Android 如何用不同的颜色画线?
我开发了一个在屏幕上绘制线条的应用程序。我想对线条使用不同的颜色,但所有线条都以相同的颜色显示 我的代码中有一个颜色选择器来更改颜色,每次我都想通过选择颜色来绘制不同颜色的线条,但现在因为我正在构建线条并渲染它。当我最初选择红色并绘制线条,然后选择蓝色并绘制线条时,现在旧的线条也变为蓝色而不是红色,然而,我希望红色保持红色,蓝色保持红色,有人能帮忙吗 我的代码如下 MyDemo.java: MyImageView.java: ColorPickerDialog.java:Android 如何用不同的颜色画线?,android,android-layout,color-picker,Android,Android Layout,Color Picker,我开发了一个在屏幕上绘制线条的应用程序。我想对线条使用不同的颜色,但所有线条都以相同的颜色显示 我的代码中有一个颜色选择器来更改颜色,每次我都想通过选择颜色来绘制不同颜色的线条,但现在因为我正在构建线条并渲染它。当我最初选择红色并绘制线条,然后选择蓝色并绘制线条时,现在旧的线条也变为蓝色而不是红色,然而,我希望红色保持红色,蓝色保持红色,有人能帮忙吗 我的代码如下 MyDemo.java: MyImageView.java: ColorPickerDialog.java: 我不确定,但你的onD
我不确定,但你的onDraw方法有问题
Paint paint = createPen(colorPicked);
paint.setStyle(Paint.Style.STROKE);
for (Path path : paths) {
canvas.drawPath(path, paint);
}
首先选择一种颜色,这是您最后选择的颜色,然后使用相同的颜色绘制每个路径。
我认为解决这个问题的方法是创建一个颜色数组,其中包含您创建的每个路径的颜色,并在绘制每个路径之前选择相应的颜色
@Override
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
int colorPicked = MainActivity.selectedColor;
paint1 = createPen(colorPicked);
for (Path p : paths){
canvas.drawPath(p, paint1);
paint1.setColor(colorPicked);
}
}
private Paint createPen(int color) {
// TODO Auto-generated method stub
paint1 = new Paint();
paint1.setAntiAlias(true);
paint1.setDither(true);
paint1.setStyle(Paint.Style.STROKE);
paint1.setStrokeJoin(Paint.Join.ROUND);
paint1.setStrokeCap(Paint.Cap.ROUND);
paint1.setStrokeWidth(3);
return paint1;
}
任何人都知道,然后建议我参考一些网站。。。
public class ColorPickerDialog extends Dialog {
public interface OnColorChangedListener {
void colorChanged(int color);
}
private final OnColorChangedListener mListener;
private final int mInitialColor;
private static class ColorPickerView extends View {
private final Paint mPaint;
private final Paint mCenterPaint;
private final int[] mColors;
private final OnColorChangedListener mListener;
ColorPickerView(Context c, OnColorChangedListener l, int color) {
super(c);
mListener = l;
mColors = new int[] { 0xFFFF0000, 0xFFFF00FF, 0xFF0000FF,
0xFF00FFFF, 0xFF00FF00, 0xFFFFFF00, 0xFFFF0000 };
Shader s = new SweepGradient(0, 0, mColors, null);
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setShader(s);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(32);
mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mCenterPaint.setColor(color);
mCenterPaint.setStrokeWidth(5);
}
private boolean mTrackingCenter;
private boolean mHighlightCenter;
@Override
protected void onDraw(Canvas canvas) {
float r = CENTER_X - mPaint.getStrokeWidth() * 0.5f;
canvas.translate(CENTER_X, CENTER_X);
canvas.drawOval(new RectF(-r, -r, r, r), mPaint);
canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);
if (mTrackingCenter) {
int c = mCenterPaint.getColor();
mCenterPaint.setStyle(Paint.Style.STROKE);
if (mHighlightCenter) {
mCenterPaint.setAlpha(0xFF);
} else {
mCenterPaint.setAlpha(0x80);
}
canvas.drawCircle(0, 0, CENTER_RADIUS
+ mCenterPaint.getStrokeWidth(), mCenterPaint);
mCenterPaint.setStyle(Paint.Style.FILL);
mCenterPaint.setColor(c);
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(CENTER_X * 2, CENTER_Y * 2);
}
private static final int CENTER_X = 100;
private static final int CENTER_Y = 100;
private static final int CENTER_RADIUS = 32;
private int ave(int s, int d, float p) {
return s + java.lang.Math.round(p * (d - s));
}
private int interpColor(int colors[], float unit) {
if (unit <= 0)
return colors[0];
if (unit >= 1)
return colors[colors.length - 1];
float p = unit * (colors.length - 1);
int i = (int) p;
p -= i;
// now p is just the fractional part [0...1) and i is the index
int c0 = colors[i];
int c1 = colors[i + 1];
int a = ave(Color.alpha(c0), Color.alpha(c1), p);
int r = ave(Color.red(c0), Color.red(c1), p);
int g = ave(Color.green(c0), Color.green(c1), p);
int b = ave(Color.blue(c0), Color.blue(c1), p);
return Color.argb(a, r, g, b);
}
private static final float PI = 3.1415926f;
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX() - CENTER_X;
float y = event.getY() - CENTER_Y;
boolean inCenter = java.lang.Math.sqrt(x * x + y * y) <= CENTER_RADIUS;
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mTrackingCenter = inCenter;
if (inCenter) {
mHighlightCenter = true;
invalidate();
break;
}
case MotionEvent.ACTION_MOVE:
if (mTrackingCenter) {
if (mHighlightCenter != inCenter) {
mHighlightCenter = inCenter;
invalidate();
}
} else {
float angle = (float) java.lang.Math.atan2(y, x);
// need to turn angle [-PI ... PI] into unit [0....1]
float unit = angle / (2 * PI);
if (unit < 0) {
unit += 1;
}
mCenterPaint.setColor(interpColor(mColors, unit));
invalidate();
}
break;
case MotionEvent.ACTION_UP:
if (mTrackingCenter) {
if (inCenter) {
mListener.colorChanged(mCenterPaint.getColor());
}
mTrackingCenter = false; // so we draw w/o halo
invalidate();
}
break;
}
return true;
}
}
public ColorPickerDialog(Context context, OnColorChangedListener listener,
int initialColor) {
super(context);
mListener = listener;
mInitialColor = initialColor;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
OnColorChangedListener l = new OnColorChangedListener() {
public void colorChanged(int color) {
mListener.colorChanged(color);
dismiss();
}
};
LinearLayout layout = new LinearLayout(getContext());
layout.setOrientation(LinearLayout.VERTICAL);
layout.setGravity(Gravity.CENTER);
layout.setPadding(10, 10, 10, 10);
layout.addView(new ColorPickerView(getContext(), l, mInitialColor),
new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.WRAP_CONTENT,
LinearLayout.LayoutParams.WRAP_CONTENT));
setContentView(layout);
setTitle("Pick a Color");
}
}
Paint paint = createPen(colorPicked);
paint.setStyle(Paint.Style.STROKE);
for (Path path : paths) {
canvas.drawPath(path, paint);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
int colorPicked = MainActivity.selectedColor;
paint1 = createPen(colorPicked);
for (Path p : paths){
canvas.drawPath(p, paint1);
paint1.setColor(colorPicked);
}
}
private Paint createPen(int color) {
// TODO Auto-generated method stub
paint1 = new Paint();
paint1.setAntiAlias(true);
paint1.setDither(true);
paint1.setStyle(Paint.Style.STROKE);
paint1.setStrokeJoin(Paint.Join.ROUND);
paint1.setStrokeCap(Paint.Cap.ROUND);
paint1.setStrokeWidth(3);
return paint1;
}