem.appendChild(listItemText);
document.getElementById('computer-answers').appendChild(listItem);
}
// Show all guesses
for (var i = 0; i < this.userAnswers.length; i++) {
var listItem = document.createElement('TD');
var listItemText = document.createTextNode(this.userAnswers[i]);
listItem.appendChild(listItemText);
document.getElementById('user-answers').appendChild(listItem);
}
},
restartGame: function() {
document.getElementById('start-btn').innerHTML = 'Play Again';
}
};
})();
(函数(){
//球员
//目标
//障碍物
//评分系统
//游戏用户界面
//游戏流程交叉->积分->等
游戏={
init:function(){
console.log('init');
this.timesgussed=0;
this.userAnswers=[];
这个是.computerNumbers=[];
this.cacheDom();
这个.setName();
这个.screenTransition();
这是bindEvents();
},
cacheDom:function(){
this.numbers=$('.number to guess');
console.log(this.number);
},
setName:function(){
this.userName=$('#name').val();
this.setNameOnGame(this.userName);
},
bindEvents:function(){
console.log(this.numbers.find('li'));
this.numbers.find('li')。在('click',this.setVariables())上;
},
screenTransition:function(){
$('.enter name').addClass('hide');
$('.game').removeClass('hide');
},
setVariables:function(){
console.log('set');
log($(this));
//询问用户答案
//this.userAnswer=prompt('选择一个介于1和10之间的数字');
this.userAnswers.push(userAnswer);
//生成一个介于1和10之间的随机数
//this.randNumber=Math.floor(Math.random()*10)+1;
this.computernumber.push(this.randNumber);
//检查用户编号与随机编号
this.checkAnswer(userAnswer,this.randNumber);
},
setNameOnName:函数(用户名){
document.getElementById('user-name')。innerHTML='Player name:'+用户名;
document.getElementById('user').innerHTML=userName+'Answers';
//document.getElementById('display-name')。innerHTML='Hello'+userName+'!请在下面选择一个数字';
},
checkAnswer:函数(userAnswer,randN
(function(){
// Players
// Goals
// Obstacles
// Scoring System
// UI for game
// Game flow scroing -> points -> etc
game = {
init: function() {
console.log('init');
this.timesGuessed = 0;
this.userAnswers = [];
this.computerNumbers = [];
this.cacheDom();
this.setName();
this.screenTransition();
this.bindEvents();
},
cacheDom: function() {
this.numbers = $('.numbers-to-guess');
console.log(this.numbers);
},
setName: function() {
this.userName = $('#name').val();
this.setNameOnGame(this.userName);
},
bindEvents: function() {
console.log(this.numbers.find('li'));
this.numbers.find('li').on('click', this.setVariables());
},
screenTransition: function() {
$('.enter-name').addClass('hide');
$('.game').removeClass('hide');
},
setVariables: function() {
console.log('set');
console.log($(this));
// Asks for users answer
// this.userAnswer = prompt('Pick a number between 1 and 10');
this.userAnswers.push(userAnswer);
// Generates a random number between 1 and 10
// this.randNumber = Math.floor(Math.random() * 10 ) + 1;
this.computerNumbers.push(this.randNumber);
// Checks the users number vs the random number
this.checkAnswer(userAnswer, this.randNumber);
},
setNameOnGame: function(userName) {
document.getElementById('user-name').innerHTML = 'Player Name: ' + userName;
document.getElementById('user').innerHTML = userName + ' Answers';
// document.getElementById('display-name').innerHTML = 'Hello ' + userName + '! Please pick a number below.';
},
checkAnswer: function(userAnswer, randNumber) {
this.timesGuessed++
this.render(userAnswer, randNumber, this.timesGuessed);
if (userAnswer > randNumber) {
alert('You Guessed To High, Guess Again...');
document.getElementById('message').innerHTML = "You guessed to high";
// this.setVariables();
} else if (userAnswer < randNumber) {
alert('You Guessed To Low, Guess Again...')
document.getElementById('message').innerHTML = "You guessed too low";
// this.setVariables();
} else if(userAnswer = randNumber) {
alert('You Got It Right!');
document.getElementById('message').innerHTML = "You Guessed Right!";
}
this.score(this.timesGuessed);
this.showAnswers();
this.restartGame();
},
render: function(userAnswer, randNumber, timesGuessed) {
document.getElementById('demo1').innerHTML = randNumber;
document.getElementById('your-number').innerHTML = userAnswer;
document.getElementById('guessed').innerHTML = timesGuessed;
},
score: function(timesGuessed) {
if(timesGuessed <= 5) {
document.getElementById('count').innerHTML = "You Won! It took you " + this.timesGuessed + " try(s) to guess the right number!";
} else if (timesGuessed > 5) {
document.getElementById('count').innerHTML = "Sorry! You Lost... It took you " + this.timesGuessed + " try(s) to guess the right number.";
}
},
showAnswers: function() {
// Show all answers
for (var i = 0; i < this.computerNumbers.length; i++) {
var listItem = document.createElement('TD');
var listItemText = document.createTextNode(this.computerNumbers[i]);
listItem.appendChild(listItemText);
document.getElementById('computer-answers').appendChild(listItem);
}
// Show all guesses
for (var i = 0; i < this.userAnswers.length; i++) {
var listItem = document.createElement('TD');
var listItemText = document.createTextNode(this.userAnswers[i]);
listItem.appendChild(listItemText);
document.getElementById('user-answers').appendChild(listItem);
}
},
restartGame: function() {
document.getElementById('start-btn').innerHTML = 'Play Again';
}
};
})();
this.numbers.find('li').on('click', this.setVariables());
this.numbers.find('li').on('click', this.setVariables.bind(this));
.... .on('click', setVariables )