Java Android Studio更新现在会出现渲染问题

Java Android Studio更新现在会出现渲染问题,java,android,paint,Java,Android,Paint,自从Android Studio几天前更新以来,我一直遇到渲染问题,Emulator无法运行应用程序,并且一直崩溃。我相信我一直用于paintView的代码现在可能已经被严重弃用了?一堆问题是: java.lang.NullPointerException at com.example.drawnfire.paintView.onDraw_Original(paintView.java:112) at com.example.drawnfire.paintView.onDraw(paintVie

自从Android Studio几天前更新以来,我一直遇到渲染问题,Emulator无法运行应用程序,并且一直崩溃。我相信我一直用于paintView的代码现在可能已经被严重弃用了?一堆问题是:

java.lang.NullPointerException
at com.example.drawnfire.paintView.onDraw_Original(paintView.java:112)
at com.example.drawnfire.paintView.onDraw(paintView.java)
at android.view.View.draw_Original(View.java:21443)
at android.view.View_Delegate.draw(View_Delegate.java:56)
at android.view.View.draw(View.java:21417)
at android.view.View.draw_Original(View.java:21317)
at android.view.View_Delegate.draw(View_Delegate.java:68)
at android.view.View.draw(View.java:21089)
at android.view.ViewGroup.drawChild(ViewGroup.java:4388)
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:4149)
at androidx.constraintlayout.widget.ConstraintLayout.dispatchDraw(ConstraintLayout.java:1963)
at android.view.View.draw_Original(View.java:21315)
at android.view.View_Delegate.draw(View_Delegate.java:68)
at android.view.View.draw(View.java:21089)
at android.view.ViewGroup.drawChild(ViewGroup.java:4388)
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:4149)
at android.view.View.draw_Original(View.java:21315)
at android.view.View_Delegate.draw(View_Delegate.java:68)
at android.view.View.draw(View.java:21089)
at android.view.ViewGroup.drawChild(ViewGroup.java:4388)
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:4149)
at android.view.View.draw_Original(View.java:21315)
at android.view.View_Delegate.draw(View_Delegate.java:68)
at android.view.View.draw(View.java:21089)
at android.view.ViewGroup.drawChild(ViewGroup.java:4388)
at android.view.ViewGroup.dispatchDraw(ViewGroup.java:4149)
at android.view.View.draw_Original(View.java:21446)
at android.view.View_Delegate.draw(View_Delegate.java:56)
at android.view.View.draw(View.java:21417)
at com.android.layoutlib.bridge.impl.RenderSessionImpl.renderAndBuildResult(RenderSessionImpl.java:552)
at com.android.layoutlib.bridge.impl.RenderSessionImpl.render(RenderSessionImpl.java:449)
at com.android.layoutlib.bridge.BridgeRenderSession.render(BridgeRenderSession.java:123)
at com.android.ide.common.rendering.api.RenderSession.render(RenderSession.java:143)
at com.android.ide.common.rendering.api.RenderSession.render(RenderSession.java:125)
at com.android.tools.idea.rendering.RenderTask.lambda$null$11(RenderTask.java:966)
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1604)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at java.lang.Thread.run(Thread.java:748)
这里所指的代码是:

import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import android.widget.Toast;
import java.util.ArrayList;

public class paintView extends View {

    public static int BRUSH_SIZE = 10;
    public static final int DEFAULT_COLOR = Color.RED;
    public static final int DEFAULT_BG_COLOR = Color.WHITE;
    private static final float TOUCH_TOLERANCE = 4;
    private float mX, mY;
    public LayoutParams params;
    private Path mPath;
    private Paint mPaint;
    private int currentColor;
    private int backgroundColor = DEFAULT_BG_COLOR;
    private int strokeWidth;
    private Bitmap mBitmap;
    private Canvas mCanvas;
    private Paint mBitmapPaint = new Paint(Paint.DITHER_FLAG);
    private ArrayList<Draw> paths = new ArrayList<>();
    private ArrayList<Draw> undo = new ArrayList<>();

    public paintView(Context context) {
        super(context);
        init();
    }

    public paintView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public paintView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        init();
    }

    private void init() {
        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setDither(true);
        mPaint.setColor(DEFAULT_COLOR);
        mPaint.setStyle(Paint.Style.STROKE);
        mPaint.setStrokeJoin(Paint.Join.ROUND);
        mPaint.setStrokeCap(Paint.Cap.ROUND);
        mPaint.setXfermode(null);
        mPaint.setAlpha(0xff);

        params = new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
    }

    public void clear() {
        backgroundColor = DEFAULT_BG_COLOR;
        paths.clear();
        invalidate();
    }

    public void undo() {
        if (paths.size() > 0) {
            undo.add(paths.remove(paths.size() - 1));
            invalidate(); // add
        } else {
            Toast.makeText(getContext(), "Nothing to undo", Toast.LENGTH_LONG).show();
        }
    }

    public void redo () {
        if (undo.size() > 0) {
            paths.add(undo.remove(undo.size() - 1));
            invalidate(); // add
        } else {
            Toast.makeText(getContext(), "Nothing to undo", Toast.LENGTH_LONG).show();
        }
    }

    public void setStrokeWidth (int width) {
        strokeWidth = width;
    }

    public void setColor (int color) {
        currentColor = color;
    }

    public void initialise(DisplayMetrics displayMetrics) {
        int height = displayMetrics.heightPixels;
        int width = displayMetrics.widthPixels;

        mBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
        mCanvas = new Canvas(mBitmap);
        currentColor = DEFAULT_COLOR;
        strokeWidth = BRUSH_SIZE;
    }

    protected void onDraw(Canvas canvas) {
        canvas.save();
        mCanvas.drawColor(backgroundColor);

        for (Draw draw : paths) {
            mPaint.setColor(draw.color);
            mPaint.setStrokeWidth(draw.strokeWidth);
            mPaint.setMaskFilter(null);
            mCanvas.drawPath(draw.path, mPaint);
        }
        canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
        canvas.restore();
    }

    private void touchStart(float x, float y) {
        mPath = new Path();
        Draw draw = new Draw(currentColor, strokeWidth, mPath);

        paths.add(draw);
        mPath.reset();
        mPath.moveTo(x, y);
        mX = x;
        mY = y;
    }

    private void touchMove(float x, float y) {
        float dx = Math.abs(x - mX);
        float dy = Math.abs(y - mY);

        if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
            mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
            mX = x;
            mY = y;
        }
    }

    private void touchUp() {
        mPath.lineTo(mX, mY);
    }

    @SuppressLint("ClickableViewAccessibility")
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        float x = event.getX();
        float y = event.getY();

        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                touchStart(x, y);
                invalidate();
                break;
            case MotionEvent.ACTION_UP:
                touchUp();
                invalidate();
                break;
            case MotionEvent.ACTION_MOVE:
                touchMove(x, y);
                invalidate();
                break;
        }
        return true;
    }
}
导入android.annotation.SuppressLint;
导入android.content.Context;
导入android.graphics.Bitmap;
导入android.graphics.Canvas;
导入android.graphics.Color;
导入android.graphics.Paint;
导入android.graphics.Path;
导入android.util.AttributeSet;
导入android.util.DisplayMetrics;
导入android.view.MotionEvent;
导入android.view.view;
导入android.view.ViewGroup.LayoutParams;
导入android.widget.Toast;
导入java.util.ArrayList;
公共类paintView扩展了视图{
公共静态int笔刷大小=10;
公共静态最终int默认值_COLOR=COLOR.RED;
公共静态最终整数默认值\u BG\u COLOR=COLOR.WHITE;
专用静态最终浮动接触公差=4;
私人浮动mX,我的;
公共布局参数;
专用路径mPath;
私人油漆;
私人色彩;
private int backgroundColor=默认背景颜色;
私有内冲程宽度;
私有位图mBitmap;
私人帆布mCanvas;
专用油漆mBitmapPaint=新油漆(油漆抖动标志);
私有ArrayList路径=新ArrayList();
private ArrayList undo=new ArrayList();
公共paintView(上下文){
超级(上下文);
init();
}
公共画图视图(上下文、属性集属性){
超级(上下文,attrs);
init();
}
公共画图视图(上下文、属性集属性、int-defStyle){
超级(上下文、属性、定义样式);
init();
}
私有void init(){
mPaint=新油漆();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(默认颜色);
mPaint.setStyle(油漆、样式、笔划);
mPaint.setStrokeJoin(油漆.连接.圆形);
mPaint.setStrokeCap(油漆盖圆形);
mPaint.setXfermode(null);
mPaint.setAlpha(0xff);
params=新的LayoutParams(LayoutParams.MATCH_父级,LayoutParams.WRAP_内容);
}
公共空间清除(){
backgroundColor=默认的背景颜色;
清除路径();
使无效();
}
公共作废撤消(){
if(path.size()>0){
undo.add(path.remove(path.size()-1));
无效();//添加
}否则{
Toast.makeText(getContext(),“无需撤消”,Toast.LENGTH_LONG.show();
}
}
公共无效重做(){
如果(undo.size()>0){
add(undo.remove(undo.size()-1));
无效();//添加
}否则{
Toast.makeText(getContext(),“无需撤消”,Toast.LENGTH_LONG.show();
}
}
公共无效设置行程宽度(整数宽度){
冲程宽度=宽度;
}
公共void setColor(int-color){
当前颜色=颜色;
}
公共无效初始化(DisplayMetrics DisplayMetrics){
int height=displayMetrics.heightPixels;
int width=displayMetrics.widthPixels;
mBitmap=Bitmap.createBitmap(宽度、高度、Bitmap.Config.ARGB_8888);
mCanvas=新画布(mBitmap);
currentColor=默认颜色;
笔划宽度=画笔大小;
}
受保护的void onDraw(画布){
canvas.save();
mCanvas.drawColor(背景色);
用于(绘制:路径){
mPaint.setColor(draw.color);
mPaint.设置行程宽度(绘制行程宽度);
mPaint.setMaskFilter(null);
mCanvas.drawPath(draw.path,mPaint);
}
drawBitmap(mBitmap,0,0,mbitMapPoint);
canvas.restore();
}
专用void touchStart(浮点x、浮点y){
mPath=新路径();
绘制=新绘制(当前颜色、笔划宽度、mPath);
路径。添加(绘制);
mPath.reset();
移动到(x,y)的速度;
mX=x;
mY=y;
}
私有无效触摸移动(浮动x、浮动y){
float dx=Math.abs(x-mX);
float dy=Math.abs(y-mY);
如果(dx>=接触公差| | dy>=接触公差){
兆帕四分之一秒(mX,mY,(x+mX)/2,(y+mY)/2);
mX=x;
mY=y;
}
}
私人修补{
mPath.lineTo(mX,mY);
}
@SuppressLint(“ClickableViewAccessibility”)
@凌驾
公共布尔onTouchEvent(运动事件){
float x=event.getX();
float y=event.getY();
开关(event.getAction()){
case MotionEvent.ACTION\u DOWN:
touchStart(x,y);
使无效();
打破
case MotionEvent.ACTION\u UP:
修补();
使无效();
打破
case MotionEvent.ACTION\u移动:
touchMove(x,y);
使无效();
打破
}
返回true;
}
}

很抱歉,这是多久了,但我已经失去了理智。

Android Studio 4.0.0工作正常,但4.1.0和4.2.0出现错误,不稳定。因此,请使用Android Studio 4.0.0谢谢

您使用的是安卓4.1.0稳定版吗?是的,我是。我遇到了这个问题,甚至重新安装了当前的android studio以防万一。通过设置断点检查您的mPaint或mCanvas是否为空。