Android 模糊警报对话框后面的背景
正如我们从API 14知道的,下面的模糊已经被弃用Android 模糊警报对话框后面的背景,android,android-alertdialog,blur,Android,Android Alertdialog,Blur,正如我们从API 14知道的,下面的模糊已经被弃用 dialog.getWindow().addFlags(WindowManager.LayoutParams.FLAG_BLUR_BEHIND); 有没有其他方法可以使对话框后面的屏幕模糊 我已经试过了试一下这个方法会对你有帮助我正在使用这个 创建styles.xml文件 <style name="Theme.D1NoTitleDim" parent="android:style/Theme.Translucent">
dialog.getWindow().addFlags(WindowManager.LayoutParams.FLAG_BLUR_BEHIND);
有没有其他方法可以使对话框后面的屏幕模糊
我已经试过了试一下这个方法会对你有帮助我正在使用这个 创建styles.xml文件
<style name="Theme.D1NoTitleDim" parent="android:style/Theme.Translucent">
<item name="android:windowNoTitle">true</item>
<item name="android:windowContentOverlay">@null</item>
<item name="android:backgroundDimEnabled">true</item>
<item name="android:background">@android:color/transparent</item>
</style>
这对我来说很好
有关更多信息,我建议您查看此更新: 我们还可以使用
renderscript
api对api级别>=17的背景进行模糊,并对api级别<17的背景进行快速模糊。请查找下面的Github项目
使用快速模糊的步骤
1) 使用下面的代码拍摄您的背景快照
private static Bitmap takeScreenShot(Activity activity)
{
View view = activity.getWindow().getDecorView();
view.setDrawingCacheEnabled(true);
view.buildDrawingCache();
Bitmap b1 = view.getDrawingCache();
Rect frame = new Rect();
activity.getWindow().getDecorView().getWindowVisibleDisplayFrame(frame);
int statusBarHeight = frame.top;
int width = activity.getWindowManager().getDefaultDisplay().getWidth();
int height = activity.getWindowManager().getDefaultDisplay().getHeight();
Bitmap b = Bitmap.createBitmap(b1, 0, statusBarHeight, width, height - statusBarHeight);
view.destroyDrawingCache();
return b;
}
像这样使用它Bitmap=takeScreenShot(BlurImageView.This)代码>//您的活动名称
2) 调用方法Bitmap fast=fastblur(map,10)代码>从
就这样,现在你可以看到你活动背后的模糊图像
希望这对任何人都有帮助。此解决方案的工作原理如下所示
但是,如果您不能向中心发出警报(像我一样),请检查我的答案,
那是
我所做的是
使用了两个alertDialogs
一个用于模糊效果(用于getWindow()
),现在无法显示(我删除了它的setContentView
/可以使用透明背景)
另一个是真实的警报对话框
在模糊效果后显示
输出
为了快速模糊并解决屏幕顶部出现对话框的问题,我认为有一个更简单的解决方案:
// Custom Dialog to be called in the Activity choosed.
public class CustomDialog {
private Dialog dialog;
public CustomDialog(AppCompatActivity activity) {
dialog = new Dialog(activity);
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
View viewCustomDialog = LayoutInflater.from(activity).inflate(R.layout.custom_dialog, null);
dialog.setContentView(viewCustomDialog);
RelativeLayout rootView = viewCustomDialog.findViewById(R.id.rootView);
WindowManager.LayoutParams layoutParams = new WindowManager.LayoutParams();
layoutParams.width = WindowManager.LayoutParams.MATCH_PARENT;
layoutParams.height = WindowManager.LayoutParams.WRAP_CONTENT;
layoutParams.gravity = Gravity.CENTER;
dialog.getWindow().setAttributes(layoutParams);
// First get bitmap with blur filter applied, using the function blur presented here,
// or another function.
// Activity parameter is the Activity for which you call dialog.show();
Bitmap bitmap = Utils.blur(activity);
// Get bitmap height.
int bitmapHeight = bitmap.getHeight();
dialog.setOnShowListener(dialogInterface -> {
// When dialog is shown, before set new blurred image for background drawable,
// the root view height and dialog margin are saved.
int rootViewHeight = rootView.getHeight();
int marginLeftAndRight = dialog.getWindow().getDecorView().getPaddingLeft();
// Set new blurred image for background drawable.
dialog.getWindow().setBackgroundDrawable(new BitmapDrawable(builder.context.getResources(), bitmap));
// After get positions and heights, recover and rebuild original marginTop position,
// that is (bitmapHeight - rootViewHeight) / 2.
// Also recover and rebuild Dialog original left and right margin.
FrameLayout.LayoutParams rootViewLayoutParams = (FrameLayout.LayoutParams)rootView.getLayoutParams();
rootViewLayoutParams.setMargins(marginLeftAndRight, (bitmapHeight - rootViewHeight) / 2, marginLeftRight, 0);
});
dialog.show();
}
}
模糊方法:
public static Bitmap blur(AppCompatActivity activity) {
Bitmap bitmap = Utils.takeScreenShot(activity);
RenderScript renderScript = RenderScript.create(activity);
// This will blur the bitmapOriginal with a radius of 16 and save it in bitmapOriginal
final Allocation input = Allocation.createFromBitmap(renderScript, bitmap); // Use this constructor for best performance, because it uses USAGE_SHARED mode which reuses memory
final Allocation output = Allocation.createTyped(renderScript, input.getType());
final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));
script.setRadius(16f);
script.setInput(input);
script.forEach(output);
output.copyTo(bitmap);
return bitmap;
}
截图方法:
public static Bitmap takeScreenShot(AppCompatActivity activity) {
View view = activity.getWindow().getDecorView();
view.setDrawingCacheEnabled(true);
view.buildDrawingCache();
Bitmap bitmap = view.getDrawingCache();
Rect frame = new Rect();
activity.getWindow().getDecorView().getWindowVisibleDisplayFrame(frame);
int statusBarHeight = frame.top;
int[] widthHeight = getScreenSize(activity);
Bitmap bitmapResult = Bitmap.createBitmap(bitmap, 0, statusBarHeight, widthHeight[0], widthHeight[1] - statusBarHeight);
view.destroyDrawingCache();
return bitmapResult;
}
GetScreenSize方法:
public static int[] getScreenSize(Context context) {
int[] widthHeight = new int[2];
widthHeight[WIDTH_INDEX] = 0;
widthHeight[HEIGHT_INDEX] = 0;
WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = windowManager.getDefaultDisplay();
Point size = new Point();
display.getSize(size);
widthHeight[WIDTH_INDEX] = size.x;
widthHeight[HEIGHT_INDEX] = size.y;
if (!isScreenSizeRetrieved(widthHeight)) {
DisplayMetrics metrics = new DisplayMetrics();
display.getMetrics(metrics);
widthHeight[0] = metrics.widthPixels;
widthHeight[1] = metrics.heightPixels;
}
if (!isScreenSizeRetrieved(widthHeight)) {
widthHeight[0] = display.getWidth(); // deprecated
widthHeight[1] = display.getHeight(); // deprecated
}
return widthHeight;
}
private static boolean isScreenSizeRetrieved(int[] widthHeight) {
return widthHeight[WIDTH_INDEX] != 0 && widthHeight[HEIGHT_INDEX] != 0;
}
要使用RenderScript(模糊),必须在应用程序的build.gradle中添加:
defaultConfig {
...
renderscriptTargetApi 19
renderscriptSupportModeEnabled true
}
试试这个
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.setContentView(view);
dialog.setCancelable(true);
Window window = dialog.getWindow();
WindowManager.LayoutParams wlp = window.getAttributes();
wlp.gravity = Gravity.CENTER;
wlp.flags &= WindowManager.LayoutParams.FLAG_DIM_BEHIND;
window.setAttributes(wlp);
dialog.getWindow().setLayout(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT);
dialog.show();
}
@嗨,Gaurav Thks,但它使背景变暗而不模糊…任何其他建议请提供您想要的任何图像,请张贴that@nit这不再意味着使dim成为唯一可能的解决方案,您可以在xml文件中创建自己的对话框。。使用模糊的PNG使其产生这种效果。。布局之上的布局。此实现是否会导致应用程序出现某些滞后??当我尝试实现此功能时,应用程序有点慢。@user2247689这是因为fastBlur方法需要一点时间才能实现。你找到了解决此问题的方法吗??顺便说一句back\u dim\u layout.setVisibility(View.GONE)
here?@user2247689您可以尝试此教程作为参考。它实际上存储图像以使其模糊。getDefaultDisplay().getWidth()
和getDefaultDisplay().getHeight()
不推荐使用。使用getRealMetrics()
方法:尝试更详细地解释您的答案,而不仅仅是提供代码。你的代码为什么工作?为什么这是首选的解决方案?
public static int[] getScreenSize(Context context) {
int[] widthHeight = new int[2];
widthHeight[WIDTH_INDEX] = 0;
widthHeight[HEIGHT_INDEX] = 0;
WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = windowManager.getDefaultDisplay();
Point size = new Point();
display.getSize(size);
widthHeight[WIDTH_INDEX] = size.x;
widthHeight[HEIGHT_INDEX] = size.y;
if (!isScreenSizeRetrieved(widthHeight)) {
DisplayMetrics metrics = new DisplayMetrics();
display.getMetrics(metrics);
widthHeight[0] = metrics.widthPixels;
widthHeight[1] = metrics.heightPixels;
}
if (!isScreenSizeRetrieved(widthHeight)) {
widthHeight[0] = display.getWidth(); // deprecated
widthHeight[1] = display.getHeight(); // deprecated
}
return widthHeight;
}
private static boolean isScreenSizeRetrieved(int[] widthHeight) {
return widthHeight[WIDTH_INDEX] != 0 && widthHeight[HEIGHT_INDEX] != 0;
}
defaultConfig {
...
renderscriptTargetApi 19
renderscriptSupportModeEnabled true
}
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.setContentView(view);
dialog.setCancelable(true);
Window window = dialog.getWindow();
WindowManager.LayoutParams wlp = window.getAttributes();
wlp.gravity = Gravity.CENTER;
wlp.flags &= WindowManager.LayoutParams.FLAG_DIM_BEHIND;
window.setAttributes(wlp);
dialog.getWindow().setLayout(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT);
dialog.show();
}