如何在Silverlight中放大按钮?
在Silverlight应用程序中,当鼠标悬停在按钮上时,我希望按钮放大几个像素。我也希望它能动画到新的尺寸,而不是突然变大。如何在XAML中实现这一点 为按钮创建一个ControlTemplate,其中包含一个故事板,用于设置高度/宽度或变换属性的动画,以及一个触发器,用于在鼠标插入事件时触发故事板 有点像的东西应该能起作用 这里有一些代码。。。。它有点长,并且使用VisualStates如何在Silverlight中放大按钮?,silverlight,Silverlight,在Silverlight应用程序中,当鼠标悬停在按钮上时,我希望按钮放大几个像素。我也希望它能动画到新的尺寸,而不是突然变大。如何在XAML中实现这一点 为按钮创建一个ControlTemplate,其中包含一个故事板,用于设置高度/宽度或变换属性的动画,以及一个触发器,用于在鼠标插入事件时触发故事板 有点像的东西应该能起作用 这里有一些代码。。。。它有点长,并且使用VisualStates <UserControl xmlns="http://schemas.microsoft.
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="SilverlightApplication1.MainPage"
Width="640" Height="480">
<UserControl.Resources>
<Style x:Key="ButtonStyle1" TargetType="Button">
<Setter Property="Background" Value="#FF1F3B53"/>
<Setter Property="Foreground" Value="#FF000000"/>
<Setter Property="Padding" Value="3"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="BorderBrush">
<Setter.Value>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="#FFA3AEB9" Offset="0"/>
<GradientStop Color="#FF8399A9" Offset="0.375"/>
<GradientStop Color="#FF718597" Offset="0.375"/>
<GradientStop Color="#FF617584" Offset="1"/>
</LinearGradientBrush>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="grid" RenderTransformOrigin="0.5,0.5">
<Grid.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform/>
<RotateTransform/>
<TranslateTransform/>
</TransformGroup>
</Grid.RenderTransform>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="BackgroundAnimation" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#F2FFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[2].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#CCFFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[3].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#7FFFFFFF"/>
</ColorAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="grid" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)">
<EasingDoubleKeyFrame KeyTime="00:00:00" Value="1.25"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="grid" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)">
<EasingDoubleKeyFrame KeyTime="00:00:00" Value="1.25"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="Background" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#FF6DBDD1"/>
</ColorAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="BackgroundAnimation" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[0].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#D8FFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#C6FFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[2].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#8CFFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[3].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#3FFFFFFF"/>
</ColorAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="DisabledVisualElement" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value=".55"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Focused">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="FocusVisualElement" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Unfocused"/>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="Background" Background="White" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="3">
<Grid Margin="1" Background="{TemplateBinding Background}">
<Border x:Name="BackgroundAnimation" Opacity="0" Background="#FF448DCA"/>
<Rectangle x:Name="BackgroundGradient">
<Rectangle.Fill>
<LinearGradientBrush EndPoint=".7,1" StartPoint=".7,0">
<GradientStop Color="#FFFFFFFF" Offset="0"/>
<GradientStop Color="#F9FFFFFF" Offset="0.375"/>
<GradientStop Color="#E5FFFFFF" Offset="0.625"/>
<GradientStop Color="#C6FFFFFF" Offset="1"/>
</LinearGradientBrush>
</Rectangle.Fill>
</Rectangle>
</Grid>
</Border>
<ContentPresenter x:Name="contentPresenter" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}"/>
<Rectangle x:Name="DisabledVisualElement" Fill="#FFFFFFFF" RadiusX="3" RadiusY="3" IsHitTestVisible="false" Opacity="0"/>
<Rectangle x:Name="FocusVisualElement" Stroke="#FF6DBDD1" StrokeThickness="1" RadiusX="2" RadiusY="2" Margin="1" IsHitTestVisible="false" Opacity="0"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
<Grid x:Name="LayoutRoot" Background="White">
<Button HorizontalAlignment="Center" VerticalAlignment="Center" Width="75" Content="Button" Style="{StaticResource ButtonStyle1}"/>
</Grid>
</UserControl>
为按钮创建一个ControlTemplate,其中包含一个故事板以设置高度/宽度或变换属性的动画,以及一个触发器以触发MouseEnter事件中的故事板 有点像的东西应该能起作用 这里有一些代码。。。。它有点长,并且使用VisualStates
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="SilverlightApplication1.MainPage"
Width="640" Height="480">
<UserControl.Resources>
<Style x:Key="ButtonStyle1" TargetType="Button">
<Setter Property="Background" Value="#FF1F3B53"/>
<Setter Property="Foreground" Value="#FF000000"/>
<Setter Property="Padding" Value="3"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="BorderBrush">
<Setter.Value>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="#FFA3AEB9" Offset="0"/>
<GradientStop Color="#FF8399A9" Offset="0.375"/>
<GradientStop Color="#FF718597" Offset="0.375"/>
<GradientStop Color="#FF617584" Offset="1"/>
</LinearGradientBrush>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="grid" RenderTransformOrigin="0.5,0.5">
<Grid.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform/>
<RotateTransform/>
<TranslateTransform/>
</TransformGroup>
</Grid.RenderTransform>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="BackgroundAnimation" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#F2FFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[2].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#CCFFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[3].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#7FFFFFFF"/>
</ColorAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="grid" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)">
<EasingDoubleKeyFrame KeyTime="00:00:00" Value="1.25"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Duration="00:00:00.0010000" Storyboard.TargetName="grid" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)">
<EasingDoubleKeyFrame KeyTime="00:00:00" Value="1.25"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="Background" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#FF6DBDD1"/>
</ColorAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="BackgroundAnimation" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[0].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#D8FFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[1].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#C6FFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[2].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#8CFFFFFF"/>
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGradient" Storyboard.TargetProperty="(Rectangle.Fill).(GradientBrush.GradientStops)[3].(GradientStop.Color)">
<SplineColorKeyFrame KeyTime="0" Value="#3FFFFFFF"/>
</ColorAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="DisabledVisualElement" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value=".55"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Focused">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="FocusVisualElement" Storyboard.TargetProperty="Opacity">
<SplineDoubleKeyFrame KeyTime="0" Value="1"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Unfocused"/>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="Background" Background="White" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="3">
<Grid Margin="1" Background="{TemplateBinding Background}">
<Border x:Name="BackgroundAnimation" Opacity="0" Background="#FF448DCA"/>
<Rectangle x:Name="BackgroundGradient">
<Rectangle.Fill>
<LinearGradientBrush EndPoint=".7,1" StartPoint=".7,0">
<GradientStop Color="#FFFFFFFF" Offset="0"/>
<GradientStop Color="#F9FFFFFF" Offset="0.375"/>
<GradientStop Color="#E5FFFFFF" Offset="0.625"/>
<GradientStop Color="#C6FFFFFF" Offset="1"/>
</LinearGradientBrush>
</Rectangle.Fill>
</Rectangle>
</Grid>
</Border>
<ContentPresenter x:Name="contentPresenter" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}"/>
<Rectangle x:Name="DisabledVisualElement" Fill="#FFFFFFFF" RadiusX="3" RadiusY="3" IsHitTestVisible="false" Opacity="0"/>
<Rectangle x:Name="FocusVisualElement" Stroke="#FF6DBDD1" StrokeThickness="1" RadiusX="2" RadiusY="2" Margin="1" IsHitTestVisible="false" Opacity="0"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
<Grid x:Name="LayoutRoot" Background="White">
<Button HorizontalAlignment="Center" VerticalAlignment="Center" Width="75" Content="Button" Style="{StaticResource ButtonStyle1}"/>
</Grid>
</UserControl>
您需要编辑按钮的模板,并为鼠标悬停状态添加动画 1在Expression Blend 2/3/4中,在设计图面上拖放一个按钮。 2右键单击按钮编辑模板->编辑副本->确定。 您现在正在编辑按钮模板。 3进入状态窗口,从状态列表中选择鼠标悬停状态。 您现在处于故事板中。 4更改鼠标悬停状态的任何属性。 5要实现良好的过渡,请添加VisualState过渡。在状态窗口中,从*->MouseOver在公共状态旁边添加一个新的视觉转换。为视觉过渡指定您希望过渡的持续时间(以秒为单位)
如果你想了解更多关于视觉状态的信息,请考虑花费30分钟观看这些视频,Steve White @ < /P> > P>你需要编辑按钮的模板,并为鼠标状态添加动画。 1在Expression Blend 2/3/4中,在设计图面上拖放一个按钮。 2右键单击按钮编辑模板->编辑副本->确定。 您现在正在编辑按钮模板。 3进入状态窗口,从状态列表中选择鼠标悬停状态。 您现在处于故事板中。 4更改鼠标悬停状态的任何属性。 5要实现良好的过渡,请添加VisualState过渡。在状态窗口中,从*->MouseOver在公共状态旁边添加一个新的视觉转换。为视觉过渡指定您希望过渡的持续时间(以秒为单位)
<如果你想了解更多关于视觉状态的信息,请考虑花30分钟观看这些视频:Steve White @ < /P>