套接字客户端断开连接后Python线程保持活动状态
我正在尝试使用Python中的套接字在运行Raspbian的Raspberry Pi 4和运行Windows 10的PC之间设置客户机/服务器。我的服务器脚本统计客户端每次连接时的活动线程数。当我连接和断开客户端脚本时,活动线程数不断增加。我在网上查看了一下,发现杀死一个活动线程通常是不好的做法。如果我通过反复连接和断开Raspberry pi客户端与PC服务器的连接来不断增加活动线程数,这会占用处理时间吗?是否有一种干净的方法来终止活动线程?您可以在下面看到我用于测试的客户端和服务器程序: server.py套接字客户端断开连接后Python线程保持活动状态,python,multithreading,sockets,server,raspberry-pi,Python,Multithreading,Sockets,Server,Raspberry Pi,我正在尝试使用Python中的套接字在运行Raspbian的Raspberry Pi 4和运行Windows 10的PC之间设置客户机/服务器。我的服务器脚本统计客户端每次连接时的活动线程数。当我连接和断开客户端脚本时,活动线程数不断增加。我在网上查看了一下,发现杀死一个活动线程通常是不好的做法。如果我通过反复连接和断开Raspberry pi客户端与PC服务器的连接来不断增加活动线程数,这会占用处理时间吗?是否有一种干净的方法来终止活动线程?您可以在下面看到我用于测试的客户端和服务器程序: s
import socket
import threading
import multiprocessing
from commands import run_command
import time
HEADER = 64
PORT = 5050
SERVER = [IP Address]
ADDR = (SERVER, PORT)
FORMAT = 'utf-8'
DISCONNECT_MESSAGE = "!DISCONNECT"
def handle_client(conn, addr):
print(f"[NEW CONNECTION] {addr} connected")
connected = True
while connected:
msg_length = conn.recv(HEADER).decode(FORMAT)
if msg_length:
msg_length = int(msg_length)
msg = conn.recv(msg_length).decode(FORMAT)
if msg == DISCONNECT_MESSAGE:
connect = False
print("disconnected")
print(f"[{addr}] {msg}")
run_command(msg)
time.sleep(0.001)
conn.close()
def start():
print("[STARTING] Server is starting...")
server.listen()
print(f"[LISTENING] Server is listening on {SERVER}")
while True:
conn, addr = server.accept()
# thread = multiprocessing.Process(target=handle_client, args=(conn, addr))
thread = threading.Thread(target=handle_client, args=(conn, addr))
thread.start()
# print(multiprocessing.active_children)
print(f"[ACTIVE CONNECTIONS] {threading.activeCount() - 1}")
if __name__ == "__main__":
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server.bind(ADDR)
start()
client.py
import socket
HEADER = 64
PORT = 5050
FORMAT = 'utf-8'
DISCONNECT_MESSAGE = "!DISCONNECT"
SERVER = [IP Address]
ADDR = (SERVER, PORT)
class ServerClient():
def __init__(self):
self.client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.client.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.client.settimeout(.5)
try:
self.client.connect(ADDR)
print("Connected to server")
except (socket.timeout, BlockingIOError) as e:
print("Could not connect to server")
def send_message(self, msg):
try:
message = msg.encode(FORMAT)
msg_length = len(message)
send_length = str(msg_length).encode(FORMAT)
send_length += b' ' * (HEADER - len(send_length))
self.client.send(send_length)
self.client.send(message)
print(f"Message sent to server: {msg}")
except (socket.timeout, TimeoutError) as e :
print("could not send message to server")
def disconnect(self):
try:
self.send_message(DISCONNECT_MESSAGE)
self.client.shutdown(socket.SHUT_RDWR)
self.client.close()
print("Disconnected from server")
except socket.timeout:
print("Could not disconnect from server")
if __name__ == "__main__":
sc = ServerClient()
sc.send_message("lol")
sc.disconnect()
如上所示,我已经尝试使用:
self.client.setsockopt(socket.SOL\u socket,socket.SO\u REUSEADDR,1)
这似乎并没有解决问题(如果有的话)
任何帮助都将不胜感激 您的代码总体上看起来不错。只有两个小观察:
connected = True
while connected:
msg_length = conn.recv(HEADER).decode(FORMAT)
if msg_length:
msg_length = int(msg_length)
msg = conn.recv(msg_length).decode(FORMAT)
if msg == DISCONNECT_MESSAGE:
connect = False # Wrong variable used here
print("disconnected")
print(f"[{addr}] {msg}")
run_command(msg)
time.sleep(0.001)
conn.close()
在本部分中,您设置了connected=False
,而不是connected=False
,这意味着您的while循环永远不会中断。解决这一问题可能会单独解决您的问题
在编写代码时,您还将在收到断开连接后执行一次run\u command()
。如果这是故意的,那么一切都好。如果不想这样做,请将continue
添加到条件中以立即退出循环
但是,您的代码可能无法从客户端错误或断开的连接中恢复。如果服务器断开连接,您的服务器只会进入一个busylop,但我留给您来修复
实际上,您可以通过完全删除连接变量来解决这两个问题。只要在断开连接或出现任何套接字错误时将其设置为
而为True
循环和中断即可。是的-这正是问题所在。谢谢你的全面回复,你的其他建议也很有帮助。