Android GlSurfaceView已添加到RelativeLayout
我正在尝试学习一个关于android上opengl es 2.0的教程 让我发疯的是视图的初始部分。请参阅下面的代码:Android GlSurfaceView已添加到RelativeLayout,android,layout,view,opengl-es,setcontentview,Android,Layout,View,Opengl Es,Setcontentview,我正在尝试学习一个关于android上opengl es 2.0的教程 让我发疯的是视图的初始部分。请参阅下面的代码: // Our OpenGL Surfaceview private GLSurfaceView glSurfaceView; @Override protected void onCreate(Bundle savedInstanceState) { // Turn off the window's title bar requestWindowFeatur
// Our OpenGL Surfaceview
private GLSurfaceView glSurfaceView;
@Override
protected void onCreate(Bundle savedInstanceState) {
// Turn off the window's title bar
requestWindowFeature(Window.FEATURE_NO_TITLE);
// Super
super.onCreate(savedInstanceState);
// Fullscreen mode
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
// We create our Surfaceview for our OpenGL here.
glSurfaceView = new GLSurf(this);
// Set our view.
setContentView(R.layout.activity_main);
// Retrieve our Relative layout from our main layout we just set to our view.
RelativeLayout layout = (RelativeLayout) findViewById(R.id.gamelayout);
// Attach our surfaceview to our relative layout from our main layout.
RelativeLayout.LayoutParams glParams = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.MATCH_PARENT, RelativeLayout.LayoutParams.MATCH_PARENT);
layout.addView(glSurfaceView, glParams);
}
@Override
protected void onPause() {
super.onPause();
glSurfaceView.onPause();
}
@Override
protected void onResume() {
super.onResume();
glSurfaceView.onResume();
}
我这里没有addview进程。将内容视图设置为activity_main,然后在没有任何关系的情况下,他将glSurfaceview添加到relativeLayout
这不是应该有某种关联吗?同意这看起来有点奇怪。首先,GLSurfaceView可以成为原始布局定义的一部分,因此您不必显式创建它。否则,我还认为布局参数将需要附加属性。我只是将setContentViewR.layout.activity_main设置为setContentViewglSurfaceView,以便查看渲染。我想知道为什么我不能将我的contentView设置为gamelayout并将我的glSurfaceView添加到这个页面上。。