Qt 5:用于缩放图像的鼠标滚轮事件行为
我有一个窗口,其中是一个QGraphicsView,它将显示一个图像。我已经实现了wheelEvent()。我的图像大多会比窗口大,所以我会在窗口中设置滚动条 在Windows Photo Viewer中查看图像时,当我们旋转滚轮时通常会看到,当我们向上移动滚轮(朝向其导线)时,图像会放大,而当我们向下移动滚轮(朝向外体)时,图像会缩小 取而代之的是,当我向自己移动滚轮(缩小)图像而不是缩小图像时,首先向下滚动,并且仅当滚动条触及其最底部点时才开始缩小 最好通过尝试代码来理解问题。我想我无法用英语解释。 我想要标准的行为。怎么办 代码Qt 5:用于缩放图像的鼠标滚轮事件行为,qt,qt5,mousewheel,Qt,Qt5,Mousewheel,我有一个窗口,其中是一个QGraphicsView,它将显示一个图像。我已经实现了wheelEvent()。我的图像大多会比窗口大,所以我会在窗口中设置滚动条 在Windows Photo Viewer中查看图像时,当我们旋转滚轮时通常会看到,当我们向上移动滚轮(朝向其导线)时,图像会放大,而当我们向下移动滚轮(朝向外体)时,图像会缩小 取而代之的是,当我向自己移动滚轮(缩小)图像而不是缩小图像时,首先向下滚动,并且仅当滚动条触及其最底部点时才开始缩小 最好通过尝试代码来理解问题。我想我无法用英
#include "viewer.h"
#include "ui_viewer.h"
#include <QGraphicsView>
#include <QGraphicsItem>
#include <QGraphicsPixmapItem>
#include <QWheelEvent>
#include <QDebug>
#include <QImage>
#include <QImageReader>
#include <QApplication>
#include <QDesktopWidget>
viewer::viewer(QWidget *parent) : QWidget(parent),ui2(new Ui::viewer)
{
ui2->setupUi(this);
}
viewer::~viewer()
{
delete ui2;
}
int viewer::show_changes(QString folder)
{
QDesktopWidget *desktop = QApplication::desktop();
int screenWidth = desktop->width();
int screenHeight = desktop->height();
QString filename = "image_bigger_than_window.jpg";
QPixmap pixmap = QPixmap(filename);
QImageReader reader(filename);
QImage image = reader.read();
QSize size = image.size();
int width = 800;
int height = (width * size.height()) / size.width();
int x = (screenWidth - width) / 2;
int y = (screenHeight - height) / 2 - 30;
setGeometry(x,y,width, height);
setWindowTitle("OUTPUT");
ui2->graphicsView->setGeometry(0,0,width,height);
QGraphicsScene* viewScene = new QGraphicsScene(QRectF(0, 0,width, height), 0);
QGraphicsPixmapItem *item = viewScene->addPixmap(pixmap.scaled(QSize((int)viewScene->width(), (int)viewScene->height()),
Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
viewScene->addItem(item);
ui2->graphicsView->fitInView(QRectF(0, 0, width, height),Qt::IgnoreAspectRatio);
ui2->graphicsView->setScene(viewScene);
ui2->graphicsView->show();
return 0;
}
void viewer::wheelEvent(QWheelEvent * event)
{
const int degrees = event->delta() / 8;
qDebug() << degrees;
int steps = degrees / 15;
double scaleFactor = 1.0;
const qreal minFactor = 1.0;
const qreal maxFactor = 10.0;
qreal h11 = 1.0, h22 = 0;
if(steps > 0)
{
h11 = (h11 >= maxFactor) ? h11 : (h11 + scaleFactor);
h22 = (h22 >= maxFactor) ? h22 : (h22 + scaleFactor);
}
else
{
h11 = (h11 <= minFactor) ? minFactor : (h11 - scaleFactor);
h22 = (h22 <= minFactor) ? minFactor : (h22 - scaleFactor);
}
ui2->graphicsView->setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
ui2->graphicsView->setTransform(QTransform(h11, 0, 0,0, h22, 0, 0,0,1));
}
代码表明,您没有子类化
QGraphicsView
,而是在自己的小部件中使用了一个
轮子事件将首先发送到实际的图形视图小部件。在那里,它是用Qt的默认行为处理的,即滚动。只有当您滚动到底部时,图形视图才能处理控制盘事件,并且它会传播到其父类,即您的类。这就是为什么只有滚动到边框时才能缩放
要解决这个问题,您应该。这允许您截取控制盘事件并在类中处理它:
// Outline, not tested
viewer::viewer(QWidget *parent) : QWidget(parent),ui2(new Ui::viewer)
{
ui2->setupUi(this);
// Let me handle your events
ui2->graphicsView->installEventFilter(this);
}
// should be protected
bool viewer::eventFilter(QObject *obj, QEvent *event) {
if (event->type() == QEvent::GraphicsSceneWheel) {
// Your implementation.
// You can't use QWheelEvent, as Graphicscene works with its own events...
handleWheelOnGraphicsScene(static_cast<QGraphicsSceneWheelEvent*> (event));
// Don't propagate
return true;
}
// Other events should propagate
return false;
}
还要注意的是,
handleHeelongraphicscene
或任何你想调用它的东西,应该是一个私有方法,而不必是插槽。我对代码做了一些更改。现在我的图像根本没有滚动。它只在滚动滚轮时上下移动。出什么事了?一切都按照我的要求进行。谢谢你的帮助。我的意思是,事件是在一个链中处理的。当事件被发送到不处理它的小部件(例如按钮上的滚轮事件)时,它将被传播到其父小部件,以便它可以处理它(例如包含按钮的滚动视图)。事件筛选器也是如此。另请参见:
// Outline, not tested
viewer::viewer(QWidget *parent) : QWidget(parent),ui2(new Ui::viewer)
{
ui2->setupUi(this);
// Let me handle your events
ui2->graphicsView->installEventFilter(this);
}
// should be protected
bool viewer::eventFilter(QObject *obj, QEvent *event) {
if (event->type() == QEvent::GraphicsSceneWheel) {
// Your implementation.
// You can't use QWheelEvent, as Graphicscene works with its own events...
handleWheelOnGraphicsScene(static_cast<QGraphicsSceneWheelEvent*> (event));
// Don't propagate
return true;
}
// Other events should propagate
return false;
}
// In Constructor, or where appropriate
ui2->graphicsView->scene()->installEventFilter(this);
bool viewer::eventFilter(QObject *obj, QEvent *event) {
if (event->type() == QEvent::GraphicsSceneWheel) {
handleWheelOnGraphicsScene(static_cast<QGraphicsSceneWheelEvent*> (event));
// Don't propagate
event->accept();
return true;
}
return false;
}