C# 无效令牌'=';类、结构或接口成员声明中的
我有这门课:C# 无效令牌'=';类、结构或接口成员声明中的,c#,class,struct,C#,Class,Struct,我有这门课: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ComputerGraphicsExercises { class Adamak { public int BodyX1; public int BodyX2; pub
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ComputerGraphicsExercises
{
class Adamak
{
public int BodyX1;
public int BodyX2;
public int HeadX;
public int LeftArmX1;
public int LeftArmX2;
public int RightArmX1;
public int RightArmX2;
public int LeftLegX1;
public int LeftLegX2;
public int RightLegX1;
public int RightLegX2;
public int LeftEyeX;
public int RightEyeX;
public int PupilOfLeftEyeX;
public int PupilOfRightEyeX;
public int NoseX;
public int LipsX;
public int HairX;
public int LeftEarX;
public int RightEarX;
public int BodyY1;
public int BodyY2;
public int HeadY;
public int LeftArmY1;
public int LeftArmY2;
public int RightArmY1;
public int RightArmY2;
public int LeftLegY1;
public int LeftLegY2;
public int RightLegY1;
public int RightLegY2;
public int LeftEyeY;
public int RightEyeY;
public int PupilOfLeftEyeY;
public int PupilOfRightEyeY;
public int NoseY;
public int LipsY;
public int HairY;
public int LeftEarY;
public int RightEarY;
}
}
我声明了这样一个变量:
namespace ComputerGraphicsExercises
{
public partial class Main : Form
{
Adamak iMan2 = new Adamak();
}
}
现在,我要更改的值为:
iMan2.BodyX1 = 50;
但我得到了这个错误:
错误1类、结构或接口成员中的令牌“=”无效
声明C:\vc\ComputerGraphicsExercises\ComputerGraphicsExercises\Main.cs 17 22 ComputerGraphicsExercises
我的错误是什么?在任何构造函数或方法之外为类实例的字段赋值。这就是为什么这可能有帮助,但我需要这个变量是全局变量,您建议我在哪里创建实例。这是Windows窗体项目。必须在方法、构造函数或类中定义变量。例如,您可以创建一个将此变量作为静态属性的类,然后可以在全局范围内访问它。请记住,拥有全局变量不是一个很好的实践,尤其是对于较大的代码库。