Asp.net mvc ASP.NET MVC依赖项注入?
UnitOfWorkManagerAsp.net mvc ASP.NET MVC依赖项注入?,asp.net-mvc,asp.net-mvc-4,dependency-injection,ef-code-first,inversion-of-control,Asp.net Mvc,Asp.net Mvc 4,Dependency Injection,Ef Code First,Inversion Of Control,UnitOfWorkManager public class UnitOfWorkManager : IUnitOfWorkManager { private bool _isDisposed; private readonly BEMContext _context; public UnitOfWorkManager(IBEMContext context) { // http://stackoverflow.com/questions/355
public class UnitOfWorkManager : IUnitOfWorkManager
{
private bool _isDisposed;
private readonly BEMContext _context;
public UnitOfWorkManager(IBEMContext context)
{
// http://stackoverflow.com/questions/3552000/entity-framework-code-only-error-the-model-backing-the-context-has-changed-sinc
Database.SetInitializer<BEMContext>(null);
_context = context as BEMContext;
}
/// <summary>
/// Provides an instance of a unit of work. This wrapping in the manager
/// class helps keep concerns separated
/// </summary>
/// <returns></returns>
public IUnitOfWork NewUnitOfWork()
{
return new UnitOfWork(_context);
}
/// <summary>
/// Make sure there are no open sessions.
/// In the web app this will be called when the injected UnitOfWork manager
/// is disposed at the end of a request.
/// </summary>
public void Dispose()
{
if (!_isDisposed)
{
_context.Dispose();
_isDisposed = true;
}
}
}
public class BaseController : Controller
{
protected readonly IUnitOfWorkManager _unitOfWorkManager;
public BaseController(IUnitOfWorkManager unitOfWorkManager)
{
_unitOfWorkManager = unitOfWorkManager;
}
protected override void OnActionExecuting(ActionExecutingContext filterContext)
{
base.OnActionExecuting(filterContext);
}
}
public class LocalizationController : BaseController
{
private readonly ILocalizationService _localizationService;
public LocalizationController(ILocalizationService localizationService, IUnitOfWorkManager unitOfWorkManager)
: base(unitOfWorkManager)
{
_localizationService = localizationService;
}
public ActionResult AddLanguage()
{
return View();
}
[HttpPost]
public ActionResult AddLanguage(LanguageModel model)
{
try
{
if (ModelState.IsValid)
{
using (var UnitOfWork = _unitOfWorkManager.NewUnitOfWork())
{
try
{
var language = Mapper.Map<LanguageModel, Language>(model);
_localizationService.CreateLanguage(language);
UnitOfWork.Commit();
}
catch (Exception ex)
{
UnitOfWork.Rollback();
throw new Exception(ex.Message);
}
}
}
}
catch (Exception ex)
{
throw new Exception(ex.Message);
}
return View(model);
}
}
本地化服务
public class LocalizationService : ILocalizationService
{
private readonly ILanguageRepository _languageRepository;
public LocalizationService(ILanguageRepository languageRepository)
{
_languageRepository = languageRepository;
}
public void CreateLanguage(Language language)
{
_languageRepository.Insert(language);
}
}
BaseController
public class UnitOfWorkManager : IUnitOfWorkManager
{
private bool _isDisposed;
private readonly BEMContext _context;
public UnitOfWorkManager(IBEMContext context)
{
// http://stackoverflow.com/questions/3552000/entity-framework-code-only-error-the-model-backing-the-context-has-changed-sinc
Database.SetInitializer<BEMContext>(null);
_context = context as BEMContext;
}
/// <summary>
/// Provides an instance of a unit of work. This wrapping in the manager
/// class helps keep concerns separated
/// </summary>
/// <returns></returns>
public IUnitOfWork NewUnitOfWork()
{
return new UnitOfWork(_context);
}
/// <summary>
/// Make sure there are no open sessions.
/// In the web app this will be called when the injected UnitOfWork manager
/// is disposed at the end of a request.
/// </summary>
public void Dispose()
{
if (!_isDisposed)
{
_context.Dispose();
_isDisposed = true;
}
}
}
public class BaseController : Controller
{
protected readonly IUnitOfWorkManager _unitOfWorkManager;
public BaseController(IUnitOfWorkManager unitOfWorkManager)
{
_unitOfWorkManager = unitOfWorkManager;
}
protected override void OnActionExecuting(ActionExecutingContext filterContext)
{
base.OnActionExecuting(filterContext);
}
}
public class LocalizationController : BaseController
{
private readonly ILocalizationService _localizationService;
public LocalizationController(ILocalizationService localizationService, IUnitOfWorkManager unitOfWorkManager)
: base(unitOfWorkManager)
{
_localizationService = localizationService;
}
public ActionResult AddLanguage()
{
return View();
}
[HttpPost]
public ActionResult AddLanguage(LanguageModel model)
{
try
{
if (ModelState.IsValid)
{
using (var UnitOfWork = _unitOfWorkManager.NewUnitOfWork())
{
try
{
var language = Mapper.Map<LanguageModel, Language>(model);
_localizationService.CreateLanguage(language);
UnitOfWork.Commit();
}
catch (Exception ex)
{
UnitOfWork.Rollback();
throw new Exception(ex.Message);
}
}
}
}
catch (Exception ex)
{
throw new Exception(ex.Message);
}
return View(model);
}
}
本地化控制器
public class UnitOfWorkManager : IUnitOfWorkManager
{
private bool _isDisposed;
private readonly BEMContext _context;
public UnitOfWorkManager(IBEMContext context)
{
// http://stackoverflow.com/questions/3552000/entity-framework-code-only-error-the-model-backing-the-context-has-changed-sinc
Database.SetInitializer<BEMContext>(null);
_context = context as BEMContext;
}
/// <summary>
/// Provides an instance of a unit of work. This wrapping in the manager
/// class helps keep concerns separated
/// </summary>
/// <returns></returns>
public IUnitOfWork NewUnitOfWork()
{
return new UnitOfWork(_context);
}
/// <summary>
/// Make sure there are no open sessions.
/// In the web app this will be called when the injected UnitOfWork manager
/// is disposed at the end of a request.
/// </summary>
public void Dispose()
{
if (!_isDisposed)
{
_context.Dispose();
_isDisposed = true;
}
}
}
public class BaseController : Controller
{
protected readonly IUnitOfWorkManager _unitOfWorkManager;
public BaseController(IUnitOfWorkManager unitOfWorkManager)
{
_unitOfWorkManager = unitOfWorkManager;
}
protected override void OnActionExecuting(ActionExecutingContext filterContext)
{
base.OnActionExecuting(filterContext);
}
}
public class LocalizationController : BaseController
{
private readonly ILocalizationService _localizationService;
public LocalizationController(ILocalizationService localizationService, IUnitOfWorkManager unitOfWorkManager)
: base(unitOfWorkManager)
{
_localizationService = localizationService;
}
public ActionResult AddLanguage()
{
return View();
}
[HttpPost]
public ActionResult AddLanguage(LanguageModel model)
{
try
{
if (ModelState.IsValid)
{
using (var UnitOfWork = _unitOfWorkManager.NewUnitOfWork())
{
try
{
var language = Mapper.Map<LanguageModel, Language>(model);
_localizationService.CreateLanguage(language);
UnitOfWork.Commit();
}
catch (Exception ex)
{
UnitOfWork.Rollback();
throw new Exception(ex.Message);
}
}
}
}
catch (Exception ex)
{
throw new Exception(ex.Message);
}
return View(model);
}
}
Unity正在创建依赖项的新实例,这意味着当IUnitOfWorkManager和ILocalizationService都被实例化时,它们的依赖项将被单独实例化。找到一种方法来共享对上下文的依赖;理想情况下,只有工作单元才应该真正意识到这一点,我认为其他任何东西都应该通过工作单元来改变环境。我的解决方案是:
/// <summary>
/// Bind the given interface in request scope
/// </summary>
public static class IOCExtensions
{
public static void BindInRequestScope<T1, T2>(this IUnityContainer container) where T2 : T1
{
container.RegisterType<T1, T2>(new HierarchicalLifetimeManager());
}
public static void BindInSingletonScope<T1, T2>(this IUnityContainer container) where T2 : T1
{
container.RegisterType<T1, T2>(new ContainerControlledLifetimeManager());
}
}
public static class Bootstrapper
{
public static IUnityContainer Initialise()
{
var container = BuildUnityContainer();
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
return container;
}
private static IUnityContainer BuildUnityContainer()
{
var container = new UnityContainer();
// register all your components with the container here
// it is NOT necessary to register your controllers
// e.g. container.RegisterType<ITestService, TestService>();
RegisterTypes(container);
return container;
}
public static void RegisterTypes(IUnityContainer container)
{
container.BindInRequestScope<IBEMContext, BEMContext>();
container.BindInRequestScope<ILocalizationService, LocalizationService>();
container.BindInRequestScope<ILanguageRepository, LanguageRepository>();
container.BindInRequestScope<ILocaleResourceKeyRepository, LocaleResourceKeyRepository>();
container.BindInRequestScope<ILocaleResourceValueRepository, LocaleResourceValueRepository>();
container.BindInRequestScope<IUnitOfWorkManager, UnitOfWorkManager>();
}
}
//
///在请求范围中绑定给定接口
///
公共静态类IOCExtensions
{
公共静态void BindInRequestScope(此IUnityContainer容器),其中T2:T1
{
RegisterType(新的层次结构CallifetimeManager());
}
公共静态void BindInSingletonScope(此IUnityContainer容器),其中T2:T1
{
RegisterType(新的ContainerControlledLifetimeManager());
}
}
公共静态类引导程序
{
公共静态IUnityContainer初始化()
{
var container=BuildUnityContainer();
SetResolver(新UnitedDependencyResolver(容器));
返回容器;
}
私有静态IUnityContainer BuildUnityContainer()
{
var container=new UnityContainer();
//在此处向容器注册所有组件
//无需注册控制器
//例如container.RegisterType();
注册类型(容器);
返回容器;
}
公共静态无效注册表类型(IUnityContainer容器)
{
container.BindInRequestScope();
container.BindInRequestScope();
container.BindInRequestScope();
container.BindInRequestScope();
container.BindInRequestScope();
container.BindInRequestScope();
}
}
依赖项注入是如何设置的?您使用的是什么框架?IBMContext实例化是如何配置的?@AlexPaven,我使用Unity,我更新了我的问题,请查看…请参阅书中的第7.2节:编写ASP.NET MVC应用程序。你说得对,但我也知道这一点。我的问题是“我找不到任何方法来共享DI上下文”。我已经在问这个问题了。考虑使用终身管理器。对于这个特定的案例,我建议DbContext应该是每个请求,可能如这里所述:非常感谢。你给我一个主意,我就解决了。