Javascript swfobject的读flashvars问题
我有一个1.2mb的闪光swf。 我使用动态嵌入将其嵌入swfobjectJavascript swfobject的读flashvars问题,javascript,actionscript-3,swfobject,Javascript,Actionscript 3,Swfobject,我有一个1.2mb的闪光swf。 我使用动态嵌入将其嵌入swfobject <script type="text/javascript"> var flashvars = {}; flashvars.campaignid = "12345678890"; var params = {}; params.allowscriptaccess = "always"; var attributes = {}; swfobject.embedSWF("soccer.swf", "myAlte
<script type="text/javascript">
var flashvars = {};
flashvars.campaignid = "12345678890";
var params = {};
params.allowscriptaccess = "always";
var attributes = {};
swfobject.embedSWF("soccer.swf", "myAlternativeContent", "550", "400", "10.0.0", false, flashvars, params, attributes);
</script>
当我警告该值时,我得到空值
当我在一个小文件中使用相同的方法时,它会起作用。。
有人能帮我吗?
关于在将主类添加到阶段后,可以尝试获取var。这将确保所有内容都已加载并准备就绪。试着这样做:
public function Main()
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
var campId:String = this.root.loaderInfo.parameters["campaignid"];
trace('campId', campId);
}
也许在你的主类被添加到舞台上之后再尝试获取var。这将确保所有内容都已加载并准备就绪。试着这样做:
public function Main()
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
var campId:String = this.root.loaderInfo.parameters["campaignid"];
trace('campId', campId);
}
我通过在嵌入代码中添加变量得到了答案。像这样
swfobject.embedSWF("soccer.swf?campaignid=1234556"", "myAlternativeContent", "550", "400", "10.0.0", false, flashvars, params, attributes);
谢谢你的帮助:)我通过在嵌入代码中添加变量得到了答案。像这样
swfobject.embedSWF("soccer.swf?campaignid=1234556"", "myAlternativeContent", "550", "400", "10.0.0", false, flashvars, params, attributes);
感谢您的帮助:)亚当·哈特的答案是正确的,我认为问题出在您的AS3代码中,以下几点让我特别困惑:
public function Main()
{
loaderInfo.addEventListener(ProgressEvent.PROGRESS,update);
loaderInfo.addEventListener(Event.COMPLETE,onLoadedMovie);
}
private function update(e:ProgressEvent):void { }
private function onLoadedMovie(e:Event)
{
campId=this.root.loaderInfo.parameters["campaignid"];
}
我创建了一个简单(且有效)的代码外观示例:
index.html:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>FlashVars</title>
<meta name="language" content="en" />
<meta name="description" content="" />
<meta name="keywords" content="" />
<script src="js/swfobject.js" type="text/javascript"></script>
<script type="text/javascript">
var flashvars = { campaignid: "12345678890" };
var params = { menu: "false", scale: "noScale", allowFullscreen: "true", allowScriptAccess: "always", bgcolor: "", wmode: "direct" };
var attributes = { id:"FlashVars" };
swfobject.embedSWF("FlashVars.swf", "altContent", "100%", "100%", "10.0.0", "expressInstall.swf", flashvars, params, attributes);
</script>
<style type="text/css">
html, body { height:100%; overflow:hidden; }
body { margin:0; }
</style>
</head>
<body>
<div id="altContent">
<h1>FlashVars</h1>
<p>Alternative content</p>
<p>
<a href="http://www.adobe.com/go/getflashplayer">
<img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" />
</a>
</p>
</div>
</body>
</html>
以下是在浏览器中运行beening示例的图像:
亚当·哈特的答案是正确的,我认为问题出在你的AS3代码中,以下几点让我特别困惑:
public function Main()
{
loaderInfo.addEventListener(ProgressEvent.PROGRESS,update);
loaderInfo.addEventListener(Event.COMPLETE,onLoadedMovie);
}
private function update(e:ProgressEvent):void { }
private function onLoadedMovie(e:Event)
{
campId=this.root.loaderInfo.parameters["campaignid"];
}
我创建了一个简单(且有效)的代码外观示例:
index.html:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>FlashVars</title>
<meta name="language" content="en" />
<meta name="description" content="" />
<meta name="keywords" content="" />
<script src="js/swfobject.js" type="text/javascript"></script>
<script type="text/javascript">
var flashvars = { campaignid: "12345678890" };
var params = { menu: "false", scale: "noScale", allowFullscreen: "true", allowScriptAccess: "always", bgcolor: "", wmode: "direct" };
var attributes = { id:"FlashVars" };
swfobject.embedSWF("FlashVars.swf", "altContent", "100%", "100%", "10.0.0", "expressInstall.swf", flashvars, params, attributes);
</script>
<style type="text/css">
html, body { height:100%; overflow:hidden; }
body { margin:0; }
</style>
</head>
<body>
<div id="altContent">
<h1>FlashVars</h1>
<p>Alternative content</p>
<p>
<a href="http://www.adobe.com/go/getflashplayer">
<img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" />
</a>
</p>
</div>
</body>
</html>
以下是在浏览器中运行beening示例的图像:
我已经更改了嵌入代码,它似乎正在工作。swfobject.embedSWF(“soccer.swf?activationId=1234556”,我不知道原因,但我在flashDoes中得到了值我已经更改了嵌入代码,它似乎正在工作。swfobject.embedSWF(“soccer.swf?activationId=1234556”,我不知道原因,但我在flashDoes中得到了值“当我提醒该值”是指使用
alert()
使用javascript或trace()
使用actionscript。还有什么“当我在一个小文件中使用相同的方法时,它会起作用”意思是什么?什么小文件?Alert是flash中的第三方警报类。小文件的意思是大小约为1.6MB。但问题是我制作了另一个1.8MB的文件,swf读取参数。实际上我得到了答案。我只是在嵌入代码中添加了变量,比如swfobject.embeddeswf(“soccer.swf?activid=1234556”)在“我发出警报时”当您将alert()
与javascript一起使用,或将trace()
与actionscript一起使用时,这意味着什么?还有,“当我在一个小文件中使用相同的方法时,它会起作用”意思是什么?什么小文件?警报是flash中警报的第三方类。小文件意味着大小约为1.6MB。但问题是我制作了另一个1.8MB的文件,swf读取参数。实际上我得到了答案。我只是在嵌入代码中添加了变量,如swfobject.embedSWF(“soccer.swf?activity id=1234556”)