User interface JavaFX:如何使用SceneBuilder在选项卡窗格中创建5倍相同的选项卡,而无需5倍的工作?
如何使用SceneBuilder创建5倍相同的选项卡窗格,而无需5倍的工作User interface JavaFX:如何使用SceneBuilder在选项卡窗格中创建5倍相同的选项卡,而无需5倍的工作?,user-interface,javafx,scenebuilder,User Interface,Javafx,Scenebuilder,如何使用SceneBuilder创建5倍相同的选项卡窗格,而无需5倍的工作 一个窗口包含5个相同的选项卡窗格,其中包含许多复杂的GUI组件 我还想使用SceneBuilder设计窗口/选项卡 尽管只有fx:id和handle方法,但如何避免使用SceneBuilder设计5倍相同的选项卡窗格 名称稍有不同,例如: TabPane0:tab0\u textField\u inputValue TabPane1:tab1\u textField\u inputValue TabPane2:tab2
- 一个窗口包含5个相同的选项卡窗格,其中包含许多复杂的GUI组件
- 我还想使用SceneBuilder设计窗口/选项卡
- 尽管只有fx:id和handle方法,但如何避免使用SceneBuilder设计5倍相同的选项卡窗格
名称稍有不同,例如:
TabPane0:tab0\u textField\u inputValue
TabPane1:tab1\u textField\u inputValue
TabPane2:tab2\u textField\u inputValue
等等
- 只需使用SceneBuilder设计一个选项卡窗格
- 但是,如何复制这个“主”选项卡窗格(仍然是4倍),从而自动调整变量/方法名称
- 复制应该是自动的,因为我经常需要它(在每个GUI开发步骤或 “主”选项卡的校正/调整)
- 是否已经有一个工具可以相应地自动扩展FXML文件
选项卡窗格的fxml,并使用
多次使用此fxml:
tabpane.fxml
...
包含布局
...
当然,您应该确保TabPaneController
包含访问您需要从RootController
访问的功能的适当方法。…解决方案:
谢谢你的帮助。我的解决方案如下:
-我多次使用TabView.fxml进行输入
-只要用户单击选项卡,就必须为每个选项卡分配一个唯一的选项卡ID
-以下代码已完成并正在运行
Main.java
public class Main extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
Scene scene = new Scene(new AnchorPane());
FXMLLoader loader = new FXMLLoader(getClass().getResource("tabPaneRootView.fxml"));
scene.setRoot(loader.load());
TabPaneRootController controller = loader.getController();
controller.myInit(); //my init-Methode
primaryStage.setScene(scene);
primaryStage.setTitle("I'm Tab x");
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
TabPaneRootController.java
public class TabPaneRootController {
@FXML private TabPane tabPane;
//################################# Inject SubController ##################################
//Inject tab controller
@FXML private TabController xxx_tab1_xxxController; //TabPaneRootView.fxml_include_fx:id="xxx_tab_xxx" + "Controller"
@FXML private TabController xxx_tab2_xxxController;
//#########################################################################################
public void myInit() {
tabPane.getSelectionModel().selectedItemProperty().addListener((ObservableValue<? extends Tab> observable,
Tab oldValue, Tab newValue)->{
preparationInitTab(newValue);
});
}
public void preparationInitTab(Tab selectedTab) {
String currentTabId_string = selectedTab.getId();
String[] parts = currentTabId_string.split("_");
int currentTabId = Integer.parseInt(parts[1]);
switch(currentTabId) {
case 1:
xxx_tab1_xxxController.initTab(currentTabId);
break;
case 2:
xxx_tab2_xxxController.initTab(currentTabId);
break;
default:
System.out.println("Warning: Select an unassigned tab='" + currentTabId + "'");
}
}
}
public class TabController {
private int tabId = -9; //is the ID of the currently selected tab
@FXML private TextField tab_textField_currentTabName;
@FXML private TextField tab_textField01_costPosition1;
public void initTab(int currentTabId) {
System.out.println(">TabController::initTab() with currentTabId=" + currentTabId);
this.tabId = currentTabId;
tab_textField_currentTabName.setText(String.valueOf(tabId));
}
//----------------- FXML-Methoden --------------------------
@FXML
private void handleTabTextFieldCostPosition1() {
System.out.println("costPosition1[" + tabId + "]=" + tab_textField01_costPosition1.getText());
}
@FXML
private void handleExit() {
Platform.exit();
}
}
tabPaneRootView.fxml
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.Tab?>
<?import javafx.scene.control.TabPane?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="de.myapp.TabPaneRootController">
<children>
<TabPane fx:id="tabPane" tabClosingPolicy="UNAVAILABLE">
<tabs>
<Tab fx:id="tabId_0" text="Tab0">
<content>
<AnchorPane prefHeight="200.0" prefWidth="200.0">
<children>
<Label layoutX="10.0" layoutY="30.0" text="general information ..." />
</children>
</AnchorPane>
</content>
</Tab>
<Tab fx:id="tabId_1" text="Tab1">
<content>
<fx:include source="tabView.fxml" fx:id="xxx_tab1_xxx" />
</content>
</Tab>
<Tab fx:id="tabId_2" text="Tab2">
<content>
<fx:include source="tabView.fxml" fx:id="xxx_tab2_xxx" />
</content>
</Tab>
</tabs>
</TabPane>
</children>
</AnchorPane>
谢谢。与其使用“source=“@tabpane.fxml”,不如使用“source=”tabpane.fxml“。
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.Tab?>
<?import javafx.scene.control.TabPane?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="de.myapp.TabPaneRootController">
<children>
<TabPane fx:id="tabPane" tabClosingPolicy="UNAVAILABLE">
<tabs>
<Tab fx:id="tabId_0" text="Tab0">
<content>
<AnchorPane prefHeight="200.0" prefWidth="200.0">
<children>
<Label layoutX="10.0" layoutY="30.0" text="general information ..." />
</children>
</AnchorPane>
</content>
</Tab>
<Tab fx:id="tabId_1" text="Tab1">
<content>
<fx:include source="tabView.fxml" fx:id="xxx_tab1_xxx" />
</content>
</Tab>
<Tab fx:id="tabId_2" text="Tab2">
<content>
<fx:include source="tabView.fxml" fx:id="xxx_tab2_xxx" />
</content>
</Tab>
</tabs>
</TabPane>
</children>
</AnchorPane>
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane prefHeight="200.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="de.myapp.TabController">
<children>
<Label layoutX="10.0" layoutY="40.0" text="I'm Tab Index:"> </Label>
<TextField fx:id="tab_textField_currentTabName" editable="false" layoutX="107.0" layoutY="35.0" prefWidth="30.0" />
<Button alignment="CENTER" contentDisplay="CENTER" layoutX="185.0" mnemonicParsing="false" onAction="#handleExit" text="Exit" AnchorPane.bottomAnchor="10.0"> </Button>
<Label layoutX="10.0" layoutY="90.0" text="costPosition1 in € =" />
<TextField fx:id="tab_textField01_costPosition1" alignment="CENTER_RIGHT" layoutX="150.0" layoutY="85.0" onKeyReleased="#handleTabTextFieldCostPosition1" prefWidth="150.0" promptText="input an int value" />
</children>
</AnchorPane>