将应用程序移动到MFC中的第二个监视器

将应用程序移动到MFC中的第二个监视器,mfc,multiple-monitors,Mfc,Multiple Monitors,我正在VS2008 VC++.net中开发一个应用程序 我想将应用程序移动到辅助监视器。而不是使用鼠标单击和拖动 按下按钮或任何快捷键是否有类似MoveToMonitor的功能。 然后它应该移动到辅助监视器。您应该能够在该监视器中调用并将窗口移动到 看这里 '了解更多信息 Using the code CMointor is a basic MFC class that allows you to safely use the multiple-monitor API on any Win32

我正在VS2008 VC++.net中开发一个应用程序

我想将应用程序移动到辅助监视器。而不是使用鼠标单击和拖动

按下按钮或任何快捷键是否有类似MoveToMonitor的功能。
然后它应该移动到辅助监视器。

您应该能够在该监视器中调用并将窗口移动到

看这里 '了解更多信息

Using the code

CMointor is a basic MFC class that allows you to safely use the multiple-monitor API on any Win32 platform. 

There are three classes in this library:

CMonitors represents the collection of monitors currently attached to the system and wraps the EnumDisplayMonitors API function.

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//CMonitors' interface
CMonitor GetMonitor( const int index ) const;
int GetCount() const; 

//returns the monitor closest to the specified item
static CMonitor GetNearestMonitor( const LPRECT lprc );
static CMonitor GetNearestMonitor( const POINT pt );
static CMonitor GetNearestMonitor( const CWnd* pWnd );

//is the specificed item visible on any monitor
static BOOL IsOnScreen( const POINT pt );
static BOOL IsOnScreen( const CWnd* pWnd );
static BOOL IsOnScreen( const LPRECT lprc );

//returns the rectangle encompassing all monitors
static void GetVirtualDesktopRect( LPRECT lprc );

//determines whether the given handle is a valid monitor handle
static BOOL IsMonitor( const HMONITOR hMonitor );
static CMonitor GetPrimaryMonitor();
static BOOL AllMonitorsShareDisplayFormat();

static int GetMonitorCount();
CMonitor is a wrapper around an HMONITOR handle (returned from EnumDisplayMonitors) and the GetMonitorInfo function. With CMonitor you can get at the characteristics of a given monitor.

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//The interface of CMonitor            
void Attach( const HMONITOR hMonitor );
HMONITOR Detach();

void ClipRectToMonitor( LPRECT lprc, 
                        const BOOL UseWorkAreaRect = FALSE ) const;
void CenterRectToMonitor( LPRECT lprc, 
                          const BOOL UseWorkAreaRect = FALSE ) const;
void CenterWindowToMonitor( CWnd* const pWnd,
                            const BOOL UseWorkAreaRect = FALSE ) const;

//creates a device context for the monitor - the client is responsible for 
// DeleteDC
HDC CreateDC() const;

void GetMonitorRect( LPRECT lprc ) const;
//the work area is the monitor rect minus the start bar
void GetWorkAreaRect( LPRECT lprc ) const;

void GetName( CString& string ) const;

int GetBitsPerPixel() const;

//determines if the specified item on the monitor
BOOL IsOnMonitor( const POINT pt ) const;
BOOL IsOnMonitor( const CWnd* pWnd ) const;
BOOL IsOnMonitor( const LPRECT lprc ) const;

BOOL IsPrimaryMonitor() const;
BOOL IsMonitor() const;

CMonitorDC is a CDC derived class that represents a monitor specific device context. I haven't really gone to far with this class but it seemed like a logical part of the library.  

Known Limitations

CMonitor and CMonitors rely on the assumption that a monitor handle does not change. This has proved to be a safe assumption empirically but isn't nessecarily a guarantee.

如果您在windows 7上,则在监视器之间移动窗口是

您可以使用
移动窗口
(或
设置窗口位置
,但在这种情况下,您不需要它能做的额外事情)将窗口移动到相关监视器上显示的桌面部分。您可以使用(除其他可能性外)
EnumDisplayMonitors
,它将告诉您与每个监视器关联的矩形。

我的回答基于这样一个假设,即您询问的是编程中可以使用的函数。如果你问的是Windows提供的快捷键,那么这可能属于超级用户。你能给我提供任何关于该快捷键的示例代码吗?通过使用MSDN示例代码,屏幕适合中心,不会移动到第二个监视器。第二个链接已断开。修复了链接并复制了相关信息。