Flutter 颤振:在2个线性半径之间衰减

Flutter 颤振:在2个线性半径之间衰减,flutter,flutter-animation,Flutter,Flutter Animation,我想在按下按钮(例如,从)时,将一个LinearGradient渐变为具有不同颜色的不同LinearGradient Container( decoration: BoxDecoration( gradient: LinearGradient( begin: Alignment.bottomLeft, end: Alignment.topRight, stops: [0.1, 0.5, 0.7, 0.9], colors: [ Colors.blue[700],

我想在按下按钮(例如,从)时,将一个LinearGradient渐变为具有不同颜色的不同LinearGradient

Container(
  decoration: BoxDecoration(
  gradient: LinearGradient(
  begin: Alignment.bottomLeft,
  end: Alignment.topRight,
  stops: [0.1, 0.5, 0.7, 0.9],
  colors: [
    Colors.blue[700],
    Colors.blue[600],
    Colors.blue[500],
    Colors.blue[300],
    ],
  )),
),


如何执行此操作?

最简单的解决方案是为按钮指定某种状态,使容器成为动画容器,并向装饰参数添加条件。类似于我为这个问题创建的类。在它里面,我让你的止损点和颜色列表保持不变,这样你的渐变也可以保持不变。然后您传递一个“text”参数,然后您可以选择有一个onPressed回调,它将告诉您它的状态。我将其设置为一个类,以避免对整个父窗口小部件调用setState,并给出了常量以举例说明良好实践。尽量避免在构建方法中放置此类内容

const _stops = [0.1, 0.5, 0.7, 0.9];

const _redColors = [
  Color(0xFFD32F2F), // different color
  Color(0xFFE53935),
  Color(0xFFF44336),
  Color(0xFFE57373),
];

const _blueColors = [
  Color(0xFF1976D2),
  Color(0xFF1E88E5),
  Color(0xFF2196F3),
  Color(0xFF64B5F6),
];

const _red = const BoxDecoration(
    gradient: LinearGradient(
      begin: Alignment.bottomLeft,
      end: Alignment.topRight,
      stops: _stops,
      colors: _redColors,
    )
);
const _blue = const BoxDecoration(
    gradient: LinearGradient(
      begin: Alignment.bottomLeft,
      end: Alignment.topRight,
      stops: _stops,
      colors: _blueColors,
    )
);


class RedBlueButton extends StatefulWidget {
  final Function(bool) onPressed;
  final String text;
  final String submittedText;

  const RedBlueButton({Key key, this.onPressed, this.text, this.submittedText}) : super(key: key);

  @override
  _RedBlueButtonState createState() => _RedBlueButtonState();
}

class _RedBlueButtonState extends State<RedBlueButton> {

  bool pressed = false;

  @override
  Widget build(BuildContext context) {
    return InkWell(
      onTap: (){
        setState(() {
          pressed = !pressed;
          if(widget.onPressed != null)
            widget.onPressed(pressed);
        });
      },
      child: AnimatedContainer(
        duration: kThemeChangeDuration,
        decoration: pressed ? _red : _blue,
        alignment: Alignment.center,
        padding: EdgeInsets.symmetric(
          horizontal: 10,
          vertical: 5
        ),
        child: Text(
          pressed ? widget.text ?? 'submit' : widget.submittedText ?? 'sent',
          style: TextStyle(
              color: Colors.white
          ),
        ),
      ),
    );
  }
}
const_stops=[0.1,0.5,0.7,0.9];
常数_redColors=[
颜色(0xFFD32F2F),//不同的颜色
颜色(0xFFE53935),
颜色(0xFFF44336),
颜色(0xFFE57373),
];
常量蓝色=[
颜色(0xFF1976D2),
颜色(0xFF1E88E5),
颜色(0xFF2196F3),
颜色(0xFF64B5F6),
];
常量红=常量框装饰(
梯度:线性梯度(
开始:对齐。左下角,
结束:对齐。右上角,
停止:_停止,
颜色:_redColors,
)
);
常量蓝=常量框装饰(
梯度:线性梯度(
开始:对齐。左下角,
结束:对齐。右上角,
停止:_停止,
颜色:蓝色,
)
);
类RedBlueButton扩展StatefulWidget{
最终功能(bool)已按下;
最终字符串文本;
提交文本的最终字符串;
const RedBlueButton({Key-Key,this.onPressed,this.text,this.submittedText}):super(Key:Key);
@凌驾
_RedBlueButtonState createState()=>\u RedBlueButtonState();
}
类_RedBlueButtonState扩展状态{
bool=false;
@凌驾
小部件构建(构建上下文){
回墨槽(
onTap:(){
设置状态(){
按下=!按下;
如果(widget.onPressed!=null)
widget.onPressed(按下);
});
},
子:动画容器(
持续时间:kThemeChangeDuration,
装饰:压制?\红色:\蓝色,
对齐:对齐.center,
填充:EdgeInsets.symmetric(
横向:10,
垂直:5
),
子:文本(
按下?widget.text??“提交”:widget.submittedText??“已发送”,
样式:TextStyle(
颜色:颜色。白色
),
),
),
);
}
}

您可以使用AnimatedContainer来执行此操作

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {

  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  List<Color> change = [Colors.blue[700],Colors.blue[600],Colors.blue[500],Colors.blue[300]];

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          backgroundColor: Colors.transparent,
        ),
        backgroundColor: Colors.transparent,
        body: InkWell(
          onTap: (){
            change[0] = Colors.red[700];
            change[1] = Colors.red[600];
            change[2] = Colors.red[500];
            change[3] = Colors.red[300];
          },
          child: AnimatedContainer(
            child: Center(child: new Text("hello")),
            duration: Duration(seconds: 5),
            decoration: BoxDecoration(
              gradient: LinearGradient(
                begin: Alignment.bottomLeft,
                end: Alignment.topRight,
                stops: [0.1, 0.5, 0.7, 0.9],
                colors: [
                    change[0],
                    change[1],
                    change[2],
                    change[3],
                ],
              ),
            ),
          ),
        ),
      ),
    );
  }
}
导入“包装:颤振/材料.省道”;
void main()=>runApp(MyApp());
类MyApp扩展了StatefulWidget{
@凌驾
_MyAppState createState()=>\u MyAppState();
}
类MyAppState扩展了状态{
列表更改=[Colors.blue[700],Colors.blue[600],Colors.blue[500],Colors.blue[300];
@凌驾
小部件构建(构建上下文){
返回材料PP(
家:脚手架(
appBar:appBar(
背景颜色:颜色。透明,
),
背景颜色:颜色。透明,
主体:墨水池(
onTap:(){
更改[0]=颜色。红色[700];
更改[1]=颜色。红色[600];
更改[2]=颜色。红色[500];
更改[3]=颜色。红色[300];
},
子:动画容器(
child:Center(child:newtext(“hello”)),
持续时间:持续时间(秒数:5),
装饰:盒子装饰(
梯度:线性梯度(
开始:对齐。左下角,
结束:对齐。右上角,
停止:[0.1,0.5,0.7,0.9],
颜色:[
更改[0],
更改[1],
更改[2],
更改[3],
],
),
),
),
),
),
);
}
}

旁注:我会将此按钮放在它自己的类中,这样您就可以只设置实际按钮的状态,而不是它周围的所有内容。
import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {

  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  List<Color> change = [Colors.blue[700],Colors.blue[600],Colors.blue[500],Colors.blue[300]];

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          backgroundColor: Colors.transparent,
        ),
        backgroundColor: Colors.transparent,
        body: InkWell(
          onTap: (){
            change[0] = Colors.red[700];
            change[1] = Colors.red[600];
            change[2] = Colors.red[500];
            change[3] = Colors.red[300];
          },
          child: AnimatedContainer(
            child: Center(child: new Text("hello")),
            duration: Duration(seconds: 5),
            decoration: BoxDecoration(
              gradient: LinearGradient(
                begin: Alignment.bottomLeft,
                end: Alignment.topRight,
                stops: [0.1, 0.5, 0.7, 0.9],
                colors: [
                    change[0],
                    change[1],
                    change[2],
                    change[3],
                ],
              ),
            ),
          ),
        ),
      ),
    );
  }
}