收听ObjectInputStream android
所以我要做一个回合制游戏,玩家通过网络连接。玩家将发送一个对象,其中包含他们在回合中所做的事情。我已经实现了两个模拟器之间的连接,一个服务器和另一个客户端。我正在使用套接字(TCP) 我现在不明白的是如何监听发送到ObjectInputStream的对象,以便在发送和接收新对象时,我可以对对象的内容进行操作。 所以,也许我想要的是一个监听流内消息的侦听器,可能是另一个线程,但是如何呢? 有什么想法吗 我正在使用的代码 ClientActivity.java:收听ObjectInputStream android,android,sockets,listener,Android,Sockets,Listener,所以我要做一个回合制游戏,玩家通过网络连接。玩家将发送一个对象,其中包含他们在回合中所做的事情。我已经实现了两个模拟器之间的连接,一个服务器和另一个客户端。我正在使用套接字(TCP) 我现在不明白的是如何监听发送到ObjectInputStream的对象,以便在发送和接收新对象时,我可以对对象的内容进行操作。 所以,也许我想要的是一个监听流内消息的侦听器,可能是另一个线程,但是如何呢? 有什么想法吗 我正在使用的代码 ClientActivity.java: public class Clien
public class ClientActivity extends Activity {
private EditText et;
private Client c;
private TextView tv;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
et =(EditText)findViewById(R.id.clientTxt);
tv = (TextView)findViewById(R.id.recievedTxt);
c = new Client(tv);
c.start();
try {
tv.setText(c.setText());
} catch (Exception e) {}
}
}
Client.java
public class Client extends Thread {
private final static String TAG ="Client";
private final static String IP = "10.0.2.2";
private final static int PORT = 12345;
private Socket s;
private ObjectOutputStream out;
private ObjectInputStream in;
private TextView tv;
public Client(TextView tv) {
this.tv = tv;
}
public void run(){
s = null;
out = null;
in = null;
try {
s = new Socket(IP, PORT);
Log.v(TAG, "C: Connected to server" + s.toString());
out = new ObjectOutputStream(s.getOutputStream());
in = new ObjectInputStream(s.getInputStream());
out.writeChars("PING to server from client");
} catch(IOException e) {
e.printStackTrace();
} finally {
try {
out.close();
in.close();
s.close();
} catch(IOException e) {}
}
}
public class ServerActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
new Server().run();
}
public class Server extends Thread {
private static final String TAG = "ServerThread";
private static final int PORT = 12345;
private boolean connected;
public void run() {
ServerSocket ss = null;
Socket s = null;
PrintWriter out = null;
BufferedReader in = null;
try {
Log.i(TAG, "Start server");
ss = new ServerSocket(PORT);
Log.i(TAG, "ServerSocket created waiting for Client..");
s = ss.accept();
Log.v(TAG, "Client connected");
out = new PrintWriter(s.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(s.getInputStream()));
out.println("Welcome client.."); //send text to client
String res = in.readLine(); //reading text from client
Log.i(TAG, "message from client " + res);
}catch(IOException e) {
e.printStackTrace();
} finally {
try {
out.close();
in.close();
s.close();
ss.close();
} catch (IOException e) {}
}
}
}
ServerActivity.java
public class Client extends Thread {
private final static String TAG ="Client";
private final static String IP = "10.0.2.2";
private final static int PORT = 12345;
private Socket s;
private ObjectOutputStream out;
private ObjectInputStream in;
private TextView tv;
public Client(TextView tv) {
this.tv = tv;
}
public void run(){
s = null;
out = null;
in = null;
try {
s = new Socket(IP, PORT);
Log.v(TAG, "C: Connected to server" + s.toString());
out = new ObjectOutputStream(s.getOutputStream());
in = new ObjectInputStream(s.getInputStream());
out.writeChars("PING to server from client");
} catch(IOException e) {
e.printStackTrace();
} finally {
try {
out.close();
in.close();
s.close();
} catch(IOException e) {}
}
}
public class ServerActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
new Server().run();
}
public class Server extends Thread {
private static final String TAG = "ServerThread";
private static final int PORT = 12345;
private boolean connected;
public void run() {
ServerSocket ss = null;
Socket s = null;
PrintWriter out = null;
BufferedReader in = null;
try {
Log.i(TAG, "Start server");
ss = new ServerSocket(PORT);
Log.i(TAG, "ServerSocket created waiting for Client..");
s = ss.accept();
Log.v(TAG, "Client connected");
out = new PrintWriter(s.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(s.getInputStream()));
out.println("Welcome client.."); //send text to client
String res = in.readLine(); //reading text from client
Log.i(TAG, "message from client " + res);
}catch(IOException e) {
e.printStackTrace();
} finally {
try {
out.close();
in.close();
s.close();
ss.close();
} catch (IOException e) {}
}
}
}
Server.java
public class Client extends Thread {
private final static String TAG ="Client";
private final static String IP = "10.0.2.2";
private final static int PORT = 12345;
private Socket s;
private ObjectOutputStream out;
private ObjectInputStream in;
private TextView tv;
public Client(TextView tv) {
this.tv = tv;
}
public void run(){
s = null;
out = null;
in = null;
try {
s = new Socket(IP, PORT);
Log.v(TAG, "C: Connected to server" + s.toString());
out = new ObjectOutputStream(s.getOutputStream());
in = new ObjectInputStream(s.getInputStream());
out.writeChars("PING to server from client");
} catch(IOException e) {
e.printStackTrace();
} finally {
try {
out.close();
in.close();
s.close();
} catch(IOException e) {}
}
}
public class ServerActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
new Server().run();
}
public class Server extends Thread {
private static final String TAG = "ServerThread";
private static final int PORT = 12345;
private boolean connected;
public void run() {
ServerSocket ss = null;
Socket s = null;
PrintWriter out = null;
BufferedReader in = null;
try {
Log.i(TAG, "Start server");
ss = new ServerSocket(PORT);
Log.i(TAG, "ServerSocket created waiting for Client..");
s = ss.accept();
Log.v(TAG, "Client connected");
out = new PrintWriter(s.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(s.getInputStream()));
out.println("Welcome client.."); //send text to client
String res = in.readLine(); //reading text from client
Log.i(TAG, "message from client " + res);
}catch(IOException e) {
e.printStackTrace();
} finally {
try {
out.close();
in.close();
s.close();
ss.close();
} catch (IOException e) {}
}
}
}