C# xna windows phone中的文件I/O。。。。读写文本数据
我想增加玩家的分数并检查高分,以便将分数存储在文本文件中。我正在尝试下面的代码,但它抛出异常 异常:值不在预期范围内C# xna windows phone中的文件I/O。。。。读写文本数据,c#,windows-phone,C#,Windows Phone,我想增加玩家的分数并检查高分,以便将分数存储在文本文件中。我正在尝试下面的代码,但它抛出异常 异常:值不在预期范围内 public void storage() { var appstorage = IsolatedStorageFile.GetUserStoreForApplication(); String filename = "store.txt"; using (var file = appstorage.OpenFile(filename, FileMode
public void storage()
{
var appstorage = IsolatedStorageFile.GetUserStoreForApplication();
String filename = "store.txt";
using (var file = appstorage.OpenFile(filename, FileMode.OpenOrCreate,FileAccess.ReadWrite))
{
using (var writer = new StreamWriter(file))
{
writer.Write(score);
}
using(var reader=new StreamReader(file))
{
playerscore =reader.ReadLine();
}
}
}
我真的不确定是否支持windows phone,但在windows中我会这样做
using (var file = File.Open(filename, FileMode.OpenOrCreate, FileAccess.ReadWrite))
{
using (var writer = new BinaryWriter(file))
{
writer.Write(score);
}
using (var reader = new BinaryReader(file))
{
playerscore = reader.ReadInt32();
}
}
当然,如果你只能读写文本,这将是解决方案
using (var file = File.Open(filename, FileMode.OpenOrCreate,` FileAccess.ReadWrite))
{
using (var writer = new StreamWriter(file))
{
writer.WriteLine(score.ToString());
}
using (var reader = new StreamReader(file))
{
playerscore = int.Parse(reader.ReadLine());
}
}