Javascript OpenLayers 5绘制交互-“;n不是构造函数“;在Draw.js:338
我尝试允许用户绘制和修改功能,如下示例:-但我遇到两个错误:Javascript OpenLayers 5绘制交互-“;n不是构造函数“;在Draw.js:338,javascript,openlayers-5,Javascript,Openlayers 5,我尝试允许用户绘制和修改功能,如下示例:-但我遇到两个错误: Uncaught TypeError: n is not a constructor at e.r [as geometryFunction_] (Draw.js:338) at e.startDrawing_ (Draw.js:700) at e.handleUpEvent (Draw.js:570) at e.handleEvent (Pointer.js:132) at e.handleE
Uncaught TypeError: n is not a constructor
at e.r [as geometryFunction_] (Draw.js:338)
at e.startDrawing_ (Draw.js:700)
at e.handleUpEvent (Draw.js:570)
at e.handleEvent (Pointer.js:132)
at e.handleEvent (Draw.js:524)
at e.handleMapBrowserEvent (PluggableMap.js:933)
at e (events.js:41)
at e.dispatchEvent (Target.js:101)
at e.handlePointerUp_ (MapBrowserEventHandler.js:166)
at e (events.js:41)
及
当我单击开始绘制特征时,控制台中会出现第一个错误。然后,蓝点保持在原来的位置,当我移动鼠标时,第二个错误会反复触发。在第一次单击之后,单击地图不会做任何事情
我在Draw.js中看不到任何明显的东西,而且据我所知,我的代码完全相同,除了一些小的修改以适合我的应用程序之外,正如我上面提到的示例中所示
我使用的是OpenLayers 5.3.0,通过rawgit加载:
<link rel="stylesheet" href="https://cdn.rawgit.com/openlayers/openlayers.github.io/master/en/v5.3.0/css/ol.css" type="text/css">
<script src="https://cdn.rawgit.com/openlayers/openlayers.github.io/master/en/v5.3.0/build/ol.js"></script>
我正在通过超链接调用addInteractions()和removeInteractions()。在调用addInteractions()之前或调用removeInteractions()之后不会出现错误。绘图类型应为字符串
draw = new ol.interaction.Draw({
source: drawSource,
type: 'Polygon'
});
更好的方法是使用ol/geom中的GeometryType.POLYGON/GeometryType@Snote这仅作为导入可用,它不包括在
ol.js
legacy构建中
var drawSource = new ol.source.Vector();
var drawVector = new ol.layer.Vector({
source: drawSource,
style: new ol.style.Style({
fill: new ol.style.Fill({
color: 'rgba(255, 255, 255, 0.2)'
}),
stroke: new ol.style.Stroke({
color: '#ffcc33',
width: 2
}),
image: new ol.style.Circle({
radius: 7,
fill: new ol.style.Fill({
color: '#ffcc33'
})
})
})
});
map.addLayer(drawVector);
var modify = new ol.interaction.Modify({source: drawSource});
map.addInteraction(modify);
var draw, snap; // global so we can remove them later
function removeInteractions() {
map.removeInteraction(draw);
map.removeInteraction(snap);
}
function addInteractions() {
draw = new ol.interaction.Draw({
source: drawSource,
type: ol.geom.Polygon
});
map.addInteraction(draw);
snap = new ol.interaction.Snap({source: drawSource});
map.addInteraction(snap);
}
draw = new ol.interaction.Draw({
source: drawSource,
type: 'Polygon'
});