从顶级文件导入flask socketio实例?
我在初始化flask socketio的目录顶层有一个从顶级文件导入flask socketio实例?,flask,flask-socketio,Flask,Flask Socketio,我在初始化flask socketio的目录顶层有一个run.py文件。该文件如下所示: # /run.py #!/usr/bin/env python import os from src.config import app_config from dotenv import load_dotenv, find_dotenv from flask_socketio import SocketIO from src.app import create_app load_dotenv(find
run.py
文件。该文件如下所示:
# /run.py
#!/usr/bin/env python
import os
from src.config import app_config
from dotenv import load_dotenv, find_dotenv
from flask_socketio import SocketIO
from src.app import create_app
load_dotenv(find_dotenv())
env_name = os.getenv('FLASK_ENV')
app = create_app(env_name)
socketio = SocketIO(app, async_mode=None)
if __name__ == '__main__':
port = os.getenv('PORT')
# run app
socketio.run(app, host='0.0.0.0', port=port)
def create_app(env_name):
"""
Create app
"""
# app initiliazation
app = Flask(__name__)
app.config.from_object(app_config[env_name])
# initializing bcrypt and db
bcrypt.init_app(app)
db.init_app(app)
app.register_blueprint(message_blueprint, url_prefix='/api/v1/message')
return app
from ..models import db
from __main__ import socketio
from ..shared.Authentication import Auth
from threading import Lock
from flask import Flask, render_template, session, request, \
copy_current_request_context, g, Blueprint, json, Response
from flask_socketio import SocketIO, emit, join_room, leave_room, \
close_room, rooms, disconnect
message_api = Blueprint('message_api', __name__)
thread = None
thread_lock = Lock()
def background_thread():
"""Example of how to send server generated events to clients."""
count = 0
while True:
socketio.sleep(10)
count += 1
socketio.emit('my_response',
{'data': 'Server generated event', 'count': count},
namespace='/test')
@message_api.route('/')
def index():
return render_template('index.html', async_mode=socketio.async_mode)
@socketio.on('my_event', namespace='/test')
def test_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']})
@socketio.on('my_broadcast_event', namespace='/test')
def test_broadcast_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
broadcast=True)
@socketio.on('join', namespace='/test')
def join(message):
join_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('leave', namespace='/test')
def leave(message):
leave_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('close_room', namespace='/test')
def close(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response', {'data': 'Room ' + message['room'] + ' is closing.',
'count': session['receive_count']},
room=message['room'])
close_room(message['room'])
@socketio.on('my_room_event', namespace='/test')
def send_room_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
room=message['room'])
@socketio.on('disconnect_request', namespace='/test')
def disconnect_request():
@copy_current_request_context
def can_disconnect():
disconnect()
session['receive_count'] = session.get('receive_count', 0) + 1
# for this emit we use a callback function
# when the callback function is invoked we know that the message has been
# received and it is safe to disconnect
emit('my_response',
{'data': 'Disconnected!', 'count': session['receive_count']},
callback=can_disconnect)
@socketio.on('my_ping', namespace='/test')
def ping_pong():
emit('my_pong')
@socketio.on('connect', namespace='/test')
def test_connect():
global thread
with thread_lock:
if thread is None:
thread = socketio.start_background_task(background_thread)
emit('my_response', {'data': 'Connected', 'count': 0})
@socketio.on('disconnect', namespace='/test')
def test_disconnect():
print('Client disconnected', request.sid)
我的app.py文件位于src/app.py
下,如下所示:
# /run.py
#!/usr/bin/env python
import os
from src.config import app_config
from dotenv import load_dotenv, find_dotenv
from flask_socketio import SocketIO
from src.app import create_app
load_dotenv(find_dotenv())
env_name = os.getenv('FLASK_ENV')
app = create_app(env_name)
socketio = SocketIO(app, async_mode=None)
if __name__ == '__main__':
port = os.getenv('PORT')
# run app
socketio.run(app, host='0.0.0.0', port=port)
def create_app(env_name):
"""
Create app
"""
# app initiliazation
app = Flask(__name__)
app.config.from_object(app_config[env_name])
# initializing bcrypt and db
bcrypt.init_app(app)
db.init_app(app)
app.register_blueprint(message_blueprint, url_prefix='/api/v1/message')
return app
from ..models import db
from __main__ import socketio
from ..shared.Authentication import Auth
from threading import Lock
from flask import Flask, render_template, session, request, \
copy_current_request_context, g, Blueprint, json, Response
from flask_socketio import SocketIO, emit, join_room, leave_room, \
close_room, rooms, disconnect
message_api = Blueprint('message_api', __name__)
thread = None
thread_lock = Lock()
def background_thread():
"""Example of how to send server generated events to clients."""
count = 0
while True:
socketio.sleep(10)
count += 1
socketio.emit('my_response',
{'data': 'Server generated event', 'count': count},
namespace='/test')
@message_api.route('/')
def index():
return render_template('index.html', async_mode=socketio.async_mode)
@socketio.on('my_event', namespace='/test')
def test_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']})
@socketio.on('my_broadcast_event', namespace='/test')
def test_broadcast_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
broadcast=True)
@socketio.on('join', namespace='/test')
def join(message):
join_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('leave', namespace='/test')
def leave(message):
leave_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('close_room', namespace='/test')
def close(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response', {'data': 'Room ' + message['room'] + ' is closing.',
'count': session['receive_count']},
room=message['room'])
close_room(message['room'])
@socketio.on('my_room_event', namespace='/test')
def send_room_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
room=message['room'])
@socketio.on('disconnect_request', namespace='/test')
def disconnect_request():
@copy_current_request_context
def can_disconnect():
disconnect()
session['receive_count'] = session.get('receive_count', 0) + 1
# for this emit we use a callback function
# when the callback function is invoked we know that the message has been
# received and it is safe to disconnect
emit('my_response',
{'data': 'Disconnected!', 'count': session['receive_count']},
callback=can_disconnect)
@socketio.on('my_ping', namespace='/test')
def ping_pong():
emit('my_pong')
@socketio.on('connect', namespace='/test')
def test_connect():
global thread
with thread_lock:
if thread is None:
thread = socketio.start_background_task(background_thread)
emit('my_response', {'data': 'Connected', 'count': 0})
@socketio.on('disconnect', namespace='/test')
def test_disconnect():
print('Client disconnected', request.sid)
我正在尝试将socketio实例导入/src/views/MessageView.py
我的MessageView.py
文件如下所示:
# /run.py
#!/usr/bin/env python
import os
from src.config import app_config
from dotenv import load_dotenv, find_dotenv
from flask_socketio import SocketIO
from src.app import create_app
load_dotenv(find_dotenv())
env_name = os.getenv('FLASK_ENV')
app = create_app(env_name)
socketio = SocketIO(app, async_mode=None)
if __name__ == '__main__':
port = os.getenv('PORT')
# run app
socketio.run(app, host='0.0.0.0', port=port)
def create_app(env_name):
"""
Create app
"""
# app initiliazation
app = Flask(__name__)
app.config.from_object(app_config[env_name])
# initializing bcrypt and db
bcrypt.init_app(app)
db.init_app(app)
app.register_blueprint(message_blueprint, url_prefix='/api/v1/message')
return app
from ..models import db
from __main__ import socketio
from ..shared.Authentication import Auth
from threading import Lock
from flask import Flask, render_template, session, request, \
copy_current_request_context, g, Blueprint, json, Response
from flask_socketio import SocketIO, emit, join_room, leave_room, \
close_room, rooms, disconnect
message_api = Blueprint('message_api', __name__)
thread = None
thread_lock = Lock()
def background_thread():
"""Example of how to send server generated events to clients."""
count = 0
while True:
socketio.sleep(10)
count += 1
socketio.emit('my_response',
{'data': 'Server generated event', 'count': count},
namespace='/test')
@message_api.route('/')
def index():
return render_template('index.html', async_mode=socketio.async_mode)
@socketio.on('my_event', namespace='/test')
def test_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']})
@socketio.on('my_broadcast_event', namespace='/test')
def test_broadcast_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
broadcast=True)
@socketio.on('join', namespace='/test')
def join(message):
join_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('leave', namespace='/test')
def leave(message):
leave_room(message['room'])
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': 'In rooms: ' + ', '.join(rooms()),
'count': session['receive_count']})
@socketio.on('close_room', namespace='/test')
def close(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response', {'data': 'Room ' + message['room'] + ' is closing.',
'count': session['receive_count']},
room=message['room'])
close_room(message['room'])
@socketio.on('my_room_event', namespace='/test')
def send_room_message(message):
session['receive_count'] = session.get('receive_count', 0) + 1
emit('my_response',
{'data': message['data'], 'count': session['receive_count']},
room=message['room'])
@socketio.on('disconnect_request', namespace='/test')
def disconnect_request():
@copy_current_request_context
def can_disconnect():
disconnect()
session['receive_count'] = session.get('receive_count', 0) + 1
# for this emit we use a callback function
# when the callback function is invoked we know that the message has been
# received and it is safe to disconnect
emit('my_response',
{'data': 'Disconnected!', 'count': session['receive_count']},
callback=can_disconnect)
@socketio.on('my_ping', namespace='/test')
def ping_pong():
emit('my_pong')
@socketio.on('connect', namespace='/test')
def test_connect():
global thread
with thread_lock:
if thread is None:
thread = socketio.start_background_task(background_thread)
emit('my_response', {'data': 'Connected', 'count': 0})
@socketio.on('disconnect', namespace='/test')
def test_disconnect():
print('Client disconnected', request.sid)
在过去的两天里,我一直在网上搜寻如何解决这个问题的帮助。我收到的错误是:
ImportError: cannot import name 'socketio'
我尝试过相对进口以及猴子修补。但每次错误仍然发生。任何关于如何解决这个问题的想法都将不胜感激
另外,我正在改编Miguel在其烧瓶socketio repo中的示例,位于此处:。在他的示例中,所有内容都放在一个文件中,这将在基本应用程序中工作,但是,对于具有50多个API端点的应用程序,这不是最佳解决方案。为什么顶级run.py模块中有
SocketIO
对象?由于这是一个Flask扩展,因此最好将其与src/app.py中的所有其他扩展一起使用:
从flask_socketio导入socketio
socketio=socketio()
def创建应用程序(环境名称):
"""
创建应用程序
"""
#应用初始化
app=烧瓶(名称)
app.config.from_对象(app_config[env_name])
#初始化bcrypt和db
bcrypt.init_应用程序(应用程序)
db.init_应用程序(应用程序)
#初始化socketio
socketio.init_应用程序(应用程序)
应用程序注册蓝图(消息蓝图,url前缀='/api/v1/message')
返回应用程序
然后在run.py中可以导入此对象:
从src.app导入创建应用,socketio
# ...
env_name=os.getenv('FLASK_env'))
应用程序=创建应用程序(环境名称)
# ...
如果uuuu name uuuuuu='\uuuuuuu main\uuuuuuu':
port=os.getenv('port')
#运行应用程序
运行(应用程序,主机=0.0.0.0',端口=port)
同样,您可以将其导入MessageView.py模块:
从src.app导入socketio
socketio.on('whatever')
def do_某事(数据):
通过
我这里有一个完整的示例应用程序使用了这种结构:。Hey@miguel,感谢您的回复,但这仍然不能修复我的错误。我从我的
MessageView.py
文件中收到以下错误<代码>回溯(最后一次调用):文件“run.py”,第7行,在from src.app import create_app,socketio文件“/Users/xxxxx/Desktop/xxxxx/API/src/app.py”,第26行,在from.views.MessageView导入消息作为消息\蓝图文件“/Users/xxxxx/Desktop/xxxxx/API/src/views/MessageView.py”,第2行,在from..app import socketio ImportError中:无法导入名称“socketio”我能够修复此最新错误。在从.views.messageview导入message\u api作为message\u blueprint初始化socketio之前,我正在导入messageview蓝图。我的最终代码如下所示<代码>#初始化socketio socketio.init_app(app)from.views.MessageView将message_api导入为message_blueprint app。注册_blueprint(message_blueprint,url_prefix='/api/v1/message')返回app是,正如您在我的示例应用程序中看到的,有时有必要对导入进行重新排序或将它们移动到某些代码下面,以避免循环引用。很高兴你明白了!