Python 我能';在画布中的帧中滚动网格(tkinter)
我正在使用Tkinter进行一个项目,我在Stackoveflow中发现了一个创建滚动条的代码,我对此很了解。我想滚动一些按钮,但现在当我尝试滚动一些网格(按钮和比例)时,它不起作用 我试图用答案和答案来管理我的代码,但我没有达到我的目标 如果你能帮助我,我将非常高兴,非常感谢Python 我能';在画布中的帧中滚动网格(tkinter),python,tkinter,canvas,scroll,grid,Python,Tkinter,Canvas,Scroll,Grid,我正在使用Tkinter进行一个项目,我在Stackoveflow中发现了一个创建滚动条的代码,我对此很了解。我想滚动一些按钮,但现在当我尝试滚动一些网格(按钮和比例)时,它不起作用 我试图用答案和答案来管理我的代码,但我没有达到我的目标 如果你能帮助我,我将非常高兴,非常感谢 #!/usr/bin/env python3 # -*- coding:utf-8 -*- # -------------------------------- Importation ----------------
#!/usr/bin/env python3
# -*- coding:utf-8 -*-
# -------------------------------- Importation ------------------------------- #
import tkinter as tk
from tkinter import messagebox
# ------------------------------ Initialisation ------------------------------ #
root = tk.Tk()
width_screen, height_screen = root.winfo_screenwidth(), root.winfo_screenheight()
root.geometry("%dx%d+0+0" % (width_screen, height_screen))
# ----------------------- Creation of a list of sounds ----------------------- #
wav_files = ["a.wav","b.wav","c.wav","d.wav","e.wav","f.wav","g.wav","h.wav","i.wav","j.wav","k.wav","l.wav","m.wav","n.wav","o.wav","p.wav","q.wav","r.wav","s.wav","t.wav","u.wav","v.wav","w.wav","x.wav","y.wav","z.wav","aa.wav","bb.wav","cc.wav","dd.wav","ee.wav","ff.wav"]
# -------------------------- Vertical scrolled frame ------------------------- #
class VerticalScrolledFrame(tk.Frame):
def __init__(self, parent, *args, **kw):
tk.Frame.__init__(self, parent, *args, **kw)
# create a canvas object and a vertical scrollbar for scrolling it
vscrollbar = tk.Scrollbar(self, orient=tk.VERTICAL)
vscrollbar.grid(row=0, column=1, sticky='ns')
canvas = tk.Canvas(self, bd=0, highlightthickness=0,
yscrollcommand=vscrollbar.set, width=root.winfo_screenwidth(), height=root.winfo_screenheight())
canvas.grid(row=0, column=0, sticky="news")
vscrollbar.config(command=canvas.yview)
# reset the view
#canvas.xview_moveto(0)
#canvas.yview_moveto(0)
# create a frame inside the canvas which will be scrolled with it
self.interior = interior = tk.Frame(canvas)
interior_id = canvas.create_window(0, 0, window=interior,
anchor=tk.NW)
# track changes to the canvas and frame width and sync them,
# also updating the scrollbar
def _configure_interior(event):
# update the scrollbars to match the size of the inner frame
size = (interior.winfo_reqwidth(), interior.winfo_reqheight())
canvas.config(scrollregion="0 0 %s %s" % size)
if interior.winfo_reqwidth() != canvas.winfo_width():
# update the canvas's width to fit the inner frame
canvas.config(width=interior.winfo_reqwidth())
interior.bind('<Configure>', _configure_interior)
def _configure_canvas(event):
if interior.winfo_reqwidth() != canvas.winfo_width():
# update the inner frame's width to fill the canvas
canvas.itemconfigure(interior_id, width=canvas.winfo_width())
canvas.bind('<Configure>', _configure_canvas)
# ------------------------------- Sound buttons ------------------------------ #
class Make_sound:
def __init__(self, name, parent):
self.varbutton = tk.StringVar()
self.varbutton.set("OFF")
self.name = name
self.parent = parent
self.soundbuttoncreator()
def launchsound(self):
if self.varbutton.get() == "OFF":
self.varbutton.set("ON")
else:
self.varbutton.set("OFF")
def soundbuttoncreator(self):
self.volumescale = tk.Scale(self.parent, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew")
self.faderscale = tk.Scale(self.parent, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
self.faderscale.grid(row=1,column=0, sticky="nsew")
self.button = tk.Checkbutton(self.parent,text=self.name, indicatoron=False, selectcolor="green", background="red", onvalue="ON", offvalue="OFF")
self.button.grid(row=0, column=0, sticky="nsew")
def sounds_buttons(parent):
for i in range(len(wav_files)):
new_name = wav_files[i][:-4]
globals()["wav_files"][i] = Make_sound(new_name,parent)
# ---------------------------------------------------------------------------- #
# Creation #
# ---------------------------------------------------------------------------- #
# ----------------------------- Buttons of sound ----------------------------- #
scframe = VerticalScrolledFrame(root)
scframe.pack(side=tk.LEFT)
sounds_buttons(scframe.interior)
root.mainloop()
#/usr/bin/env蟒蛇3
#-*-编码:utf-8-*-
#-------------------------------------进口------------------#
将tkinter作为tk导入
从tkinter导入消息框
#------------------------------------初始化------------------#
root=tk.tk()
宽度屏幕,高度屏幕=root.winfo屏幕宽度(),root.winfo屏幕高度()
根几何体(“%dx%d+0+0”%(宽度屏幕、高度屏幕))
#--------------------------创建声音列表-----------------#
wav_文件=[“a.wav”、“b.wav”、“c.wav”、“d.wav”、“e.wav”、“f.wav”、“g.wav”、“h.wav”、“i.wav”、“j.wav”、“k.wav”、“l.wav”、“m.wav”、“n.wav”、“o.wav”、“p.wav”、“q.wav”、“r.wav”、“s.wav”、“t.wav”、“u.wav”、“v”、“w.wav”、“w”、“x.wav”、“y.wav”、“z.wav”、“d”、“aa.wav”、“bb.wav”、“cc”、“wav”]
#------------------------------垂直滚动框-----------------#
类垂直滚动框架(tk.Frame):
定义初始值(自、父、*args、**kw):
tk.Frame.\uuuuuu init\uuuuuuuuuuuuuuuuuuuu(自、父、*args、**kw)
#创建画布对象和用于滚动的垂直滚动条
vscrollbar=tk.Scrollbar(self,orient=tk.VERTICAL)
vscrollbar.grid(行=0,列=1,sticky='ns')
canvas=tk.canvas(self,bd=0,highlightthickness=0,
yscrollcommand=vscrollbar.set,width=root.winfo_screenwidth(),height=root.winfo_screenheight())
canvas.grid(行=0,列=0,sticky=“news”)
vscrollbar.config(命令=canvas.yview)
#重置视图
#canvas.xview_moveto(0)
#canvas.yview_moveto(0)
#在画布内创建一个框架,该框架将与其一起滚动
self.interior=interior=tk.Frame(画布)
内部=画布。创建窗口(0,0,窗口=内部,
锚点=塔克西北)
#跟踪画布和帧宽度的更改并同步它们,
#同时更新滚动条
def_配置_内部(事件):
#更新滚动条以匹配内部框架的大小
大小=(interior.winfo_reqwidth(),interior.winfo_reqheight())
canvas.config(scrollregion=“0%s%s”%size)
if interior.winfo_reqwidth()!=canvas.winfo_width():
#更新画布的宽度以适合内部框架
canvas.config(width=interior.winfo_reqwidth())
内部绑定(“”,\u配置\u内部)
定义配置画布(事件):
if interior.winfo_reqwidth()!=canvas.winfo_width():
#更新内部框架的宽度以填充画布
canvas.itemconfigure(interior\u id,width=canvas.winfo\u width())
canvas.bind(“”,\u configure\u canvas)
#------------------------------------声音按钮------------------#
课堂录音:
定义初始化(自我、姓名、父项):
self.varbutton=tk.StringVar()
self.varbutton.set(“OFF”)
self.name=名称
self.parent=parent
self.soundbuttoncreator()
def启动声音(自):
如果self.varbutton.get()=“关闭”:
self.varbutton.set(“开”)
其他:
self.varbutton.set(“OFF”)
def soundbuttoncreator(自身):
self.volumescale=tk.Scale(self.parent,orient='vertical',从0到10,分辨率=0.1,滴答声间隔=2,标签='Volume(db)'))
self.volumescale.grid(行=0,列=1,行span=2,sticky=“nsew”)
self.faderscale=tk.Scale(self.parent,orient='horizontal',从0到10,分辨率=0.1,滴答声间隔=2,标签='Volume(db)'
self.faderscale.grid(行=1,列=0,sticky=“nsew”)
self.button=tk.Checkbutton(self.parent,text=self.name,indicatoron=False,选择color=“绿色”,background=“红色”,onvalue=“开”,offvalue=“关”)
self.button.grid(行=0,列=0,sticky=“nsew”)
def sounds_按钮(父级):
对于范围内的i(len(wav_文件)):
新名称=wav文件[i][:-4]
globals()[“wav_文件”][i]=发出声音(新名称,父项)
# ---------------------------------------------------------------------------- #
#创作#
# ---------------------------------------------------------------------------- #
#------------------------------------声音按钮------------------#
scframe=垂直滚动框架(根)
scframe.pack(侧面=左侧)
声音按钮(scframe.内饰)
root.mainloop()
编辑1:
似乎输出只是最后一个网格,因为显示的唯一按钮中的文本是ff,它对应于列表中的最后一个声音。
我没有这个问题,只是按钮(而不是网格):我可以看到每一个声音,我有滚动条活动
编辑2:
问题解决了,但现在我们遇到了一个新问题:向checkbutton发送命令是不可能的。你可以自己看到self.varbutton.set(“OFF”)不受尊重,按钮总是开着。。。
以下是有关命令问题的代码:
#!/usr/bin/env python3
# -*- coding:utf-8 -*-
# -------------------------------- Importation ------------------------------- #
import tkinter as tk
from tkinter import messagebox
# ------------------------------ Initialisation ------------------------------ #
root = tk.Tk()
width_screen, height_screen = root.winfo_screenwidth(), root.winfo_screenheight()
root.geometry("%dx%d+0+0" % (width_screen, height_screen))
# ----------------------- Creation of a list of sounds ----------------------- #
wav_files = ["a.wav","b.wav","c.wav","d.wav","e.wav","f.wav","g.wav","h.wav","i.wav","j.wav","k.wav","l.wav","m.wav","n.wav","o.wav","p.wav","q.wav","r.wav","s.wav","t.wav","u.wav","v.wav","w.wav","x.wav","y.wav","z.wav","aa.wav","bb.wav","cc.wav","dd.wav","ee.wav","ff.wav"]
# -------------------------- Vertical scrolled frame ------------------------- #
class VerticalScrolledFrame(tk.Frame):
def __init__(self, parent, *args, **kw):
tk.Frame.__init__(self, parent, *args, **kw)
# create a canvas object and a vertical scrollbar for scrolling it
vscrollbar = tk.Scrollbar(self, orient=tk.VERTICAL)
vscrollbar.grid(row=0, column=1, sticky='ns')
canvas = tk.Canvas(self, bd=0, highlightthickness=0,
yscrollcommand=vscrollbar.set, width=root.winfo_screenwidth(), height=root.winfo_screenheight())
canvas.grid(row=0, column=0, sticky="news")
vscrollbar.config(command=canvas.yview)
# reset the view
#canvas.xview_moveto(0)
#canvas.yview_moveto(0)
# create a frame inside the canvas which will be scrolled with it
self.interior = interior = tk.Frame(canvas)
interior_id = canvas.create_window(0, 0, window=interior,
anchor=tk.NW)
# track changes to the canvas and frame width and sync them,
# also updating the scrollbar
def _configure_interior(event):
# update the scrollbars to match the size of the inner frame
size = (interior.winfo_reqwidth(), interior.winfo_reqheight())
canvas.config(scrollregion="0 0 %s %s" % size)
if interior.winfo_reqwidth() != canvas.winfo_width():
# update the canvas's width to fit the inner frame
canvas.config(width=interior.winfo_reqwidth())
interior.bind('<Configure>', _configure_interior)
def _configure_canvas(event):
if interior.winfo_reqwidth() != canvas.winfo_width():
# update the inner frame's width to fill the canvas
canvas.itemconfigure(interior_id, width=canvas.winfo_width())
canvas.bind('<Configure>', _configure_canvas)
# ------------------------------- Sound buttons ------------------------------ #
class Make_sound:
def __init__(self, name, parent):
self.varbutton = tk.StringVar()
self.name = name
self.parent = parent
self.soundbuttoncreator()
def launchsound(self):
print(self.varbutton.get())
if self.varbutton.get() == 1:
self.list=[]
else:
self.list.append("A")
def soundbuttoncreator(self):
self.frame = tk.Frame(self.parent) # create a frame to hold the widgets
# use self.frame as parent instead of self.parent
self.volumescale = tk.Scale(self.frame, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew")
self.faderscale = tk.Scale(self.frame, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
self.faderscale.grid(row=1,column=0, sticky="nsew")
self.button = tk.Checkbutton(self.frame, text=self.name, indicatoron=False, selectcolor="green", background="red", variable=self.varbutton, command=self.launchsound)
self.button.grid(row=0, column=0, sticky="nsew")
self.frame.pack() # use pack() on the frame so new instance of `Make_sound` will not overlap the old instances
def sounds_buttons(parent):
for i in range(len(wav_files)):
new_name = wav_files[i][:-4]
globals()["wav_files"][i] = Make_sound(new_name,parent)
# ---------------------------------------------------------------------------- #
# Creation #
# ---------------------------------------------------------------------------- #
# ----------------------------- Buttons of sound ----------------------------- #
scframe = VerticalScrolledFrame(root)
scframe.pack(side=tk.LEFT)
sounds_buttons(scframe.interior)
root.mainloop()
!/usr/bin/env python3
#-*-编码:utf-8-*-
#-------------------------------------进口------------------#
将tkinter作为tk导入
从tkinter导入消息框
#------------------------------------初始化------------------#
root=tk.tk()
宽度屏幕,高度屏幕=root.winfo屏幕宽度(),root.winfo屏幕高度()
根几何体(“%dx%d+0+0”%(宽度屏幕、高度屏幕))
#--------------------------创建声音列表-----------------#
wav_文件=[“a.wav”,“b”
def soundbuttoncreator(self):
self.volumescale = tk.Scale(self.parent, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew") # same for all instances of Make_sound
self.faderscale = tk.Scale(self.parent, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
self.faderscale.grid(row=1,column=0, sticky="nsew") # same for all instances of Make_sound
self.button = tk.Checkbutton(self.parent,text=self.name, indicatoron=False, selectcolor="green", background="red", onvalue="ON", offvalue="OFF")
self.button.grid(row=0, column=0, sticky="nsew") # same for all instances of Make_sound
def soundbuttoncreator(self):
self.frame = tk.Frame(self.parent) # create a frame to hold the widgets
# use self.frame as parent instead of self.parent
self.volumescale = tk.Scale(self.frame, orient='vertical', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)', )
self.volumescale.grid(row=0,column=1, rowspan=2, sticky="nsew")
self.faderscale = tk.Scale(self.frame, orient='horizontal', from_=0, to=10, resolution=0.1, tickinterval=2, label='Volume (db)')
self.faderscale.grid(row=1,column=0, sticky="nsew")
self.button = tk.Checkbutton(self.frame, text=self.name, indicatoron=False, selectcolor="green", background="red",
onvalue="ON", offvalue="OFF", variable=self.varbutton)
self.button.grid(row=0, column=0, sticky="nsew")
self.frame.pack() # use pack() on the frame so new instance of `Make_sound` will not overlap the old instances