Ios AVAUDIO转换器压缩/PCM转换状态-50(kAudio_参数错误)
我正在尝试使用AVAudioConverter将压缩音频数据(在本例中为mp3、96kbps、CBR、立体声)转换为PCM数据(标准输出格式,通过调用audioEngine.outputNode.outputFormatForBus(0)获得)。我使用音频文件流来获取数据包。我以前使用过AudioQueue来播放这些数据包,所以它们是有效的 这就是我称之为convertToBuffer的地方:Ios AVAUDIO转换器压缩/PCM转换状态-50(kAudio_参数错误),ios,macos,avfoundation,core-audio,audiotoolbox,Ios,Macos,Avfoundation,Core Audio,Audiotoolbox,我正在尝试使用AVAudioConverter将压缩音频数据(在本例中为mp3、96kbps、CBR、立体声)转换为PCM数据(标准输出格式,通过调用audioEngine.outputNode.outputFormatForBus(0)获得)。我使用音频文件流来获取数据包。我以前使用过AudioQueue来播放这些数据包,所以它们是有效的 这就是我称之为convertToBuffer的地方: let outputBuffer = AVAudioPCMBuffer(PCMFormat: outp
let outputBuffer = AVAudioPCMBuffer(PCMFormat: outputFormat, frameCapacity: outputBufferFrameLength)
outputBuffer.frameLength = outputBufferFrameLength
var error:NSError?
audioConverter.convertToBuffer(outputBuffer, error: &error, withInputFromBlock: { (packetCount:AVAudioPacketCount, inputStatus:UnsafeMutablePointer<AVAudioConverterInputStatus>) -> AVAudioBuffer? in
return self.getAudioConverterInput(packetCount, inputStatus: inputStatus)
})
if let error = error{
print("conv error:", error)
}else{
// TODO: Do stuff with buffer
}
let outputBuffer=AVAudioPCMBuffer(PCMFormat:outputFormat,frameCapacity:outputBufferFrameLength)
outputBuffer.frameLength=outputBufferFrameLength
var错误:N错误?
audioConverter.convertToBuffer(outputBuffer,错误:&error,withInputFromBlock:{(packetCount:AVAudioPacketCount,inputStatus:UnsafeMutablePointer)->AVAudioBuffer?在
返回self.getAudioConverterInput(packetCount,inputStatus:inputStatus)
})
如果let error=error{
打印(“conv错误:”,错误)
}否则{
//TODO:使用缓冲区做一些事情
}
这是处理输入的函数
func getAudioConverterInput(packetCount:AVAudioPacketCount, inputStatus:UnsafeMutablePointer<AVAudioConverterInputStatus>) -> AVAudioBuffer?{
if let currentAudioFormat = currentAudioFormat, firstPackets = packets.first{
inputStatus.memory = .HaveData
let buffer = AVAudioCompressedBuffer(format: currentAudioFormat, packetCapacity: packetCount, maximumPacketSize: Int(currentMaximumPacketSize))
var currentPackets:Packets = firstPackets
var currentStartOffset:Int64 = 0
for i in 0..<packetCount{
let currentDescription = currentPackets.packetDescriptions[currentPacket]
memcpy(buffer.data.advancedBy(Int(currentStartOffset)), currentPackets.data.advancedBy(Int(currentDescription.mStartOffset)), Int(currentDescription.mDataByteSize))
buffer.packetDescriptions[Int(i)] = AudioStreamPacketDescription(mStartOffset: currentStartOffset, mVariableFramesInPacket: currentDescription.mVariableFramesInPacket, mDataByteSize: currentDescription.mDataByteSize)
currentStartOffset += Int64(currentDescription.mDataByteSize)
currentPacket+=1
if (currentPackets.numberOfPackets == UInt32(currentPacket)){
currentPacket = 0
packets.removeFirst()
if let firstPackets = packets.first{
currentPackets = firstPackets
}else{
buffer.packetCount = i + 1
return buffer
}
}
}
buffer.packetCount = packetCount
return buffer
}
inputStatus.memory = .NoDataNow
return nil
}
func getAudioConverterInput(包计数:AvaudioPackageCount,输入状态:UnsafeMutablePointer)->AVAudioBuffer?{
如果让currentAudioFormat=currentAudioFormat,则firstPackets=packets.first{
inputStatus.memory=.HaveData
let buffer=AVAudioCompressedBuffer(格式:currentAudioFormat,packetCapacity:packetCount,maximumPacketSize:Int(currentMaximumPacketSize))
var currentpackes:Packets=firstPackets
var currentStartOffset:Int64=0
对于0中的i..您是否解决了问题。如果是这样,您是否可以发布修复程序。我正在尝试使用objective-c,我也收到了相同的错误-50。不,很遗憾,我没有,对不起。也许您可以,但是您的inputStatus.memory=.HaveData在调用getAudioConverterInput之前在输入块中?您是否解决了问题。如果是这样,您是否可以发布修复程序。我是在objective-c中尝试时,我也得到了相同的错误-50。不,很遗憾我没有,对不起。也许你可以,但是你的inputStatus.memory=.HaveData在调用getAudioConverterInput之前在输入块中?