在java中,如何向该窗口添加一个滑块按钮来增加或减少正方形的形状?
摆脱WindowUtilites类,手动构建框架,以便了解发生了什么。然后将包含滑块的面板添加到框架的顶部/底部。将绘画面板添加到中心。从阅读上的Swing教程开始,了解使用滑块创建基本GUI的工作示例。如果你有问题,你可以发布你的邮件在java中,如何向该窗口添加一个滑块按钮来增加或减少正方形的形状?,java,Java,摆脱WindowUtilites类,手动构建框架,以便了解发生了什么。然后将包含滑块的面板添加到框架的顶部/底部。将绘画面板添加到中心。从阅读上的Swing教程开始,了解使用滑块创建基本GUI的工作示例。如果你有问题,你可以发布你的邮件 import javax.swing.*; // For JPanel, etc. import java.awt.*; // For Graphics, etc. import java.awt.geom.*; // For El
import javax.swing.*; // For JPanel, etc.
import java.awt.*; // For Graphics, etc.
import java.awt.geom.*; // For Ellipse2D, etc.
import java.awt.event.*;
public class ShapeExample extends JPanel {
private Rectangle2D.Double square =
new Rectangle2D.Double(50, 50, 100, 100);
private Rectangle2D.Double square1 =
new Rectangle2D.Double(10, 10, 200, 200);
private Ellipse2D.Double circle =
new Ellipse2D.Double(50, 50, 100, 100);
public void paintComponent(Graphics g) {
clear(g);
Graphics2D g2d = (Graphics2D)g;
g2d.setPaint(Color.red);
//g2d.fill(square);
g2d.draw(square);
g2d.draw(square1);
g2d.fill(square1);
}
}
// super.paintComponent clears offscreen pixmap,
// since we're using double buffering by default.
protected void clear(Graphics g) {
super.paintComponent(g);
}
protected Rectangle2D.Double getsquare() {
return(square);
}
public static void main(String[] args) {
WindowUtilities.openInJFrame(new ShapeExample(), 100, 100);
}
}