Swift CGImageDestination不获取属性
我正在使用swift targeting Mac OS导出一个动画gif,它可以工作,但我设置的属性没有被应用。 我已经设置了我的属性,当我记录它们时,它们会显示如下:Swift CGImageDestination不获取属性,swift,cgimage,cgimageref,cgimagesource,Swift,Cgimage,Cgimageref,Cgimagesource,我正在使用swift targeting Mac OS导出一个动画gif,它可以工作,但我设置的属性没有被应用。 我已经设置了我的属性,当我记录它们时,它们会显示如下: { HasGlobalColorMap = 1; LoopCount = 0; } CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef) if (!CGImageDestinationFinalize
{
HasGlobalColorMap = 1;
LoopCount = 0;
}
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
在循环中,我将每个帧添加到目标:
CGImageDestinationAddImage(destination, cgGif, gifProperties as CFDictionaryRef)
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
然后在循环之后,我再次尝试设置属性并最终确定目标:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
但是,生成的图像未设置为循环。为什么会这样?事实上,我已经取得了一些进展
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
我是这样设置选项的:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
var imageProperties:NSMutableDictionary = NSMutableDictionary()
imageProperties.setObject(NSNumber(float: 0.1), forKey: kCGImagePropertyGIFDelayTime as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyHasAlpha as NSString)
imageProperties.setObject(NSString(string: "kUTTypeGIF"), forKey: kCGImageSourceTypeIdentifierHint as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyGIFImageColorMap as NSString)
imageProperties.setObject(NSNumber(bool: true), forKey: kCGImageSourceShouldCache as NSString)
let nestedImageProperties:NSDictionary = [imageProperties: kCGImagePropertyGIFDictionary]
println("nestedImageProperties: \(nestedImageProperties)")
let fileProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: 0]]
let frameProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFDelayTime as String: 1.0]]
这给了我这样的结构:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
nestedImageProperties: {
{
DelayTime = "0.1";
HasAlpha = 0;
ImageColorMap = 0;
kCGImageSourceShouldCache = 1;
kCGImageSourceTypeIdentifierHint = kUTTypeGIF;
} = "{GIF}";
}
Frame Properties: [{GIF}: [DelayTime: 1.0]]
File Properties: [{GIF}: [LoopCount: 0]]
我发现了一个定义如下属性的
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
var imageProperties:NSMutableDictionary = NSMutableDictionary()
imageProperties.setObject(NSNumber(float: 0.1), forKey: kCGImagePropertyGIFDelayTime as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyHasAlpha as NSString)
imageProperties.setObject(NSString(string: "kUTTypeGIF"), forKey: kCGImageSourceTypeIdentifierHint as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyGIFImageColorMap as NSString)
imageProperties.setObject(NSNumber(bool: true), forKey: kCGImageSourceShouldCache as NSString)
let nestedImageProperties:NSDictionary = [imageProperties: kCGImagePropertyGIFDictionary]
println("nestedImageProperties: \(nestedImageProperties)")
let fileProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: 0]]
let frameProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFDelayTime as String: 1.0]]
鉴于这种结构:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
nestedImageProperties: {
{
DelayTime = "0.1";
HasAlpha = 0;
ImageColorMap = 0;
kCGImageSourceShouldCache = 1;
kCGImageSourceTypeIdentifierHint = kUTTypeGIF;
} = "{GIF}";
}
Frame Properties: [{GIF}: [DelayTime: 1.0]]
File Properties: [{GIF}: [LoopCount: 0]]
然后,我将fileProperties应用于目标:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
CGImageDestinationSetProperties(destination, fileProperties as CFDictionaryRef)
以及添加时每个图像的frameProperties:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
CGImageDestinationAddImage(destination, imageRef, frameProperties as CFDictionaryRef)
最后,它起作用了,它们被应用了
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
尚未尝试多个属性,但应该可以。事实上,我已经取得了一些进展
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
我是这样设置选项的:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
var imageProperties:NSMutableDictionary = NSMutableDictionary()
imageProperties.setObject(NSNumber(float: 0.1), forKey: kCGImagePropertyGIFDelayTime as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyHasAlpha as NSString)
imageProperties.setObject(NSString(string: "kUTTypeGIF"), forKey: kCGImageSourceTypeIdentifierHint as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyGIFImageColorMap as NSString)
imageProperties.setObject(NSNumber(bool: true), forKey: kCGImageSourceShouldCache as NSString)
let nestedImageProperties:NSDictionary = [imageProperties: kCGImagePropertyGIFDictionary]
println("nestedImageProperties: \(nestedImageProperties)")
let fileProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: 0]]
let frameProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFDelayTime as String: 1.0]]
这给了我这样的结构:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
nestedImageProperties: {
{
DelayTime = "0.1";
HasAlpha = 0;
ImageColorMap = 0;
kCGImageSourceShouldCache = 1;
kCGImageSourceTypeIdentifierHint = kUTTypeGIF;
} = "{GIF}";
}
Frame Properties: [{GIF}: [DelayTime: 1.0]]
File Properties: [{GIF}: [LoopCount: 0]]
我发现了一个定义如下属性的
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
var imageProperties:NSMutableDictionary = NSMutableDictionary()
imageProperties.setObject(NSNumber(float: 0.1), forKey: kCGImagePropertyGIFDelayTime as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyHasAlpha as NSString)
imageProperties.setObject(NSString(string: "kUTTypeGIF"), forKey: kCGImageSourceTypeIdentifierHint as NSString)
imageProperties.setObject(NSNumber(bool: false), forKey: kCGImagePropertyGIFImageColorMap as NSString)
imageProperties.setObject(NSNumber(bool: true), forKey: kCGImageSourceShouldCache as NSString)
let nestedImageProperties:NSDictionary = [imageProperties: kCGImagePropertyGIFDictionary]
println("nestedImageProperties: \(nestedImageProperties)")
let fileProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: 0]]
let frameProperties = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFDelayTime as String: 1.0]]
鉴于这种结构:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
nestedImageProperties: {
{
DelayTime = "0.1";
HasAlpha = 0;
ImageColorMap = 0;
kCGImageSourceShouldCache = 1;
kCGImageSourceTypeIdentifierHint = kUTTypeGIF;
} = "{GIF}";
}
Frame Properties: [{GIF}: [DelayTime: 1.0]]
File Properties: [{GIF}: [LoopCount: 0]]
然后,我将fileProperties应用于目标:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
CGImageDestinationSetProperties(destination, fileProperties as CFDictionaryRef)
以及添加时每个图像的frameProperties:
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
CGImageDestinationAddImage(destination, imageRef, frameProperties as CFDictionaryRef)
最后,它起作用了,它们被应用了
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}
尚未尝试多个属性,但应该可以。我没有意识到我必须为帧和图像设置不同的属性,TY!如果您想让多个属性正常工作,只需将nestedImageProperties声明更改为:让nestedImageProperties=[kCGImagePropertyGIFDictionary as String:imageProperties],这样您就可以得到{{{GIF}={props}},而不是像您发布的结构那样得到相反的结果。不用担心,是的,这是声明键的正确方法:字典中的值;)有时我会怀念那些显而易见的欢呼声。我没有意识到我必须为相框和图像设置不同的属性,泰!如果您想让多个属性正常工作,只需将nestedImageProperties声明更改为:让nestedImageProperties=[kCGImagePropertyGIFDictionary as String:imageProperties],这样您就可以得到{{{GIF}={props}},而不是像您发布的结构那样得到相反的结果。不用担心,是的,这是声明键的正确方法:字典中的值;)有时我会怀念那些显而易见的欢呼声。
CGImageDestinationSetProperties(destination, gifProperties as CFDictionaryRef)
if (!CGImageDestinationFinalize(destination)) {
NSLog("failed to finalize image destination")
}