Silverlight 3工具包样式防止显示SL 3.0数据验证错误
如果我将SL 3.0工具包中的样式应用于我的应用程序,则内置的SL 3.0数据验证错误不会显示在应用程序编辑表单上。如果我删除了将工具箱样式应用于应用程序的代码,那么SL 3.0数据验证错误是否会按照正常的SL 3.0行为出现 还有其他人遇到过这个问题吗 任何帮助都会得到感激 干杯Silverlight 3工具包样式防止显示SL 3.0数据验证错误,silverlight,validation,Silverlight,Validation,如果我将SL 3.0工具包中的样式应用于我的应用程序,则内置的SL 3.0数据验证错误不会显示在应用程序编辑表单上。如果我删除了将工具箱样式应用于应用程序的代码,那么SL 3.0数据验证错误是否会按照正常的SL 3.0行为出现 还有其他人遇到过这个问题吗 任何帮助都会得到感激 干杯 亚当经过一番研究,我终于找到了问题的解决办法。 为此,我向杰西·利伯蒂大喊一声 基本上,toolkit样式的控件模板不包含SL3.0验证工作所需的可视状态组 为了解决这个问题,我将所需的可视状态组和所需的模板标记从标
亚当经过一番研究,我终于找到了问题的解决办法。 为此,我向杰西·利伯蒂大喊一声 基本上,toolkit样式的控件模板不包含SL3.0验证工作所需的可视状态组 为了解决这个问题,我将所需的可视状态组和所需的模板标记从标准控件模板复制到toolkit控件模板 下面是复选框控件的可视状态组
<VisualStateGroup x:Name="ValidationStates">
<VisualState x:Name="Valid"/>
<VisualState x:Name="InvalidUnfocused">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ValidationErrorElement" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="InvalidFocused">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ValidationErrorElement" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="validationTooltip" Storyboard.TargetProperty="IsOpen">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<System:Boolean>True</System:Boolean>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
看得见的
看得见的
真的
下面是复选框的ValidationErrorRelation的样式
<Border x:Name="ValidationErrorElement" Margin="1" Visibility="Collapsed" BorderBrush="#FFDB000C" BorderThickness="1" CornerRadius="1" ToolTipService.PlacementTarget="{Binding RelativeSource={RelativeSource TemplatedParent}}">
<ToolTipService.ToolTip>
<ToolTip x:Name="validationTooltip" Template="{StaticResource ValidationToolTipTemplate}" DataContext="{Binding RelativeSource={RelativeSource TemplatedParent}}" Placement="Right" PlacementTarget="{Binding RelativeSource={RelativeSource TemplatedParent}}">
<ToolTip.Triggers>
<EventTrigger RoutedEvent="Canvas.Loaded">
<BeginStoryboard>
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="validationTooltip" Storyboard.TargetProperty="IsHitTestVisible">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<System:Boolean>true</System:Boolean>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</ToolTip.Triggers>
</ToolTip>
</ToolTipService.ToolTip>
<Grid Height="10" HorizontalAlignment="Right" Margin="0,-4,-4,0" VerticalAlignment="Top" Width="10" Background="Transparent">
<Path Fill="#FFDC000C" Margin="0,3,0,0" Data="M 1,0 L5,0 A 2,2 90 0 1 7,2 L7,6 z"/>
<Path Fill="#ffffff" Margin="0,3,0,0" Data="M 0,0 L2,0 L 7,5 L7,7"/>
</Grid>
</Border>
真的
您还需要将验证工具提示的控件模板放置在控件或应用程序源中。即
<ControlTemplate x:Key="ValidationToolTipTemplate">
<Grid x:Name="Root" Margin="5,0" Opacity="0" RenderTransformOrigin="0,0">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="OpenStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0"/>
<VisualTransition GeneratedDuration="0:0:0.2" To="Open">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="xform" Storyboard.TargetProperty="X">
<SplineDoubleKeyFrame KeyTime="0:0:0.2" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="Root" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0:0:0.2" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualTransition>
</VisualStateGroup.Transitions>
<VisualState x:Name="Closed">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="Root" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Open">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="xform" Storyboard.TargetProperty="X">
<SplineDoubleKeyFrame KeyTime="0" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="Root" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid.RenderTransform>
<TranslateTransform x:Name="xform" X="-25"/>
</Grid.RenderTransform>
<Border Margin="4,4,-4,-4" Background="#052A2E31" CornerRadius="5"/>
<Border Margin="3,3,-3,-3" Background="#152A2E31" CornerRadius="4"/>
<Border Margin="2,2,-2,-2" Background="#252A2E31" CornerRadius="3"/>
<Border Margin="1,1,-1,-1" Background="#352A2E31" CornerRadius="2"/>
<Border Background="#FFDC000C" CornerRadius="2"/>
<Border CornerRadius="2">
<TextBlock Margin="8,4,8,4" MaxWidth="250" UseLayoutRounding="false" Foreground="White" Text="{Binding (Validation.Errors)[0].ErrorContent}" TextWrapping="Wrap"/>
</Border>
</Grid>
</ControlTemplate>
我希望这能帮助其他人
干杯
AdamHi,我目前在验证方面遇到了完全相同的问题,你能提供一个这个东西的工作演示,或者一个到工作演示的链接吗?我遵循了你的链接,但我没有足够的带宽观看视频:/