Model view controller JavaFx-8(连接到登录屏幕的主屏幕)的事件处理帮助可以';I don’我不能回家上班
您好,我已经设计并编程了游戏,我几乎完成了。我只是在连接我的模型和动作事件时遇到了一个小问题 1) 我无法使我的动作事件方法与主页上的退出或关闭按钮协调。 2) 我只是尝试连接模型中的方法,以连接控制器中的动作事件。 3) 我只需要一个简单的例子说明我做错了什么 这是我的登录控制器:Model view controller JavaFx-8(连接到登录屏幕的主屏幕)的事件处理帮助可以';I don’我不能回家上班,model-view-controller,javafx-8,scenebuilder,Model View Controller,Javafx 8,Scenebuilder,您好,我已经设计并编程了游戏,我几乎完成了。我只是在连接我的模型和动作事件时遇到了一个小问题 1) 我无法使我的动作事件方法与主页上的退出或关闭按钮协调。 2) 我只是尝试连接模型中的方法,以连接控制器中的动作事件。 3) 我只需要一个简单的例子说明我做错了什么 这是我的登录控制器: @FXML private void handleButtonAction(ActionEvent event) throws IOException { System.out.println("Lo
@FXML
private void handleButtonAction(ActionEvent event) throws IOException {
System.out.println("Login Now");
Parent home_page_parent = FXMLLoader.load(getClass().getResource("FXMLHomePage.fxml"));
Scene home_page_scene = new Scene(home_page_parent);
String css = BlackJackFx.class.getResource("view/homePage.css").toExternalForm();
home_page_scene.getStylesheets().add(css);
Stage app_stage = (Stage) ((Node) event.getSource()).getScene().getWindow();
if (isValidCredentials())
{
app_stage.hide();
app_stage.setScene(home_page_scene);
app_stage.show();
}
else
{
username_box.clear();
password_box.clear();
invalid_label.setText("Invalid Username or Password! ");
}
}
private boolean isValidCredentials()
{
boolean let_in = false;
System.out.println("SELECT * FROM Users WHERE USERNAME= " + "'" + username_box.getText() + "'"
+ "AND PASSWORD= " + "'" + password_box.getText() + "'");
Connection c = null;
java.sql.Statement stmt = null;
try{
c = DriverManager.getConnection("jdbc:sqlite:BjFx.db");
c.setAutoCommit(false);
System.out.println("Opened database successfully");
stmt = c.createStatement();
ResultSet rs = stmt.executeQuery( "SELECT * FROM Users WHERE USERNAME= " + "'" + username_box.getText() + "'"
+ " AND PASSWORD= " + "'" + password_box.getText() + "'");
while ( rs.next() ) {
if (rs.getString("USERNAME") != null && rs.getString("PASSWORD") != null) {
String username = rs.getString("USERNAME");
System.out.println( "USERNAME = " + username );
String password = rs.getString("PASSWORD");
System.out.println("PASSWORD = " + password);
let_in = true;
}
}
rs.close();
stmt.close();
c.close();
} catch ( Exception e ) {
System.err.println( e.getClass().getName() + ": " + e.getMessage() );
System.exit(0);
}
System.out.println("isValidCredentials Operation done successfully");
return let_in;
}
@Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
public class FXMLHomePageController implements Initializable {
@FXML
private Button newGameBtn;
@FXML
private Button stayBtn;
@FXML
private Button hitBtn;
@FXML
private Button dblDownBtn;
@FXML
private Button tenBetBtn;
@FXML
private Button fiftyBetBtn;
@FXML
private Button houndredBetBtn;
@FXML
private Button quitBtn;
@Override
public void initialize(URL url, ResourceBundle rb) {
}
@FXML
public void quitBtnAction(ActionEvent event) {
Stage stage = (Stage) quitBtn.getScene().getWindow();
stage.close();
}
@FXML
public void newGameBtnAction(ActionEvent event) {
}
@FXML
public void stayBtnAction(ActionEvent event) {
}
@FXML
public void hitBtnAction(ActionEvent event) {
}
@FXML
public void dblDownBtnAction(ActionEvent event) {
}
@FXML
public void tenBtnAction(ActionEvent event) {
}
@FXML
public void fiftyBtnAction(ActionEvent event) {
}
@FXML
public void houndredBtnAction(ActionEvent event) {
}
}
和我的主页控制器:
@FXML
private void handleButtonAction(ActionEvent event) throws IOException {
System.out.println("Login Now");
Parent home_page_parent = FXMLLoader.load(getClass().getResource("FXMLHomePage.fxml"));
Scene home_page_scene = new Scene(home_page_parent);
String css = BlackJackFx.class.getResource("view/homePage.css").toExternalForm();
home_page_scene.getStylesheets().add(css);
Stage app_stage = (Stage) ((Node) event.getSource()).getScene().getWindow();
if (isValidCredentials())
{
app_stage.hide();
app_stage.setScene(home_page_scene);
app_stage.show();
}
else
{
username_box.clear();
password_box.clear();
invalid_label.setText("Invalid Username or Password! ");
}
}
private boolean isValidCredentials()
{
boolean let_in = false;
System.out.println("SELECT * FROM Users WHERE USERNAME= " + "'" + username_box.getText() + "'"
+ "AND PASSWORD= " + "'" + password_box.getText() + "'");
Connection c = null;
java.sql.Statement stmt = null;
try{
c = DriverManager.getConnection("jdbc:sqlite:BjFx.db");
c.setAutoCommit(false);
System.out.println("Opened database successfully");
stmt = c.createStatement();
ResultSet rs = stmt.executeQuery( "SELECT * FROM Users WHERE USERNAME= " + "'" + username_box.getText() + "'"
+ " AND PASSWORD= " + "'" + password_box.getText() + "'");
while ( rs.next() ) {
if (rs.getString("USERNAME") != null && rs.getString("PASSWORD") != null) {
String username = rs.getString("USERNAME");
System.out.println( "USERNAME = " + username );
String password = rs.getString("PASSWORD");
System.out.println("PASSWORD = " + password);
let_in = true;
}
}
rs.close();
stmt.close();
c.close();
} catch ( Exception e ) {
System.err.println( e.getClass().getName() + ": " + e.getMessage() );
System.exit(0);
}
System.out.println("isValidCredentials Operation done successfully");
return let_in;
}
@Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
public class FXMLHomePageController implements Initializable {
@FXML
private Button newGameBtn;
@FXML
private Button stayBtn;
@FXML
private Button hitBtn;
@FXML
private Button dblDownBtn;
@FXML
private Button tenBetBtn;
@FXML
private Button fiftyBetBtn;
@FXML
private Button houndredBetBtn;
@FXML
private Button quitBtn;
@Override
public void initialize(URL url, ResourceBundle rb) {
}
@FXML
public void quitBtnAction(ActionEvent event) {
Stage stage = (Stage) quitBtn.getScene().getWindow();
stage.close();
}
@FXML
public void newGameBtnAction(ActionEvent event) {
}
@FXML
public void stayBtnAction(ActionEvent event) {
}
@FXML
public void hitBtnAction(ActionEvent event) {
}
@FXML
public void dblDownBtnAction(ActionEvent event) {
}
@FXML
public void tenBtnAction(ActionEvent event) {
}
@FXML
public void fiftyBtnAction(ActionEvent event) {
}
@FXML
public void houndredBtnAction(ActionEvent event) {
}
}
我在这里遗漏了什么?那么当你按下
quitBtn
时会发生什么呢?@James\u绝对没有什么。我点击它,没有任何行动。我知道这可能是最小的事情,但我越早能弄明白这一点,我就越早能将我的模型添加到我其余的动作事件方法中……显示相关的FXML@James_D我知道我会在早上醒来,意识到这个问题,整天都觉得自己很笨。。。。这是学习编程的唯一部分,我讨厌。。。