Javascript 警告:设置状态(…):只能更新已安装或正在安装的组件。这通常意味着
我正在Udemy Advanced Webdeveloper训练营中进行一项练习。这个练习要求拿出一页32个盒子,随机改变颜色(每x秒一次)。我的解决方案并非如此。我同时改变所有32个盒子的颜色。它几乎起作用了。我最初随机得到32个框,但以后不会改变颜色。我的控制台告诉我设置状态有问题。但我不知道是什么。我认为我的changeColor是一个纯粹的函数:Javascript 警告:设置状态(…):只能更新已安装或正在安装的组件。这通常意味着,javascript,reactjs,Javascript,Reactjs,我正在Udemy Advanced Webdeveloper训练营中进行一项练习。这个练习要求拿出一页32个盒子,随机改变颜色(每x秒一次)。我的解决方案并非如此。我同时改变所有32个盒子的颜色。它几乎起作用了。我最初随机得到32个框,但以后不会改变颜色。我的控制台告诉我设置状态有问题。但我不知道是什么。我认为我的changeColor是一个纯粹的函数: import React, { Component } from 'react'; import './App.css'; class Bo
import React, { Component } from 'react';
import './App.css';
class Box extends Component {
render() {
var divStyle = {
backgroundColor: this.props.color
}
return(
<div className="box" style={divStyle}></div>
);
}
}
class BoxRow extends Component {
render() {
const numOfBoxesInRow = 8;
const boxes = [];
for(var i=0; i < numOfBoxesInRow; i++) {
boxes.push(<Box color={this.props.colors[i]} key={i+1}/>);
}
return(
<div className="boxesWrapper">
{boxes}
</div>
);
}
}
class BoxTable extends Component {
constructor(props) {
super(props);
this.getRandom = this.getRandom.bind(this);
this.changeColors = this.changeColors.bind(this);
this.state = {
randomColors: this.getRandom(this.props.allColors, 32) // hardcoding
};
this.changeColors();
}
changeColors() {
setInterval(
this.setState({randomColors: this.getRandom(this.props.allColors, 32)}), 5000);
}
getRandom(arr, n) {
var result = new Array(n),
len = arr.length,
taken = new Array(len);
if (n > len)
throw new RangeError("getRandom: more elements taken than available");
while (n--) {
var x = Math.floor(Math.random() * len);
result[n] = arr[x in taken ? taken[x] : x];
taken[x] = --len in taken ? taken[len] : len;
}
return result;
}
render () {
const numOfRows = 4;
const rows = [];
for(let i=0; i < numOfRows; i++) {
rows.push(
<BoxRow colors={this.state.randomColors.slice(8*i,8*(1+i))} key={i+1}/>
)
}
return (
<div className="rowsWrapper">
{rows}
</div>
);
}
}
BoxTable.defaultProps = {
allColors: ["AliceBlue","AntiqueWhite","Aqua","Aquamarine","Azure","Beige",
"Bisque","Black","BlanchedAlmond","Blue","BlueViolet","Brown","BurlyWood",
"CadetBlue","Chartreuse","Chocolate","Coral","CornflowerBlue","Cornsilk",
"Crimson","Cyan","DarkBlue","DarkCyan","DarkGoldenRod","DarkGray","DarkGrey",
"DarkGreen","DarkKhaki","DarkMagenta","DarkOliveGreen","Darkorange",
"DarkOrchid","DarkRed","DarkSalmon","DarkSeaGreen","DarkSlateBlue",
"DarkSlateGray","DarkSlateGrey","DarkTurquoise","DarkViolet","DeepPink",
"DeepSkyBlue","DimGray","DimGrey","DodgerBlue","FireBrick","FloralWhite",
"ForestGreen","Fuchsia","Gainsboro","GhostWhite","Gold","GoldenRod","Gray",
"Grey","Green","GreenYellow","HoneyDew","HotPink","IndianRed","Indigo",
"Ivory","Khaki","Lavender","LavenderBlush","LawnGreen","LemonChiffon",
"LightBlue","LightCoral","LightCyan","LightGoldenRodYellow","LightGray",
"LightGrey","LightGreen","LightPink","LightSalmon","LightSeaGreen",
"LightSkyBlue","LightSlateGray","LightSlateGrey","LightSteelBlue",
"LightYellow","Lime","LimeGreen","Linen","Magenta","Maroon",
"MediumAquaMarine","MediumBlue","MediumOrchid","MediumPurple",
"MediumSeaGreen","MediumSlateBlue","MediumSpringGreen","MediumTurquoise",
"MediumVioletRed","MidnightBlue","MintCream","MistyRose","Moccasin",
"NavajoWhite","Navy","OldLace","Olive","OliveDrab","Orange","OrangeRed",
"Orchid","PaleGoldenRod","PaleGreen","PaleTurquoise","PaleVioletRed",
"PapayaWhip","PeachPuff","Peru","Pink","Plum","PowderBlue","Purple",
"Red","RosyBrown","RoyalBlue","SaddleBrown","Salmon","SandyBrown",
"SeaGreen","SeaShell","Sienna","Silver","SkyBlue","SlateBlue","SlateGray",
"SlateGrey","Snow","SpringGreen","SteelBlue","Tan","Teal","Thistle",
"Tomato","Turquoise","Violet","Wheat","White","WhiteSmoke","Yellow","YellowGreen"]
}
export default BoxTable
import React,{Component}来自'React';
导入“/App.css”;
类框扩展组件{
render(){
变量divStyle={
背景颜色:this.props.color
}
返回(
);
}
}
类BoxRow扩展组件{
render(){
常量numOfBoxesInRow=8;
常量框=[];
对于(var i=0;ilen)
抛出新的RangeError(“getRandom:获取的元素多于可用元素”);
而(n--){
var x=Math.floor(Math.random()*len);
结果[n]=arr[x in take?take[x]:x];
取下[x]=--len in取下?取下[len]:len;
}
返回结果;
}
渲染(){
常量numorrows=4;
常量行=[];
for(设i=0;i
您需要使用lambda函数才能在setInterval内使用setState
setInterval(() => {
this.setState({randomColors: this.getRandom(this.props.allColors,
32)});
}, 5000)
要在setInterval内使用setState,需要使用lambda函数
setInterval(() => {
this.setState({randomColors: this.getRandom(this.props.allColors,
32)});
}, 5000)
尝试将ChangeColor函数更改为如下所示:
changeColors() {
setInterval(() => this.setState({randomColors: this.getRandom(this.props.allColors, 32)}), 5000);
}
setInterval的第一个参数是function,在您的原始代码中,您已经执行了此setState,但没有传递函数本身
changeColors() {
setInterval(() => this.setState({randomColors: this.getRandom(this.props.allColors, 32)}), 5000);
}
setInterval的第一个参数是function,在您的原始代码中,您已经执行了这个setState,并且没有传递函数本身您需要在组件创建阶段之后更新状态,在
class-BoxTable扩展组件{
建造师(道具){
超级(道具);
this.getRandom=this.getRandom.bind(this);
this.changeColors=this.changeColors.bind(this);
此.state={
随机颜色:this.getRandom(this.props.allColors,32)//硬编码
};
//删除这一行
//这是一个;
}
//将ChangeColor替换为componentDidMount,
//react将自动调用此函数
componentDidMount(){
设定间隔(
this.setState({randomColors:this.getRandom(this.props.allColors,32)}),5000;
}
getRandom(arr,n){
var结果=新数组(n),
len=arr.长度,
take=新阵列(len);
如果(n>len)
抛出新的RangeError(“getRandom:获取的元素多于可用元素”);
而(n--){
var x=Math.floor(Math.random()*len);
结果[n]=arr[x in take?take[x]:x];
取下[x]=--len in取下?取下[len]:len;
}
返回结果;
}