C++ C+中的Valgrind错误+;内存泄漏检查
我试图弄清楚Valgrind的用法,所以我做了一个简单的程序,但当我在课堂上进行动态内存分配时,Valgrind似乎出现了一个奇怪的错误 我的计划是:C++ C+中的Valgrind错误+;内存泄漏检查,c++,valgrind,memcheck,C++,Valgrind,Memcheck,我试图弄清楚Valgrind的用法,所以我做了一个简单的程序,但当我在课堂上进行动态内存分配时,Valgrind似乎出现了一个奇怪的错误 我的计划是: class Valgrind_testclass { Valgrind_testclass *Obj; public: Valgrind_testclass() { // Obj = new Valgrind_testclass(); // Test point #3 } ~Valgrind_testclass() {
class Valgrind_testclass
{
Valgrind_testclass *Obj;
public:
Valgrind_testclass() {
// Obj = new Valgrind_testclass(); // Test point #3
}
~Valgrind_testclass() {
//delete Obj; // Test point #4
}
};
int main()
{
Valgrind_testclass valObj;
// Valgrind_testclass * valObjPtr = new Valgrind_testclass(); // Test point #1
//delete valObjPtr; // Test point #2
return 0;
}
通过注释掉的测试点,Valgrind给了我以下信息:
==5273== HEAP SUMMARY:
==5273== in use at exit: 0 bytes in 0 blocks
==5273== total heap usage: 0 allocs, 0 frees, 0 bytes allocated
我想这是预期的结果
现在,当我取消注释测试点#1时:
这也是正确的结果,因为我没有执行删除
在测试点#2未注释的情况下,我得到:
==5300== HEAP SUMMARY:
==5300== in use at exit: 0 bytes in 0 blocks
==5300== total heap usage: 1 allocs, 1 frees, 4 bytes allocated
==5300==
==5300== All heap blocks were freed -- no leaks are possible
再次给出正确的结果
现在我取消对测试点#3的注释,希望Valgrind能够检测内存泄漏。这就是我得到的:
==5313== Process terminating with default action of signal 11 (SIGSEGV)
==5313== Access not within mapped region at address 0xBE17AFE4
==5313== at 0x40263A0: operator new(unsigned int) (vg_replace_malloc.c:255)
==5313== If you believe this happened as a result of a stack
==5313== overflow in your program's main thread (unlikely but
==5313== possible), you can try to increase the size of the
==5313== main thread stack using the --main-stacksize= flag.
==5313== The main thread stack size used in this run was 8388608.
==5313== Stack overflow in thread 1: can't grow stack to 0xbe17afe0
==5313==
==5313== Process terminating with default action of signal 11 (SIGSEGV)
==5313== Access not within mapped region at address 0xBE17AFE0
==5313== at 0x402040C: _vgnU_freeres (vg_preloaded.c:58)
==5313== If you believe this happened as a result of a stack
==5313== overflow in your program's main thread (unlikely but
==5313== possible), you can try to increase the size of the
==5313== main thread stack using the --main-stacksize= flag.
==5313== The main thread stack size used in this run was 8388608.
==5313==
==5313== HEAP SUMMARY:
==5313== in use at exit: 1,047,576 bytes in 261,894 blocks
==5313== total heap usage: 261,894 allocs, 0 frees, 1,047,576 bytes allocated
==5313==
==5313== Searching for pointers to 261,894 not-freed blocks
==5313== Checked 5,339,952 bytes
==5313==
==5313== LEAK SUMMARY:
==5313== definitely lost: 0 bytes in 0 blocks
==5313== indirectly lost: 0 bytes in 0 blocks
==5313== possibly lost: 0 bytes in 0 blocks
==5313== still reachable: 1,047,576 bytes in 261,894 blocks
==5313== suppressed: 0 bytes in 0 blocks
==5313== Reachable blocks (those to which a pointer was found) are not shown.
==5313== To see them, rerun with: --leak-check=full --show-reachable=yes
==5313==
==5313== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 17 from 6)
我不确定为什么我在这里没有看到类似的内存泄漏错误。
有没有人能帮我了解一下这种情况,我是不是做错了什么。
我使用的Valgrind命令是:
valgrind -v --tool=memcheck --leak-check=full --num-callers=40 ./ValgrindOutput
谢谢。节目没有正常结束。您看到的是堆栈溢出错误
构造函数执行调用构造函数的
newvalgrind\u testclass()
。无限递归 这是因为有无限递归
Valgrind\u测试类是一个新的Valgrind\u测试类它是另一个Valgrind\u测试类的新版本堆栈溢出,而不是堆溢出<代码>线程1中的堆栈溢出:无法将堆栈增长到0xbe17afe0
valgrind -v --tool=memcheck --leak-check=full --num-callers=40 ./ValgrindOutput