C# 如何能够在不遵循顺序和冻结的情况下继续从客户端发送到服务器?

C# 如何能够在不遵循顺序和冻结的情况下继续从客户端发送到服务器?,c#,winforms,client,console-application,system.net.sockets,C#,Winforms,Client,Console Application,System.net.sockets,我目前正在做一个服务器和客户端之间聊天的应用程序。它可以工作,但只能按照[client send to server]->[server send to client Reach]的顺序启动。若服务器并没有将其发送回客户端,客户端将保持冻结状态。实际上,我想让我的客户机能够继续发送到服务器,而不需要这些序列。有什么建议我可以用吗?像背景工人还是什么?我试过按键,但效果不好。我会尝试任何建议,谢谢。 第一个代码是控制台应用程序中的服务器代码,第二个代码是windows窗体应用程序中的客户端代码

我目前正在做一个服务器和客户端之间聊天的应用程序。它可以工作,但只能按照[client send to server]->[server send to client Reach]的顺序启动。若服务器并没有将其发送回客户端,客户端将保持冻结状态。实际上,我想让我的客户机能够继续发送到服务器,而不需要这些序列。有什么建议我可以用吗?像背景工人还是什么?我试过按键,但效果不好。我会尝试任何建议,谢谢。
第一个代码是控制台应用程序中的服务器代码,第二个代码是windows窗体应用程序中的客户端代码

    namespace TcpIpNewServer
{
class Program
{
    static void Main(string[] args)
    {
        TcpListener serverSocket = new TcpListener(8888);
        TcpClient clientSocket = default(TcpClient);
        serverSocket.Start();
        Console.WriteLine(">> Server started...");
        clientSocket = serverSocket.AcceptTcpClient();
        Console.WriteLine(">> Accepted connection from client...");

        while ((true))
        {               
            NetworkStream networkStream = clientSocket.GetStream();                               
            byte[] bytesFrom = new byte[10025];
            networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize);
            if (bytesFrom[0].ToString() != "0")                                     //listen from client
            {
                string dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom);
                dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$^$~~)("));      //hardcode
                Console.WriteLine("<< Client : " + dataFromClient);
            }

            //var cki = Console.ReadKey(true);
            //if (cki.KeyChar == 't')
            //{                    
                string serverResponse = Console.ReadLine();
                if (serverResponse != null)                                         //write to client
                {
                    Byte[] sendBytes = Encoding.ASCII.GetBytes(serverResponse);
                    networkStream.Write(sendBytes, 0, sendBytes.Length);
                    networkStream.Flush();
                }
            //}
        }
    }
}
}
命名空间TcpIpNewServer
{
班级计划
{
静态void Main(字符串[]参数)
{
TcpListener serverSocket=新的TcpListener(8888);
TcpClient clientSocket=默认值(TcpClient);
serverSocket.Start();
Console.WriteLine(“>>服务器已启动…”);
clientSocket=serverSocket.AcceptTcpClient();
Console.WriteLine(“>>接受来自客户端的连接…”);
而((对))
{               
NetworkStream NetworkStream=clientSocket.GetStream();
byte[]bytesFrom=新字节[10025];
networkStream.Read(bytesFrom,0,(int)clientSocket.ReceiveBufferSize);
if(bytesFrom[0].ToString()!=“0”)//从客户端侦听
{
string dataFromClient=System.Text.Encoding.ASCII.GetString(bytesFrom);
dataFromClient=dataFromClient.Substring(0,dataFromClient.IndexOf(“$^$~~)(”);//硬代码
控制台写入线(“>”+mesg;
}
私有void Msg2(字符串mesg)
{

richTextBox1.Text=richTextBox1.Text+Environment.NewLine+“您需要切换到异步读/写ie.
NetworkStream.BeginRead()


@steve是的,这会阻塞并使我的程序冻结
public partial class Form1 : Form
{
    public Form1()
    {
        InitializeComponent();
    }

    private void Form1_Load(object sender, EventArgs e)
    {
        Msg("Client started...");
        try
        {
            clientSocket.Connect("127.0.0.1", 8888);
            NetworkStream serverStream = clientSocket.GetStream();
            label1.Text = "Client Socket Program - Server connected...";
        }
        catch (Exception ex)
        {
            label1.Text = "Client Socket Program - Server connection failed... Please try again...Make sure server is on...";
        }

    }

    System.Net.Sockets.TcpClient clientSocket = new System.Net.Sockets.TcpClient();

    private void button1_Click(object sender, EventArgs e)
    {

        NetworkStream serverStream = clientSocket.GetStream();
        if (textBox1.Text != "" && textBox1.Text != null)                       //write to the server
        {
            //string trimDataText = Regex.Replace(textBox1.Text, @"s", "");              
            string cloneTextbox = textBox1.Text + "$^$~~)(";
            Msg("Me: " + textBox1.Text);
            textBox1.Text = ""; 
            byte[] outStream = System.Text.Encoding.ASCII.GetBytes(cloneTextbox);
            serverStream.Write(outStream, 0, outStream.Length);
            serverStream.Flush();                
        }

        byte[] inStream = new byte[10025];                                      //read from the server
        //if (inStream[0].ToString() != "0")
        //{
            serverStream.Read(inStream, 0, (int)clientSocket.ReceiveBufferSize);
            string returndata = System.Text.Encoding.ASCII.GetString(inStream);
            Msg2("Server: " + returndata);
        //}   
    }

    private void Msg(string mesg)
    {
        richTextBox1.Text = richTextBox1.Text + Environment.NewLine + ">> " + mesg;
    }

    private void Msg2(string mesg)
    {
        richTextBox1.Text = richTextBox1.Text + Environment.NewLine + "<< " + mesg;
    }