Ios connectionWithMediaType返回nil

Ios connectionWithMediaType返回nil,ios,swift,avcapturesession,avcapture,glkview,Ios,Swift,Avcapturesession,Avcapture,Glkview,我尝试使用glkview实现视频提要,但当我尝试旋转旋转时,总是从connectionWithMediaType获得返回nil 这是我的设置 override public func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. videoFeed = GLKView(frame: self.view.bounds, context: EAGLC

我尝试使用glkview实现视频提要,但当我尝试旋转旋转时,总是从connectionWithMediaType获得返回nil

这是我的设置

override public func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view.
    videoFeed = GLKView(frame: self.view.bounds, context: EAGLContext(API: .OpenGLES2))
    videoFeed.autoresizingMask = [UIViewAutoresizing.FlexibleWidth, UIViewAutoresizing.FlexibleHeight]
    videoFeed.translatesAutoresizingMaskIntoConstraints = true
    videoFeed.contentScaleFactor = 1.0
    self.view.addSubview(videoFeed)
    renderContext  = CIContext(EAGLContext: videoFeed.context)
    sessionQueue = dispatch_queue_create("dCamSession", DISPATCH_QUEUE_SERIAL)
    videoFeed.bindDrawable()
}

override public func viewDidAppear(animated: Bool) {
    super.viewDidAppear(animated)
    startSession()
}

func createSession() -> AVCaptureSession {
    let cam = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
    var input:AVCaptureInput
    do {
        input = try AVCaptureDeviceInput(device: cam)
    } catch _ as NSError {
        print("Cannot Init Cam")
        exit(EXIT_FAILURE)
    }

    //output
    let videoOut = AVCaptureVideoDataOutput()

    videoOut.videoSettings = nil
    videoOut.alwaysDiscardsLateVideoFrames = true
    videoOut.setSampleBufferDelegate(self, queue: sessionQueue)
    //connectionWithMediaType always get nil
    let connection = videoOut.connectionWithMediaType(AVMediaTypeVideo)
    if connection.supportsVideoOrientation {
        connection.videoOrientation = .Portrait
    }

    let session = AVCaptureSession()
    //make sure the stream quality good enough.
    session.sessionPreset = AVCaptureSessionPresetPhoto
    session.addInput(input)
    session.addOutput(videoOut)        
    session.commitConfiguration()

    return session

}

func startSession() {
    if camSession == nil {
        camSession = createSession()
    }
    camSession.startRunning()
}
我做错了什么

如果我移除了比正常情况下所有的视频方向(但方向是错误的)


没关系,您只需要异步调用它。

您的问题是,在将
videoOut
添加为输出之前,您试图访问连接


这也是它异步工作的原因:当您使用MediaType调用
connection时,您的
addOutput(videoOut)
已经被调用。

您的问题是,在将
videoOut
作为输出添加之前,您试图访问连接

这也是它异步工作的原因:当您调用
connectionWithMediaType
时,您的
addOutput(videoOut)
已经被调用了