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Java 操作系统外观错误?_Java_Swing_User Interface_Look And Feel - Fatal编程技术网

Java 操作系统外观错误?

Java 操作系统外观错误?,java,swing,user-interface,look-and-feel,Java,Swing,User Interface,Look And Feel,我试图在我的应用程序中使用操作系统的外观,但我在按钮的显示上遇到了问题 基本上,我把代码放在我的JFrame中,从JFrame中我可以访问我有问题的GamePanel 下面是GamePanel的外观: 这些不是windows按钮 JFrame代码: public class Fenetre extends JFrame { private JMenuBar menu = new JMenuBar(); private JMenu file = new JMenu

我试图在我的应用程序中使用操作系统的外观,但我在按钮的显示上遇到了问题

基本上,我把代码放在我的JFrame中,从JFrame中我可以访问我有问题的GamePanel

下面是GamePanel的外观:

这些不是windows按钮

JFrame代码:

public class Fenetre extends JFrame {

        private JMenuBar menu = new JMenuBar();
        private JMenu file = new JMenu("Fichier");
        private JMenuItem neew = new JMenuItem("Nouveau");
        private JMenuItem score = new JMenuItem("Score");
        private JMenuItem quit = new JMenuItem("Quitter");
        private JMenu about = new JMenu("About");
        private JMenuItem how = new JMenuItem("Règles");
        private JMenuItem who = new JMenuItem("Credit");
        private int i=1;
        private ScorePanel scorepan = new ScorePanel(900,650);
        private ReglesJeuPanel rgpan = new ReglesJeuPanel(900,650);
        private GamePanel gamepan = new GamePanel();
        private JPanel pan = new JPanel();
        private JPanel container = new JPanel();
        private JPanel cardcontainer = new JPanel();
        private CardLayout c1 = new CardLayout();
        private JLabel label = new JLabel("------------------------SAMAIKOM------------------------");
        private JTextArea texte = new JTextArea(    "Vous avez sept coups pour trouver le mot caché. Si vous réussissez, on recommence !\n" +
                "Plus vous trouvez de mots, plus votre score augmente. Alors, à vous de jouer !\n" +
                "Proverbe :\t« Pas vu, pas pris !\n" +
                    "\tPris ! PENDU ! »");
    public Fenetre(){
        this.setTitle("Le Pendu ...");
        this.setSize(900, 650);
        this.setDefaultCloseOperation(EXIT_ON_CLOSE);
        this.setLocationRelativeTo(null);
        initMenu();
        initAcceuilPan();
        initListeners();
        setLookAndFeel();
        this.setContentPane(cardcontainer);
    }
    private void setLookAndFeel(){
        try {
              //On force à utiliser le « look and feel » du système
              UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
              //Ici on force tous les composants de notre fenêtre (this) à se redessiner avec le « look and feel » du système
              SwingUtilities.updateComponentTreeUI(this);
            }
            catch (InstantiationException e) {}
            catch (ClassNotFoundException e) {}
            catch (UnsupportedLookAndFeelException e) {}
            catch (IllegalAccessException e) {}
    }
    private void initMenu(){
        file.add(neew);
        file.add(score);
        file.addSeparator();
        file.add(quit);
        file.setMnemonic('F');
        neew.setMnemonic('N');
        neew.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_N,KeyEvent.CTRL_DOWN_MASK));
        score.setMnemonic('S');
        score.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_S,KeyEvent.CTRL_DOWN_MASK));
        quit.setMnemonic('Q');
        quit.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q,KeyEvent.CTRL_DOWN_MASK));

        about.add(how);
        about.addSeparator();
        about.add(who);
        about.setMnemonic('A');
        how.setMnemonic('R');
        how.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_R,KeyEvent.CTRL_DOWN_MASK));
        who.setMnemonic('C');
        who.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_C,KeyEvent.CTRL_DOWN_MASK));

        menu.add(file);
        menu.add(about);
        this.setJMenuBar(menu);
    }

    private void initListeners(){
        score.addActionListener(new ActionListener(){
            public void actionPerformed(ActionEvent arg0) {
                c1.show(cardcontainer, "scorepan");
            }
        });
        quit.addActionListener(new ActionListener(){
            public void actionPerformed(ActionEvent arg0) {
                System.exit(0);
            }
        });
        how.addActionListener(new ActionListener(){
            public void actionPerformed(ActionEvent arg0) {
                c1.show(cardcontainer, "rgpan");
            }
        });
        who.addActionListener(new ActionListener(){
            public void actionPerformed(ActionEvent arg0) {

                 JOptionPane.showMessageDialog(Fenetre.this, "\n\nChti had laplikatio hadi sawbha wa7d bnadem chdiiiid B|\n\nCopyright Haytham Benayed\n\nPeace and Love", "man ana ?", JOptionPane.INFORMATION_MESSAGE);
            }
        });
        neew.addActionListener(new ActionListener(){
            public void actionPerformed(ActionEvent arg0) {
                gamepan.setNewWord();
                gamepan.resetButtons();
                c1.show(cardcontainer, "gamepan");
            }
        });

        gamepan.addCustomListener(new CustomListener(){

            public void wordFound() {
                    neew.doClick();
            }

            public void wordNotFound() {
                if(!ScorePanel.isScoreSuffisant())
                {
                    scorepan.resetScoreTotal();
                    c1.show(cardcontainer, "acceuilpan");
                }
                if(ScorePanel.isScoreSuffisant()){
                    scorepan.resetScoreTotal();
                    scorepan.initLeftPan();
                    c1.show(cardcontainer, "scorepan");
                }
            }

        });


    }

    private void initAcceuilPan(){
        pan.removeAll(); // si on ne met pas cette methode, apres la réinisialisation du container si le mot n'a pas été trouvé on trouve 2 images!
        pan.setBackground(Color.white);
        pan.add(new JLabel(new ImageIcon("src/data/131868.jpg")));
        texte.setEditable(false);
        Font F1 = new Font("arial",Font.BOLD,20);
        Font F2 = new Font("arial",Font.BOLD,15);
        label.setFont(F1);
        texte.setFont(F2);
        container.setBackground(Color.white);
        container.add(label);
        container.add(pan);
        container.add(texte);
        cardcontainer.setLayout(c1);
        cardcontainer.add(container,"acceuilpan");
        cardcontainer.add(scorepan,"scorepan");
        cardcontainer.add(rgpan,"rgpan");
        cardcontainer.add(gamepan,"gamepan");

    }



}
游戏面板代码:

public class GamePanel extends JPanel{
    private JPanel leftPan = new JPanel();
    private JPanel rightPan = new JPanel();
    private String[] letters = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z",};
    private JButton Button[] = new JButton[26];

    private JLabel label1;
    private JLabel label2;
    private JLabel label3;
    private String mistakeslabel; // pour savoir si un traitement a été fais ou non sur le tWord ( pour les mistakes )
    private ActionListener buttonListener;

    private Word randWord = new Word(); // mot aléatoire
    private TreatedWord tWord = new TreatedWord(randWord.getRandWord());// mot aléatoire traité ( etoiles et tout ça )
    private char clickedButton;// lettre tappée
    private int mistakes = 0;
    private int coups = 0;

    private final List<CustomListener> customListener = new LinkedList<>(); //On crée une liste de CustomListener pour en ajouter autant qu'on veut(Via addCustomListener)

    public GamePanel(){
        this.setBackground(Color.white);
        initGamePan();
        initListeners();
        this.setLayout(new BorderLayout());
        this.add(leftPan,BorderLayout.WEST);
        this.add(rightPan,BorderLayout.EAST);
    }

    public void initGamePan(){
        label1 = new JLabel("Nombre de mots trouvés : 0");
        label1.setHorizontalAlignment(JLabel.CENTER);
        label1.setFont(new Font("arial",Font.BOLD,20));
        label1.setPreferredSize(new Dimension(300,50));

        label2 = new JLabel("Score Actuel : 0 Point");
        label2.setHorizontalAlignment(JLabel.CENTER);
        label2.setFont(new Font("arial",Font.BOLD,20));
        label2.setPreferredSize(new Dimension(300,50));

        label3 = new JLabel(tWord.getStars());
        label3.setHorizontalAlignment(JLabel.CENTER);
        label3.setFont(new Font("arial",Font.BOLD,30));
        label3.setForeground(Color.blue);
        label3.setPreferredSize(new Dimension(450,50));

        mistakeslabel=label3.getText();

        leftPan.add(label1);
        leftPan.add(label2);
        leftPan.add(label3);
        for(int i=0;i<letters.length;i++){
            Button[i]= new JButton(letters[i]);
            leftPan.add(Button[i]);
        }

        leftPan.setPreferredSize(new Dimension(460,650));
        leftPan.setBackground(Color.WHITE);
        rightPan.setPreferredSize(new Dimension(420,650));
        rightPan.setBackground(Color.WHITE);

    }

    public void initListeners(){
        buttonListener= new ActionListener(){

            public void actionPerformed(ActionEvent arg0) {
                clickedButton = ((JButton)(arg0.getSource())).getText().charAt(0); // on prend le bouton cliqué, on le convertis en string puis en char
                label3.setText(tWord.treatedWord(clickedButton));// on donne a la methode tretedWord de l'objet tWord le char clickedbutton pour faire le traitement sur le mot mystère
                ((JButton)(arg0.getSource())).setEnabled(false);
                if(mistakeslabel.equals(label3.getText())){
                    mistakes++;
                    rightPan.removeAll();
                    switch(mistakes){
                    case 1 : rightPan.add(new JLabel(new ImageIcon("src/data/131870.jpg")));rightPan.revalidate();
                    break;
                    case 2 : rightPan.add(new JLabel(new ImageIcon("src/data/131871.jpg")));rightPan.revalidate();
                    break;
                    case 3 : rightPan.add(new JLabel(new ImageIcon("src/data/131872.jpg")));rightPan.revalidate();
                    break;
                    case 4 : rightPan.add(new JLabel(new ImageIcon("src/data/131873.jpg")));rightPan.revalidate();
                    break;
                    case 5 : rightPan.add(new JLabel(new ImageIcon("src/data/131874.jpg")));rightPan.revalidate();
                    break;
                    case 6 : rightPan.add(new JLabel(new ImageIcon("src/data/131875.jpg")));rightPan.revalidate();
                    break;
                    case 7 : rightPan.add(new JLabel(new ImageIcon("src/data/131876.jpg")));rightPan.revalidate();
                    break;
                    }
                }
                mistakeslabel=label3.getText();
                coups++;
                System.out.println(randWord.getRandWord());

                if(tWord.isFound()){
                    String S;
                    ScorePanel.motsTrouvé();
                    S=ScorePanel.updateScore(coups,mistakes);
                    JOptionPane.showMessageDialog(null, "Bravo t'a trouvé le mot "+randWord.getRandWord()+" !\n en "+coups+" coups et "+mistakes+" erreur"+(mistakes>1 ? "s" : "")+S, "U don't Say B|", JOptionPane.INFORMATION_MESSAGE);
                    label2.setText("Score Actuel : "+ScorePanel.getScoreTotal()+" Point"+(ScorePanel.getScoreTotal()>0 ?"s" : ""));
                    label1.setText("Nombre de mots trouvés : "+ScorePanel.getMotsTrouvés());
                    GamePanel.this.notifyWordFound(); // explications à la fin
                }
                if(mistakes==7){
                    if(!ScorePanel.isScoreSuffisant())
                    {
                        JOptionPane.showMessageDialog(null, "Score Insuffisant pour l'enregistrer ...", "hahahah wa l3iaaaan !", JOptionPane.INFORMATION_MESSAGE);
                    }
                    if(ScorePanel.isScoreSuffisant())
                    {
                        String Sc;
                        Sc=JOptionPane.showInputDialog(null,"Entrez un pseudo","Mabikch",JOptionPane.INFORMATION_MESSAGE);
                        ScorePanel.updateScoreLeftPan(Sc);
                    }
                    GamePanel.this.notifyWordNotFound();
                    mistakes=0;
                }
            }

        };
        for(int i=0;i<letters.length;i++){
            Button[i].addActionListener(buttonListener);
        }

    }





    public void setNewWord(){
        this.randWord = new Word();
        this.tWord = new TreatedWord(randWord.getRandWord());
        this.label3.setText(tWord.getStars());
        this.mistakeslabel=label3.getText();
        this.mistakes=0;
        this.rightPan.removeAll();
        this.rightPan.add(new JLabel(new ImageIcon("src/data/131869.jpg")));
    }
    public void resetButtons(){
        for(JButton B : this.Button){
            B.setEnabled(true);
        }
    }


     public void addCustomListener(final CustomListener listener) {
            this.customListener.add(listener);
        }

     private void notifyWordFound(/* any data you could use */) {
            for(final CustomListener listener : this.customListener) {
                listener.wordFound(/* any data you could use */);
            }
        }
     private void notifyWordNotFound(/* any data you could use */) {
            for(final CustomListener listener : this.customListener) {
                listener.wordNotFound(/* any data you could use */);
            }
        }

}

在添加按钮之前,需要先放置uimanager.setLookAndFeel。我会把它放在main方法以及按钮和setVisible中。我通常不会制定设置LaF的方法。

您是否按照文档中的说明进行了尝试。请显示你的代码。我编辑了我的帖子,添加了JFrame和GamePanel代码,在你的主要方法中设置了外观。你的主要方法在哪里?FrankelStein,用这个代码。但只有在加载swing组件后动态更改外观时才需要它,否则,在主方法中创建任何swing组件之前,只需设置OS外观,并跳过对updateComponenetTreeUI的调用;setLookAndFeel很好,是的,Anthony是对的。在初始化应用程序之前设置L&F时,不需要设置updateComponentTreeUI: