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C# 编程NLog配置isn';行不通_C#_Nlog - Fatal编程技术网

C# 编程NLog配置isn';行不通

C# 编程NLog配置isn';行不通,c#,nlog,C#,Nlog,我正在使用Nlog设置一个测试应用程序,我希望配置可以通过代码进行编辑。我已经正确地设置了配置,但是我实际上看不到任何日志记录。我不确定这是因为我没有正确地编码它,还是因为我没有正确地实现它。我没有看到正在创建的文件,也没有看到彩色控制台。由于没有太多关于编程配置的文档,因此非常感谢您的帮助 using System; using NLog; using NLog.Targets; using NLog.Targets.Wrappers; using NLog.Config; namespac

我正在使用Nlog设置一个测试应用程序,我希望配置可以通过代码进行编辑。我已经正确地设置了配置,但是我实际上看不到任何日志记录。我不确定这是因为我没有正确地编码它,还是因为我没有正确地实现它。我没有看到正在创建的文件,也没有看到彩色控制台。由于没有太多关于编程配置的文档,因此非常感谢您的帮助

using System;
using NLog;
using NLog.Targets;
using NLog.Targets.Wrappers;
using NLog.Config;

namespace NLogArchitecture
{
    class ApplicationFramework
    {
        public static Logger log = LogManager.GetCurrentClassLogger();
        public static int sum = 0;

        public static void Main()
        {

            SetupLoggingConfiguration();

            F1();
            F2();
            F3();
            F4();
        }

        public static void F1()
        {
            int[] array1 = new int[5] { 1, 2, 3, 4, 5 };

            for (int i = 0; i > array1.Length; i++)
            {
                sum += array1[i];
            }

            log.Trace("The sum of array1 is: " + sum);
        }

        public static void F2()
        {
            int sumException = 0;
            try
            {
                sumException = sum / 0;
            }

            catch(Exception ex)
            {
                log.Error("Invalid operation: " + ex);
            }
        }

        public static void F3()
        {
            sum = sum + 3;

            log.Debug("Consider a different syntax");
        }

        public static void F4()
        {
            if (sum > 12) log.Info("The sum has been calculated well");
            if (sum <= 10) log.Info("The sum has been calculated incorrectly");
        }

        public static void SetupLoggingConfiguration()
        {


            // Intialize Config Object
            LoggingConfiguration config = new LoggingConfiguration();

            // Initialize Console Target
            var consoleTarget = new ColoredConsoleTarget("Console Target")
            {
                Layout = @"${time} ${longdate} ${uppercase: ${level}} ${logger} ${message} ${exception: format=ToString}"
            };

            // Initialize the AsyncWrapper for the ConsoleTarget
            AsyncTargetWrapper consoleWrapper = new AsyncTargetWrapper();
            consoleWrapper.WrappedTarget = consoleTarget;
            consoleWrapper.OverflowAction = AsyncTargetWrapperOverflowAction.Block;
            consoleWrapper.QueueLimit = 5000;

            // Initialize the AsyncFlushTargetWrapper for the ConsoleWrapper
            AutoFlushTargetWrapper consoleFlushWrapper = new AutoFlushTargetWrapper();
            consoleFlushWrapper.WrappedTarget = consoleWrapper;

            // This condition controls when the log is flushed. Set the LogLevel to be equivalent to the maximum level specified in the targetRule
            consoleFlushWrapper.Condition = "level >= LogLevel.Trace";

            // Adding the target to the config
            config.AddTarget("console", consoleFlushWrapper);


            // Initialize File Target
            var fileTarget = new FileTarget("File Target")
            {
                FileName = "@C:/logs/log.txt",
                KeepFileOpen = false,
                Layout = @"${time} ${longdate} ${uppercase: ${level}} ${logger} ${message} ${exception: format=ToString}"
            };

            // Initialize the AsyncWrapper for the fileTarget
            AsyncTargetWrapper fileWrapper = new AsyncTargetWrapper();
            fileWrapper.WrappedTarget = fileTarget;
            fileWrapper.QueueLimit = 5000;
            fileWrapper.OverflowAction = AsyncTargetWrapperOverflowAction.Block;

            // Initialize the AsyncFlushTargetWrapper for the FileWrapper
            AutoFlushTargetWrapper fileFlushWrapper = new AutoFlushTargetWrapper();
            fileFlushWrapper.WrappedTarget = fileWrapper;

            // This condition controls when the log is flushed. Set the LogLevel to be equivalent to the maximum level specified in the targetRule
            fileFlushWrapper.Condition = "level >= LogLevel.Trace";

            // Adding the target to the config
            config.AddTarget("file", fileFlushWrapper);

            // Creating the Log Level rules for each target and adding them to the config
            // Edit these to change what methods are logged
            var fileRule = new LoggingRule("FileRule", fileTarget);
            fileRule.EnableLoggingForLevels(LogLevel.Trace, LogLevel.Info);
            fileRule.EnableLoggingForLevel(LogLevel.Error);
            config.LoggingRules.Add(fileRule);

            var consoleRule = new LoggingRule("ConsoleRule", consoleTarget);
            consoleRule.EnableLoggingForLevels(LogLevel.Trace, LogLevel.Info);
            consoleRule.EnableLoggingForLevel(LogLevel.Error);
            config.LoggingRules.Add(consoleRule);

            // Assigning the configuration to the logger
            LogManager.Configuration = config;

        }
    }
}
使用系统;
使用NLog;
使用非直瞄目标;
使用NLog.Targets.Wrappers;
使用NLog.Config;
命名空间体系结构
{
类应用程序框架
{
公共静态记录器log=LogManager.GetCurrentClassLogger();
公共静态整数和=0;
公共静态void Main()
{
SetupLoggingConfiguration();
F1();
F2();
F3();
F4();
}
公共静态无效F1()
{
int[]array1=新的int[5]{1,2,3,4,5};
对于(int i=0;i>array1.Length;i++)
{
总和+=阵列1[i];
}
log.Trace(“数组1的和为:“+sum”);
}
公共静态无效F2()
{
int-sumException=0;
尝试
{
sumException=sum/0;
}
捕获(例外情况除外)
{
日志错误(“无效操作:+ex”);
}
}
公共静态无效F3()
{
总和=总和+3;
Debug(“考虑不同的语法”);
}
公共静态无效F4()
{
如果(总和>12)log.Info(“总和计算得很好”);

如果(sum您的问题在您的LoggingRule模式中。NLog不知道什么是“ConsoleRule”或“FileRule”。由于您使用的是默认模式,因此您的logger名称中没有类似的匹配模式

var consoleRule = new LoggingRule("ConsoleRule", consoleTarget);
var fileRule = new LoggingRule("FileRule", fileTarget);
将其更改为“*”以匹配全部或为记录器提供一个名称以匹配规则

var consoleRule = new LoggingRule("*", consoleTarget);
var fileRule = new LoggingRule("*", fileTarget);

您的问题出现在LoggingRule模式中。NLog不知道什么是“ConsoleRule”或“FileRule”。由于您使用的是默认模式,因此您的logger名称中没有类似的匹配模式

var consoleRule = new LoggingRule("ConsoleRule", consoleTarget);
var fileRule = new LoggingRule("FileRule", fileTarget);
将其更改为“*”以匹配全部或为记录器提供一个名称以匹配规则

var consoleRule = new LoggingRule("*", consoleTarget);
var fileRule = new LoggingRule("*", fileTarget);

在配置代码的末尾尝试
LogManager.reconfigeExistingLoggers()
。嘿,艾米,这似乎不起作用。可能是我的方法实现有问题吗?尝试
LogManager.reconfigeExistingLoggers()
在您的配置代码末尾。嘿,艾米,这似乎不起作用。可能是我在方法中的实现有问题吗?谢谢,就是这样!我真的很感激。谢谢,就是这样!我真的很感激。