Java JPanel如何使按钮工作?

Java JPanel如何使按钮工作?,java,swing,jpanel,jbutton,actionlistener,Java,Swing,Jpanel,Jbutton,Actionlistener,当你阅读这段代码时,你会意识到我有一个动作事件要处理,它打开了一个新的JPanel,显示将运行ballBounce的按钮,但是现在我一直在尝试在该帧内获得一个工作按钮,因为该帧已经在actionEvent内,有什么帮助吗 public class MainJPanelOperation { public static void main(String[] a) { JPanel panel1 = new JPanel(new G

当你阅读这段代码时,你会意识到我有一个动作事件要处理,它打开了一个新的JPanel,显示将运行ballBounce的按钮,但是现在我一直在尝试在该帧内获得一个工作按钮,因为该帧已经在actionEvent内,有什么帮助吗

 public class MainJPanelOperation
    {
        public static void main(String[] a)
        {

            JPanel panel1 = new JPanel(new GridLayout(5, 10, 1, 1));
            JButton t1 = new JButton();
            JButton t2 = new JButton();
            JButton letsStart = new JButton("Start The Program!");
            JButton t3 = new JButton();
            JButton t4 = new JButton();
            //letsStart.setBounds(200,250,12,12);
            panel1.add(t1);
            panel1.add(t2);
            panel1.add(letsStart);
            panel1.add(t3);
            panel1.add(t4);
            final JFrame frame1 = new JFrame("Game");
            frame1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            frame1.add(panel1);
            frame1.setSize(1000,1000);
            frame1.setVisible(true);
            t1.setVisible(false);
            t2.setVisible(false);
            t3.setVisible(false);
            t4.setVisible(false);
            letsStart.setBackground(Color.yellow);
            panel1.setBackground(Color.black);
            letsStart.addActionListener(new ActionListener()
            {
                public void actionPerformed(ActionEvent e)
                {
                    System.out.println("panel 2 main menu intro online");
                    JPanel panelMM = new JPanel(new GridLayout(5, 10, 1, 0));
                    JButton MM1 = new JButton("BallBounce");
                    panelMM.add(MM1);
                    JFrame frameMM = new JFrame("Game/Main Menu");
                    frameMM.add(panelMM);
                    frameMM.setSize(1000,1000);
                    frameMM.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frameMM.setVisible(true);
                    frame1.setVisible(false);
                }
            });//end of start sequence

        }
    }

试试这个:它在动作侦听器中工作

         JButton  MM1 = new JButton("BallBoe");
          MM1.addActionListener(new ActionListener()
            {
             public void actionPerformed(ActionEvent e)
            {
              System.out.println("panel 2");
            }
           });
class MainJPanelOperation实现ActionListener

您可以使用
类mainjpa
{ 
静态按钮MM1;
//你的代码
}

       MM1=new JButton("Button");
       MM1.addActionListener(this);
在Main()之外编写一个方法


您可以将frameMM设置为final,而无需将所有代码都放在ActionListener中

那么就把它加在按钮的下面?我想我可以这样做,但那会变得一团糟,让所有的动作听众都像静态的按钮MM1一样彼此在一起;犯了一个错误:expressionok的非法启动我得到了静态工作,但现在我得到了一个nullPointerException
    public void ActionPerformed(ActionEvent e)
   {
    if(e.getSource()==MM1)
    {
     System.out.print("");
    }
   if(e.getSource()==Buttonobject)
   {
     //your code for button Pressing Event
   }
  }
JPanel panelMM = new JPanel(new GridLayout(5, 10, 1, 0));    
JButton MM1 = new JButton("BallBounce");
panelMM.add(MM1);
final JFrame frameMM = new JFrame("Game/Main Menu");
frameMM.add(panelMM);
frameMM.setSize(1000,1000);
frameMM.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

letsStart.addActionListener(new ActionListener()
        {
            public void actionPerformed(ActionEvent e)
            {
                System.out.println("panel 2 main menu intro 
                frameMM.setVisible(true);
                frame1.setVisible(false);
            }
        });