Javascript 关于ActionScript褪色的想法/帮助?

Javascript 关于ActionScript褪色的想法/帮助?,javascript,actionscript,Javascript,Actionscript,这是我在基于Flash的聊天中添加的一个功能,用于对[rainbow]和[/rainbow]标记中的某些文本进行rainbowify ChatUI.prototype.rainbowParse = function(txt) { txt = txt; if ((txt.indexOf("[rainbow]") > -1) && (txt.indexOf("[/rainbow]") > -1)) { txt = txt.replace("

这是我在基于Flash的聊天中添加的一个功能,用于对[rainbow]和[/rainbow]标记中的某些文本进行rainbowify

ChatUI.prototype.rainbowParse = function(txt) {
    txt = txt;
    if ((txt.indexOf("[rainbow]") > -1) && (txt.indexOf("[/rainbow]") > -1)) {
        txt = txt.replace("'", "@").replace("'", "@");
        var firstChar = txt.indexOf("[rainbow]") + 9;
        var lastChar = txt.indexOf("[/rainbow]");

        if (((lastChar - firstChar) > 100) || ((txt.split("[rainbow]").length - 1) > 3)) {
            break;
        }

        while (lastChar <= txt.lastIndexOf("[/rainbow]")) {
            var RAINBOWTEXT = '';
            var i = firstChar;
            while (i < lastChar) {
                RAINBOWTEXT += txt.charAt(i);
                i++
            }
            var text = RAINBOWTEXT;
            var texty = '';

            colors = new Array('ff00ff','ff00cc','ff0099','ff0066','ff0033','ff0000','ff3300','ff6600','ff9900','ffcc00','ffff00','ccff00','99ff00','66ff00','33ff00','00ff00','00ff33','00ff66','00ff99','00ffcc','00ffff','00ccff','0099ff','0066ff','0033ff','0000ff','3300ff','6600ff','9900ff','cc00ff');

            i = 0;

            while (i <= text.length) {
                var t = text.charAt(i);

                if (t != undefined) {
                    texty += "<font color=\"#" + colors[i % colors.length] + "\">" + t + "</font>";
                    i++;
                }
            }

            texty = texty.replace("> <", ">&nbsp;<");
            var REPLACEME = "[rainbow]" + RAINBOWTEXT + "[/rainbow]";
            txt = txt.replace(REPLACEME, texty);

            if (lastChar == txt.lastIndexOf("[/rainbow]")) {
                break;
            }
            nextChar = lastChar + 10;
            firstChar = txt.indexOf("[rainbow]", lastChar) + 9;
            lastChar = txt.indexOf("[/rainbow]", lastChar);
        }
        txt = txt.replace("@", "&apos;");
    }
    return txt;
}
ChatUI.prototype.rainbowParse=函数(txt){
txt=txt;
如果((txt.indexOf(“[rainbow]”)大于-1)和(&(txt.indexOf([/rainbow]”)大于-1)){
txt=txt.replace(“&apos;”,“@”)。replace(“&apos;”,“@”);
var firstChar=txt.indexOf(“[rainbow]”)+9;
var lastChar=txt.indexOf(“[/rainbow]”);
如果((lastChar-firstChar)>100)| |((txt.split(“[rainbow]”)。长度-1)>3)){
打破
}

而(lastChar您需要将颜色数组中的元素数除以彩虹字符串中的字符数,并将每种颜色应用于字符串中的字符数。这样,无论字符串的长度如何,每种颜色都只应用一次,并且以相等的比例应用:

// Calculate the number of characters to apply each character to
var inc = Math.round(colors.length / txt.length);
// Empty string to store the modified rainbox text in
var str = ""; 
// Loop through each color and apply it to the correct number of characters
for (var i = 0; i < colors.length; i ++) {
    str += "<font color='#'" + colors[i] + "'>" 
        + txt.substr(i * inc, inc)
        + "</font>";
}

谢谢!我在想类似的事情,但是我不知道如何实现它。如果字符串是奇数会发生什么?我想我可以解决的一个方法是检查字符串的计数,如果它是奇数,在字符串的末尾添加一个空格…这可能行得通。好吧,我已经将它与我的函数集成。这就是我所拥有的为了节省编译时间,我一直在测试它,但我无法让它输出任何内容。抱歉,Dav,我刚刚更新了我的答案!我认为第二种方法可能更接近您想要的方法。如果彩虹字符串中的字符数少于颜色,则第一种方法将失败。
import flash.text.TextField;
import flash.text.TextFormat;
import flash.display.Sprite;
import flash.display.GradientType;
import flash.text.TextFieldAutoSize;
import flash.geom.Matrix;
import flash.text.Font;

// You need to embed the font to use it as a mask 
Font.registerFont(Arial);

var txt:String = "My Rainbow text";

// Removed some of your colors to save time formatting
var colors:Array = [0xff00ff, 0xff00cc, 0xff0099, 0xff0066, 0xff0033, 
                    0xff0000, 0xff3300, 0xff6600, 0xff9900, 0xffcc00, 
                    0xffff00, 0xccff00, 0x99ff00, 0x66ff00, 0x33ff00];

var alphas:Array = [];
var ratios:Array = [];

// Populate alphas and ratios arrays of the same length as colors array
for (var i:int = 0; i < colors.length; i ++)
{
    alphas.push(1); 
    ratios.push(i * Math.round(255 / colors.length)); // Equal ratio for each color
}

// Create a text field
var field:TextField = new TextField();
field.text = txt;
field.autoSize = TextFieldAutoSize.LEFT;
field.setTextFormat(new TextFormat("Arial", 30, 0x0000000));
field.embedFonts = true;

// Create a gradient of the same dimensions as the text field
var matrix:Matrix = new Matrix();
matrix.createGradientBox(field.width, field.height);

var gradient:Sprite = new Sprite();
gradient.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix);
gradient.graphics.drawRect(0, 0, field.width, field.height);
gradient.graphics.endFill();

this.addChild(field);
this.addChild(gradient);

// Mask the gradient with the text field
gradient.mask = field;