Php 多维数组中的数组置换保留键

Php 多维数组中的数组置换保留键,php,recursion,multidimensional-array,permutation,combinations,Php,Recursion,Multidimensional Array,Permutation,Combinations,这两天来,我一直在疯狂地试图实现这一目标,也许你能启发我。这是一个马投注排列。每次用户播放时,我都会得到一个多维数组(2级)。第一级包含比赛ID,第二级包含用户为该比赛选择的马。看起来是这样的: $play = array ( '4' => array(7, 32), '8' => array(4), '2' => array(9), '12' => array('5'), '83' => array('10', '11',

这两天来,我一直在疯狂地试图实现这一目标,也许你能启发我。这是一个马投注排列。每次用户播放时,我都会得到一个多维数组(2级)。第一级包含比赛ID,第二级包含用户为该比赛选择的马。看起来是这样的:

$play = array
(
    '4' => array(7, 32),
    '8' => array(4),
    '2' => array(9),
    '12' => array('5'),
    '83' => array('10', '11', '12', ''),
    '9' => array('3'),
);
Array
(
    [0] => Array
        (
            [0] => 7
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 10
            [5] => 3
        )

    [1] => Array
        (
            [0] => 7
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 11
            [5] => 3
        )

    [2] => Array
        (
            [0] => 7
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 12
            [5] => 3
        )

    [3] => Array
        (
            [0] => 32
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 10
            [5] => 3
        )

    [4] => Array
        (
            [0] => 32
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 11
            [5] => 3
        )

    [5] => Array
        (
            [0] => 32
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 12
            [5] => 3
        )

)
我需要知道那出戏所有可能的组合是什么。使用此功能可以轻松完成以下操作:

function permutations(array $array)
{
    switch (count($array)) {
        case 1:
            return $array[0];
            break;
        case 0:
            throw new InvalidArgumentException('Requires at least one array');
            break;
    }

    $a = array_shift($array);
    $b = permutations($array);

    $return = array();
    foreach ($a as $key => $v) {
        if(is_numeric($v))
        {
            foreach ($b as $key2 => $v2) {
                $return[] = array_merge(array($v), (array) $v2);
            }
        }
    }

    return $return;
}
这将返回一个包含所有可能组合的数组。到目前为止还不错,结果如下:

$play = array
(
    '4' => array(7, 32),
    '8' => array(4),
    '2' => array(9),
    '12' => array('5'),
    '83' => array('10', '11', '12', ''),
    '9' => array('3'),
);
Array
(
    [0] => Array
        (
            [0] => 7
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 10
            [5] => 3
        )

    [1] => Array
        (
            [0] => 7
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 11
            [5] => 3
        )

    [2] => Array
        (
            [0] => 7
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 12
            [5] => 3
        )

    [3] => Array
        (
            [0] => 32
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 10
            [5] => 3
        )

    [4] => Array
        (
            [0] => 32
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 11
            [5] => 3
        )

    [5] => Array
        (
            [0] => 32
            [1] => 4
            [2] => 9
            [3] => 5
            [4] => 12
            [5] => 3
        )

)
我的问题:我需要每匹马的数组“密钥”是“比赛ID”,而不是0,1,2,3我需要这样的结果

Array
(
    [0] => Array
        (
            [4] => 7
            [8] => 4
            [2] => 9
            [12] => 5
            [83] => 10
            [9] => 3
        )

    [1] => Array
        (
            [4] => 7
            [8] => 4
            [2] => 9
            [12] => 5
            [83] => 11
            [9] => 3
        )

    [2] => Array
        (
            [4] => 7
            [8] => 4
            [2] => 9
            [12] => 5
            [83] => 12
            [9] => 3
        )

    [3] => Array
        (
            [4] => 32
            [8] => 4
            [2] => 9
            [12] => 5
            [83] => 10
            [9] => 3
        )

    [4] => Array
        (
            [4] => 32
            [8] => 4
            [2] => 9
            [12] => 5
            [83] => 11
            [9] => 3
        )

    [5] => Array
        (
            [4] => 32
            [8] => 4
            [2] => 9
            [12] => 5
            [83] => 12
            [9] => 3
        )

)

我怎样才能做到这一点?我知道这是一篇很长的文章,但我需要把它画出来。我在处理函数递归时遇到了一些问题,我完全迷失在每个循环中。

以下是您需要的。我已作出必要的评论:

function permutations(array $array)
{
    switch (count($array)) {
        case 1:
            // Return the array as-is; returning the first item
            // of the array was confusing and unnecessary
            return $array;
            break;
        case 0:
            throw new InvalidArgumentException('Requires at least one array');
            break;
    }

    // We 'll need these, as array_shift destroys them
    $keys = array_keys($array);

    $a = array_shift($array);
    $k = array_shift($keys); // Get the key that $a had
    $b = permutations($array);

    $return = array();
    foreach ($a as $v) {
        if(is_numeric($v))
        {
            foreach ($b as $v2) {
                // array($k => $v) re-associates $v (each item in $a)
                // with the key that $a originally had
                // array_combine re-associates each item in $v2 with
                // the corresponding key it had in the original array
                // Also, using operator+ instead of array_merge
                // allows us to not lose the keys once more
                $return[] = array($k => $v) + array_combine($keys, $v2);
            }
        }
    }

    return $return;
}


顺便说一句,递归地计算所有排列是很简单的,但是您可能不想在生产环境中这样做。你一定要考虑一个明智的检查,计算有多少排列,如果不超过某个极限,就不允许继续处理。

< P>这就是你需要的。我已作出必要的评论:

function permutations(array $array)
{
    switch (count($array)) {
        case 1:
            // Return the array as-is; returning the first item
            // of the array was confusing and unnecessary
            return $array;
            break;
        case 0:
            throw new InvalidArgumentException('Requires at least one array');
            break;
    }

    // We 'll need these, as array_shift destroys them
    $keys = array_keys($array);

    $a = array_shift($array);
    $k = array_shift($keys); // Get the key that $a had
    $b = permutations($array);

    $return = array();
    foreach ($a as $v) {
        if(is_numeric($v))
        {
            foreach ($b as $v2) {
                // array($k => $v) re-associates $v (each item in $a)
                // with the key that $a originally had
                // array_combine re-associates each item in $v2 with
                // the corresponding key it had in the original array
                // Also, using operator+ instead of array_merge
                // allows us to not lose the keys once more
                $return[] = array($k => $v) + array_combine($keys, $v2);
            }
        }
    }

    return $return;
}


顺便说一句,递归地计算所有排列是很简单的,但是您可能不想在生产环境中这样做。你一定要考虑一个明智的检查,计算有多少排列,如果不超过某个极限,就不允许处理继续下去。

< P>我把乔恩算法与我最初的算法结合起来,改进了他的函数。我所做的是检查函数是否正在执行递归,如果是,我使用原始数组_merge()(正在工作),否则我使用Jon的数组_combine()(保留数组键)

我认为Jon的答案是正确的,因为他提出了一个巧妙的解决方案来保持数组键完好无损

function permutations(array $array, $inb=false)
{
    switch (count($array)) {
        case 1:
            // Return the array as-is; returning the first item
            // of the array was confusing and unnecessary
            return $array[0];
            break;
        case 0:
            throw new InvalidArgumentException('Requires at least one array');
            break;
    }

    // We 'll need these, as array_shift destroys them
    $keys = array_keys($array);

    $a = array_shift($array);
    $k = array_shift($keys); // Get the key that $a had
    $b = permutations($array, 'recursing');

    $return = array();
    foreach ($a as $v) {
        if(is_numeric($v))
        {
            foreach ($b as $v2) {
                // array($k => $v) re-associates $v (each item in $a)
                // with the key that $a originally had
                // array_combine re-associates each item in $v2 with
                // the corresponding key it had in the original array
                // Also, using operator+ instead of array_merge
                // allows us to not lose the keys once more
                if($inb == 'recursing')
                    $return[] = array_merge(array($v), (array) $v2);
                else
                    $return[] = array($k => $v) + array_combine($keys, $v2);
            }
        }
    }

    return $return;
}

我将Jon的算法与我最初使用的算法合并,从而改进了Jon的函数。我所做的是检查函数是否正在执行递归,如果是,我使用原始数组_merge()(正在工作),否则我使用Jon的数组_combine()(保留数组键)

我认为Jon的答案是正确的,因为他提出了一个巧妙的解决方案来保持数组键完好无损

function permutations(array $array, $inb=false)
{
    switch (count($array)) {
        case 1:
            // Return the array as-is; returning the first item
            // of the array was confusing and unnecessary
            return $array[0];
            break;
        case 0:
            throw new InvalidArgumentException('Requires at least one array');
            break;
    }

    // We 'll need these, as array_shift destroys them
    $keys = array_keys($array);

    $a = array_shift($array);
    $k = array_shift($keys); // Get the key that $a had
    $b = permutations($array, 'recursing');

    $return = array();
    foreach ($a as $v) {
        if(is_numeric($v))
        {
            foreach ($b as $v2) {
                // array($k => $v) re-associates $v (each item in $a)
                // with the key that $a originally had
                // array_combine re-associates each item in $v2 with
                // the corresponding key it had in the original array
                // Also, using operator+ instead of array_merge
                // allows us to not lose the keys once more
                if($inb == 'recursing')
                    $return[] = array_merge(array($v), (array) $v2);
                else
                    $return[] = array($k => $v) + array_combine($keys, $v2);
            }
        }
    }

    return $return;
}

我也有同样的问题,丹尼的解决方案对我不好。 我管理数千个排列,并将它们存储在内存中,这是非常昂贵的

以下是我的解决方案:

/**
 * Calculate permutation of multidimensional array. Without recursion!
 * Ex.
 * $array = array(
 *   key => array(value, value),
 *   key => array(value, value, value),
 *   key => array(value, value),
 * );
 *
 * @copyright Copyright (c) 2011, Matteo Baggio
 * @param array $anArray Multidimensional array
 * @param function $isValidCallback User function called to verify the permutation. function($permutationIndex, $permutationArray)
 * @return mixed Return valid permutation count in save memory configuration, otherwise it return an Array of all permutations
 */
function permutationOfMultidimensionalArray(array $anArray, $isValidCallback = false) {

    // Quick exit
    if (empty($anArray))
        return 0;

    // Amount of possible permutations: count(a[0]) * count(a[1]) * ... * count(a[N])
    $permutationCount = 1;
    // Store informations about every column of matrix: count and cumulativeCount
    $matrixInfo = array();
    $cumulativeCount = 1;

    foreach($anArray as $aColumn) {

        $columnCount       = count($aColumn);
        $permutationCount *= $columnCount;

        // this save a lot of time!
        $matrixInfo[] = array(
            'count'           => $columnCount,
            'cumulativeCount' => $cumulativeCount
        );

        $cumulativeCount  *= $columnCount;
    }

    // Save the array keys
    $arrayKeys = array_keys($anArray);
    // It needs numeric index to work
    $matrix = array_values($anArray);
    // Number of column
    $columnCount = count($matrix);
    // Number of valid permutation
    $validPermutationCount = 0;
    // Contain all permutations
    $permutations = array();

    // Iterate through all permutation numbers
    for ($currentPermutation = 0; $currentPermutation < $permutationCount; $currentPermutation++) {

        for ($currentColumnIndex = 0; $currentColumnIndex < $columnCount; $currentColumnIndex++) {
            // Here the magic!
            // I = int(P / (Count(c[K-1]) * ... * Count(c[0]))) % Count(c[K])
            // where:
            // I: the current column index
            // P: the current permutation number
            // c[]: array of the current column
            // K: number of the current column
            $index = intval($currentPermutation / $matrixInfo[$currentColumnIndex]['cumulativeCount']) % $matrixInfo[$currentColumnIndex]['count'];

            // Save column into current permutation
            $permutations[$currentPermutation][$currentColumnIndex] = $matrix[$currentColumnIndex][$index];
        }

        // Restore array keys
        $permutations[$currentPermutation] = array_combine($arrayKeys, $permutations[$currentPermutation]);

        // Callback validate
        if ($isValidCallback !== false) {
            if ($isValidCallback($currentPermutation, $permutations[$currentPermutation]))
                $validPermutationCount++;
            // *** Uncomment this lines if you want that this function return all
            //     permutations
            //else
            //  unset($permutations[$currentPermutation]);
        }
        else {
            $validPermutationCount++;
        }

        // Save memory!!
        // Use $isValidCallback to check permutation, store into DB, etc..
        // *** Comment this line if you want that function return all
        //     permutation. Memory warning!!
        unset($permutations[$currentPermutation]);
    }


    if (!empty($permutations))
        return $permutations;
    else
        return $validPermutationCount;
}


//
// How to?
//

$play = array(
    '4'  => array(7, 32),
    '8'  => array(4),
    '2'  => array(9),
    '12' => array('5'),
    '83' => array('10', '11', '12', ''), // <-- It accept all values, nested array too
    '9'  => array('3'),
);


$start = microtime(true);

// Anonymous function work with PHP 5.3.0
$validPermutationsCount = permutationOfMultidimensionalArray($play, function($permutationIndex, $permutationArray){

        // Here you can validate the permutation, print it, etc...
        // Using callback you can save memory and improve performance.
        // You don't need to cicle over all permutation after generation.
        printf('<p><strong>%d</strong>: %s</p>', $permutationIndex, implode(', ', $permutationArray));

        return true; // in this case always true
    });

$stop = microtime(true) - $start;

printf('<hr /><p><strong>Performance for %d permutations</strong><br />
       Execution time: %f sec<br/>
       Memory usage: %d Kb</p>',
       $validPermutationsCount,
       $stop,
       memory_get_peak_usage(true) / 1024);
/**
*计算多维数组的置换。没有递归!
*前。
*$array=array(
*键=>数组(值,值),
*key=>array(值、值、值),
*键=>数组(值,值),
* );
*
*@版权所有(c)2011,Matteo Baggio
*@param数组$anArray多维数组
*@param function$isValidCallback用户函数被调用以验证排列。函数($permutationIndex,$permutationArray)
*@return mixed返回保存内存配置中的有效置换计数,否则返回所有置换的数组
*/
多维数组的函数置换(数组$anArray,$isValidCallback=false){
//快速退出
如果(空($anArray))
返回0;
//可能的置换量:计数(a[0])*计数(a[1])*…*计数(a[N])
$permutationCount=1;
//存储有关矩阵每列的信息:count和cumulativeCount
$matrixInfo=array();
$cumulativeCount=1;
foreach($a列为$a列){
$columnCount=计数($aColumn);
$permutationCount*=$columnCount;
//这节省了很多时间!
$matrixInfo[]=数组(
“count”=>$columnCount,
'cumulativeCount'=>$cumulativeCount
);
$cumulativeCount*=$columnCount;
}
//保存数组键
$arrayKeys=array\u键($anArray);
//它需要数字索引才能工作
$matrix=数组值($anArray);
//列数
$columnCount=计数($matrix);
//有效置换数
$validPermutationCount=0;
//包含所有排列
$permutations=array();
//遍历所有置换数
对于($currentPermutation=0;$currentPermutation<$permutationCount;$currentPermutation++){
对于($currentColumnIndex=0;$currentColumnIndex<$columnCount;$currentColumnIndex++){
//这是魔术!
//I=int(P/(计数(c[K-1])*…*计数(c[0]))%Count(c[K]))
//其中:
//I:当前列索引
//P:当前排列数
//c[]:当前列的数组
//K:当前列的编号
$index=intval($currentPermutation/$matrixInfo[$currentColumnIndex]['cumulativeCount'])%$matrixInfo[$currentColumnIndex]['count'];
//将列保存到当前排列中
$permutations[$currentPermutation][$currentColumnIndex]=$matrix[$currentColumnIndex][$index];
}
//还原数组键
$permutations[$currentPermutation]=array_combine($arrayKeys,$permutations[$currentPermutation]);
//回调验证
如果($isValidCallback!==false){
if($isValidCallback($currentPermutation,$permutations[$currentPermutation]))
$validPermutationCount++;
//***如果希望此函数返回所有
//排列
//否则
//未设置($permutations[$currentPermutation]);
}
否则{
$validPermutationCount++;
}
//节省内存!!
//使用$isValidCallback检查排列、存储到数据库中等。。
//***如有必要,请评论此行