Javascript 如何在React.js中将状态/数据从一个组件传递到另一个组件(特别是riot api)
我试图从一个组件的API调用中提取信息,然后在另一个单独组件的API调用中使用该数据。但是,我不确定如何在第二个组件中导出和使用来自第一个API调用的数据 App.jsJavascript 如何在React.js中将状态/数据从一个组件传递到另一个组件(特别是riot api),javascript,reactjs,react-props,react-component,riot-games-api,Javascript,Reactjs,React Props,React Component,Riot Games Api,我试图从一个组件的API调用中提取信息,然后在另一个单独组件的API调用中使用该数据。但是,我不确定如何在第二个组件中导出和使用来自第一个API调用的数据 App.js import './App.css'; import FetchMatch from './fetch-match/fetch.match'; import FetchPlayer from './fetch-player/fetch.player'; function App() { return ( <d
import './App.css';
import FetchMatch from './fetch-match/fetch.match';
import FetchPlayer from './fetch-player/fetch.player';
function App() {
return (
<div className="App">
<h1>Hello world</h1>
<FetchPlayer></FetchPlayer>
<FetchMatch></FetchMatch>
</div>
);
}
export default App;
import React, { useEffect, useState } from 'react';
import axios from 'axios';
const FetchPlayer = () => {
const [playerData, setPlayerData] = useState([]);
const userName = 'users name';
const userTagLine = '1234';
const apiKey = '???';
useEffect( () => {
axios.get(`https://americas.api.riotgames.com/riot/account/v1/accounts/by-riot-id/${userName}/${userTagLine}?api_key=${apiKey}`)
.then(response => {
console.log(response.data)
setPlayerData([response.data])
})
.catch(error => console.log(error))
}, []);
return (
<div>
{playerData.map( data => (
<div>
<p>{data.puuid}</p>
<p>{data.gameName}#{data.tagLine}</p>
</div>
))}
</div>
)
}
export default FetchPlayer;
import React, { useState } from 'react';
// Somehow take in the puuid set in the state of fetch.player to make a second API call below
const FetchMatch = () => {
const [matchData, setMatchData] = useState([]);
return (
<div>
// players match list goes here
</div>
)
}
export default FetchMatch;
import'/App.css';
从“./fetch match/fetch.match”导入FetchMatch;
从“./fetch player/fetch.player”导入FetchPlayer;
函数App(){
返回(
你好,世界
);
}
导出默认应用程序;
然后,fetch.player进行第一个API调用以获取用户特定的ID,该ID将在第二个API调用中使用,以获取用户匹配的历史记录
fetch.player.js
import './App.css';
import FetchMatch from './fetch-match/fetch.match';
import FetchPlayer from './fetch-player/fetch.player';
function App() {
return (
<div className="App">
<h1>Hello world</h1>
<FetchPlayer></FetchPlayer>
<FetchMatch></FetchMatch>
</div>
);
}
export default App;
import React, { useEffect, useState } from 'react';
import axios from 'axios';
const FetchPlayer = () => {
const [playerData, setPlayerData] = useState([]);
const userName = 'users name';
const userTagLine = '1234';
const apiKey = '???';
useEffect( () => {
axios.get(`https://americas.api.riotgames.com/riot/account/v1/accounts/by-riot-id/${userName}/${userTagLine}?api_key=${apiKey}`)
.then(response => {
console.log(response.data)
setPlayerData([response.data])
})
.catch(error => console.log(error))
}, []);
return (
<div>
{playerData.map( data => (
<div>
<p>{data.puuid}</p>
<p>{data.gameName}#{data.tagLine}</p>
</div>
))}
</div>
)
}
export default FetchPlayer;
import React, { useState } from 'react';
// Somehow take in the puuid set in the state of fetch.player to make a second API call below
const FetchMatch = () => {
const [matchData, setMatchData] = useState([]);
return (
<div>
// players match list goes here
</div>
)
}
export default FetchMatch;
import React,{useffect,useState}来自“React”;
从“axios”导入axios;
常量FetchPlayer=()=>{
常量[playerData,setPlayerData]=useState([]);
const userName='users name';
const userTagLine='1234';
常数apiKey='???';
useffect(()=>{
axios.get(`https://americas.api.riotgames.com/riot/account/v1/accounts/by-riot-id/${userName}/${userTagLine}?api_key=${apiKey}`)
。然后(响应=>{
console.log(response.data)
setPlayerData([response.data])
})
.catch(错误=>console.log(错误))
}, []);
返回(
{playerData.map(数据=>(
{data.puuid}
{data.gameName}{data.tagLine}
))}
)
}
导出默认的抓取播放器;
这里不多,只是以防万一
fetch.match.js
import './App.css';
import FetchMatch from './fetch-match/fetch.match';
import FetchPlayer from './fetch-player/fetch.player';
function App() {
return (
<div className="App">
<h1>Hello world</h1>
<FetchPlayer></FetchPlayer>
<FetchMatch></FetchMatch>
</div>
);
}
export default App;
import React, { useEffect, useState } from 'react';
import axios from 'axios';
const FetchPlayer = () => {
const [playerData, setPlayerData] = useState([]);
const userName = 'users name';
const userTagLine = '1234';
const apiKey = '???';
useEffect( () => {
axios.get(`https://americas.api.riotgames.com/riot/account/v1/accounts/by-riot-id/${userName}/${userTagLine}?api_key=${apiKey}`)
.then(response => {
console.log(response.data)
setPlayerData([response.data])
})
.catch(error => console.log(error))
}, []);
return (
<div>
{playerData.map( data => (
<div>
<p>{data.puuid}</p>
<p>{data.gameName}#{data.tagLine}</p>
</div>
))}
</div>
)
}
export default FetchPlayer;
import React, { useState } from 'react';
// Somehow take in the puuid set in the state of fetch.player to make a second API call below
const FetchMatch = () => {
const [matchData, setMatchData] = useState([]);
return (
<div>
// players match list goes here
</div>
)
}
export default FetchMatch;
import React,{useState}来自“React”;
//以某种方式接收fetch.player状态下的puuid集,以进行下面的第二个API调用
常量FetchMatch=()=>{
常量[matchData,setMatchData]=useState([]);
返回(
//球员名单在这里
)
}
导出默认抓取匹配;
我不确定是否应该创建一个单独的函数,它允许我在一个文件中创建常量来处理两个API调用。或者,如果有方法将fetch.player中的状态作为道具传递给App.js中的fetch.match。我尝试过使用前一种方法,但要么不起作用,要么我弄乱了语法(很可能是这样)如果在父组件中并行渲染这两个组件,它们称为同级组件 同级组件中的数据共享可以通过多种方式(Redux、Context等)完成,但最简单的方式(没有第三方API的最基本方式)是将父组件用作中间组件 首先,在父组件中创建状态,并将其作为道具提供给需要来自其同级的数据的子组件(在本例中为FetchMatch) 来到FetchMatch,您将在第二次渲染中获得数据
import React, { useState } from 'react';
// Somehow take in the puuid set in the state of fetch.player to make a second API call below
const FetchMatch = ({data}) => {
const [matchData, setMatchData] = useState([]);
//console.log(data);
return (
<div>
// players match list goes here
</div>
)
}
export default FetchMatch;
import React,{useState}来自“React”;
//以某种方式接收fetch.player状态下的puuid集,以进行下面的第二个API调用
常量FetchMatch=({data})=>{
常量[matchData,setMatchData]=useState([]);
//控制台日志(数据);
返回(
//球员名单在这里
)
}
导出默认抓取匹配;
现在,您可以对第二个组件中的共享数据执行任何操作,在您的示例中,该组件是触发器匹配API 如果在父组件中并行渲染这两个组件,则它们称为同级组件 同级组件中的数据共享可以通过多种方式(Redux、Context等)完成,但最简单的方式(没有第三方API的最基本方式)是将父组件用作中间组件 首先,在父组件中创建状态,并将其作为道具提供给需要来自其同级的数据的子组件(在本例中为FetchMatch) 来到FetchMatch,您将在第二次渲染中获得数据
import React, { useState } from 'react';
// Somehow take in the puuid set in the state of fetch.player to make a second API call below
const FetchMatch = ({data}) => {
const [matchData, setMatchData] = useState([]);
//console.log(data);
return (
<div>
// players match list goes here
</div>
)
}
export default FetchMatch;
import React,{useState}来自“React”;
//以某种方式接收fetch.player状态下的puuid集,以进行下面的第二个API调用
常量FetchMatch=({data})=>{
常量[matchData,setMatchData]=useState([]);
//控制台日志(数据);
返回(
//球员名单在这里
)
}
导出默认抓取匹配;
现在,您可以对第二个组件中的共享数据执行任何操作,在您的示例中,该组件是触发器匹配API。我有一种感觉,那就是必须通过父母深入到孩子身上。非常感谢您的帮助,使它能够快速轻松地工作!。不客气。很乐意帮忙!我有一种感觉,那就是必须通过父母深入到孩子身上。非常感谢您的帮助,使它能够快速轻松地工作!。不客气。很乐意帮忙!