Botframework 如何处理对话结束以在QnA multi turn中启动另一个对话框-Microsoft.Bot.Builder.AI.QnA.Dialogs.QnAMakerDialog
我已经在我们的bot中实现了多回合QnA,并使用了这个类 现在,我想扩展它的功能,以便在多人交谈之后,bot可以询问用户对话是否有帮助?如果没有,则bot将要求向帮助台记录问题 通过重写dialog.EndDialogAsync方法,我可以捕获多回合对话的结束,但无法从那里启动另一个对话。请帮忙Botframework 如何处理对话结束以在QnA multi turn中启动另一个对话框-Microsoft.Bot.Builder.AI.QnA.Dialogs.QnAMakerDialog,botframework,azure-bot-service,qnamaker,Botframework,Azure Bot Service,Qnamaker,我已经在我们的bot中实现了多回合QnA,并使用了这个类 现在,我想扩展它的功能,以便在多人交谈之后,bot可以询问用户对话是否有帮助?如果没有,则bot将要求向帮助台记录问题 通过重写dialog.EndDialogAsync方法,我可以捕获多回合对话的结束,但无法从那里启动另一个对话。请帮忙 public class QnAMultiTurnBase : QnAMakerDialog { // Dialog Options parameters public readonly
public class QnAMultiTurnBase : QnAMakerDialog
{
// Dialog Options parameters
public readonly string DefaultNoAnswer = Configuration.Messages("Troubleshoot", "NoAnswer");//"No QnAMaker answers found.";
public readonly string DefaultCardTitle = Configuration.Messages("Troubleshoot", "DidYouMean");//"Did you mean:";
public readonly string DefaultCardNoMatchText = Configuration.Messages("Troubleshoot", "NoneOfTheAbove");//"None of the above.";
public readonly string DefaultCardNoMatchResponse = Configuration.Messages("Troubleshoot", "Feedback");//"Thanks for the feedback.";
private readonly BotServices _services;
private readonly IConfiguration _configuration;
//private readonly IStatePropertyAccessor<Dictionary<string, string>> troubleshootQuery;
private readonly Dictionary<string, string> qnaPair = new Dictionary<string, string>();
private readonly string qnAMakerServiceName;
/// <summary>
/// Initializes a new instance of the <see cref="QnAMakerBaseDialog"/> class.
/// Dialog helper to generate dialogs.
/// </summary>
/// <param name="services">Bot Services.</param>
public QnAMultiTurnBase(BotServices services, IConfiguration configuration, string qnAMakerServiceName) : base()
{
this._services = services;
this._configuration = configuration;
this.qnAMakerServiceName = qnAMakerServiceName;
}
protected async override Task<IQnAMakerClient> GetQnAMakerClientAsync(DialogContext dc)
{
return this._services?.QnAServices[qnAMakerServiceName];
}
protected override Task<QnAMakerOptions> GetQnAMakerOptionsAsync(DialogContext dc)
{
return Task.FromResult(new QnAMakerOptions
{
ScoreThreshold = DefaultThreshold,
Top = DefaultTopN,
QnAId = 0,
RankerType = "Default",
IsTest = false
});
}
protected async override Task<QnADialogResponseOptions> GetQnAResponseOptionsAsync(DialogContext dc)
{
var noAnswer = (Activity)Activity.CreateMessageActivity();
noAnswer.Text = this._configuration["DefaultAnswer"] ?? DefaultNoAnswer;
var cardNoMatchResponse = MessageFactory.Text(DefaultCardNoMatchResponse);
var responseOptions = new QnADialogResponseOptions
{
ActiveLearningCardTitle = DefaultCardTitle,
CardNoMatchText = DefaultCardNoMatchText,
NoAnswer = noAnswer,
CardNoMatchResponse = cardNoMatchResponse,
};
return responseOptions;
}
public override Task EndDialogAsync(ITurnContext turnContext, DialogInstance instance, DialogReason reason, CancellationToken cancellationToken = default(CancellationToken))
{
try
{
// end of multi turn convversation
// ask if conversation helped the user or not
}
catch (Exception)
{
turnContext.SendActivityAsync(MessageFactory.Text(Configuration.Messages("UnknownError"))).Wait();
throw;
}
return base.EndDialogAsync(turnContext, instance, reason, cancellationToken);
}
}
公共类QnAMultiTurnBase:QnAMakerDialog
{
//对话框选项参数
公共只读字符串DefaultNoAnswer=Configuration.Messages(“疑难解答”、“NoAnswer”);/“未找到QnAMaker答案。”;
公共只读字符串DefaultCardTitle=Configuration.Messages(“疑难解答”、“DidYouMean”);/“您的意思是:”;
public readonly string DefaultCardNoMatchText=Configuration.Messages(“疑难解答”、“非上述”);/“上述内容均无效。”;
公共只读字符串DefaultCardNoMatchResponse=Configuration.Messages(“疑难解答”、“反馈”);/“感谢您的反馈。”;
专用只读BotServices\u服务;
专用只读IConfiguration\u配置;
//专用只读IStatePropertyAccessor疑难解答查询;
专用只读词典qnaPair=新词典();
私有只读字符串qnAMakerServiceName;
///
///初始化类的新实例。
///对话框帮助器以生成对话框。
///
///机器人服务。
公共QnAMultiTurnBase(BotServices服务,IConfiguration配置,字符串qnAMakerServiceName):base()
{
这是。_服务=服务;
这个。_配置=配置;
this.qnAMakerServiceName=qnAMakerServiceName;
}
受保护的异步重写任务GetQnAMakerClientAsync(DialogContext dc)
{
返回此。_services?.QnAServices[qnAMakerServiceName];
}
受保护的覆盖任务GetQnAMakerOptionsAsync(DialogContext dc)
{
返回Task.FromResult(新的QnAMakerOptions
{
ScoreThreshold=DefaultThreshold,
Top=DefaultTopN,
QnAId=0,
RankerType=“默认”,
IsTest=假
});
}
受保护的异步覆盖任务GetQnaResponseOptions同步(DialogContext dc)
{
var noAnswer=(Activity)Activity.CreateMessageActivity();
noAnswer.Text=this.\u配置[“DefaultAnswer”]??DefaultNoAnswer;
var cardNoMatchResponse=MessageFactory.Text(DefaultCardNoMatchResponse);
var responseOptions=新的QnADialogResponseOptions
{
ActiveLearningCardTitle=DefaultCardTitle,
CardNoMatchText=DefaultCardNoMatchText,
NoAnswer=NoAnswer,
CardNoMatchResponse=CardNoMatchResponse,
};
返回响应选项;
}
公共覆盖任务EndDialogAsync(ITurnContext turnContext,DialogInstance实例,DialogReason原因,CancellationToken CancellationToken=default(CancellationToken))
{
尝试
{
//多回合谈判结束
//询问对话是否有助于用户
}
捕获(例外)
{
turnContext.SendActivityAsync(MessageFactory.Text(Configuration.Messages(“未知错误”))).Wait();
投掷;
}
返回base.EndDialogAsync(turnContext、实例、原因、cancellationToken);
}
}
您可以参考文档,其中指定了如何创建自己的提示以收集用户输入。机器人和用户之间的对话通常涉及向用户询问(提示)信息、解析用户的响应,然后根据该信息采取行动
对话框操作–能够控制对话框、开始对话框、重复对话框、结束对话框等
请按照下面的指示进行多次转弯
添加一个新对话框,并启动使用BeginDialogAsync添加的对话框:
AddDialog(新建MoreHelp())代码>
return await stepContext.BeginDialogAsync(nameof(MoreHelp)、UserInfo、cancellationToken)代码>你能分享你正在尝试的代码吗?代码分享!请检查EndDialogAsync方法。