Android 任务';的执行失败:启动器:processReleaseResources';团结一致

Android 任务';的执行失败:启动器:processReleaseResources';团结一致,android,android-studio,unity3d,gradle,android-install-apk,Android,Android Studio,Unity3d,Gradle,Android Install Apk,我正在尝试在Unity版本2020.1.0b5.3485中构建并运行我的Android游戏项目。 它在到达Gradle区段后失败 我尝试过删除.Gradle,让Android Studio更新等级,以及一些脚本编辑。什么都没起作用 我的项目即将完成,并准备好使用Android,但这阻碍了我完成游戏。非常感谢您的帮助,提前谢谢您 这些是控制台中记录的所有错误,顺序如下: FAILURE: Build failed with an exception. UnityEditor.BuildPlayer

我正在尝试在Unity版本2020.1.0b5.3485中构建并运行我的Android游戏项目。 它在到达Gradle区段后失败

我尝试过删除.Gradle,让Android Studio更新等级,以及一些脚本编辑。什么都没起作用

我的项目即将完成,并准备好使用Android,但这阻碍了我完成游戏。非常感谢您的帮助,提前谢谢您

这些是控制台中记录的所有错误,顺序如下:

FAILURE: Build failed with an exception.
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

* What went wrong:
Execution failed for task ':launcher:processReleaseResources'.
> Android resource linking failed
  error: resource style/TextAppearance.Compat.Notification.Info (aka com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification.Info) not found. 
(*3)
  error: resource style/TextAppearance.Compat.Notification (aka com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification) not found.
(*3)
  error: resource style/TextAppearance.Compat.Notification.Time (aka com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification.Time) not found.
(*3)
  error: resource style/TextAppearance.Compat.Notification.Title (aka com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification.Title) not found.
(*3)
 error: failed linking references.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 1m 8s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:checkReleaseManifest UP-TO-DATE
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:checkReleaseManifest UP-TO-DATE
> Task :launcher:generateReleaseBuildConfig UP-TO-DATE
> Task :launcher:generateReleaseSources UP-TO-DATE
> Task :launcher:mainApkListPersistenceRelease UP-TO-DATE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE
> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :launcher:mergeReleaseResources UP-TO-DATE
> Task :launcher:javaPreCompileRelease UP-TO-DATE
> Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
> Task :launcher:processReleaseManifest
> Task :unityLibrary:packageReleaseAssets
> Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE
> Task :unityLibrary:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:bundleLibResRelease UP-TO-DATE
> Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithMergeJniLibsForRelease UP-TO-DATE
> Task :unityLibrary:transformNativeLibsWithIntermediateJniLibsForRelease UP-TO-DATE
> Task :launcher:processReleaseResources FAILED

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
30 actionable tasks: 5 executed, 25 up-to-date
CommandInvokationFailure: Gradle build failed. 
Build completed with a result of 'Failed'

UnityEditor.BuildPlayerWindow+BuildMethodException: 79 errors
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x0027c] in <92f998fbb4ca4d8dab7793d6e003b794>:0 
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <92f998fbb4ca4d8dab7793d6e003b794>:0 
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
失败:生成失败,出现异常。
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
*出了什么问题:
任务“:启动器:processReleaseResources”的执行失败。
>Android资源链接失败
错误:找不到资源样式/TextAppearance.Compat.Notification.Info(也称为com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification.Info)。
(*3)
错误:找不到资源样式/TextAppearance.Compat.Notification(也称为com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification)。
(*3)
错误:找不到资源样式/TextAppearance.Compat.Notification.Time(也称为com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification.Time)。
(*3)
错误:找不到资源样式/TextAppearance.Compat.Notification.Title(又名com.PreyInteractive.IdleTown:style/TextAppearance.Compat.Notification.Title)。
(*3)
错误:链接引用失败。
*尝试:
使用--stacktrace选项运行以获取堆栈跟踪。使用--info或--debug选项运行以获得更多日志输出。使用--scan运行以获得完整的洞察力。
*得到更多的帮助https://help.gradle.org
生成在1m 8s内失败
选择JAVA工具选项:-Dfile.encoding=UTF-8
>任务:启动器:预构建最新
>任务:unityLibrary:预构建最新
>任务:unityLibrary:预发布构建最新
>任务:unityLibrary:检查最新的发布清单
>任务:启动器:准备最新的Tjar
>任务:unityLibrary:ProcessReleaseMifest
>任务:unityLibrary:CompilerReleaseAIDL无源代码
>任务:unityLibrary:packageReleaseRenderscript无源代码
>任务:unityLibrary:CompilerReleaseRenderScript无源代码
>任务:unityLibrary:generateReleaseBuildConfig最新
>任务:unityLibrary:generateReleaseResValues最新
>任务:unityLibrary:生成最新的资源
>任务:unityLibrary:packageReleaseResources最新
>任务:启动器:预发布构建
>任务:启动器:CompilerReleaseAIDL无源
>任务:unityLibrary:javaPreCompileRelease最新
>任务:启动器:compileReleaseRenderscript无源代码
>任务:启动器:CheckReleaseMifest最新
>任务:启动器:generateReleaseBuildConfig最新
>任务:启动器:generateReleaseSources最新
>任务:启动器:mainApkListPersistenceRelease最新
>任务:启动器:generateReleaseResValues最新
>任务:启动器:生成最新的资源
>任务:启动器:生成最新的资源
>任务:unityLibrary:bundleLibCompileRelease最新
>任务:unityLibrary:准备发布最新的
>任务:unityLibrary:mergeReleaseShaders最新
>任务:unityLibrary:CompilerReleaseShaders最新
>任务:unityLibrary:生成最新的资产
>任务:启动器:mergeReleaseResources最新
>任务:启动器:javaPreCompileRelease最新
>任务:启动器:createReleaseCompatibleScreenManifests最新
>任务:启动器:ProcessReleaseMifest
>任务:unityLibrary:PackageReleaseSets
>任务:unityLibrary:发布最新版本
>任务:unityLibrary:processReleaseJavaRes无源代码
>任务:unityLibrary:捆绑包发布最新信息
>任务:unityLibrary:mergeReleaseJniLibFolders最新
>任务:unityLibrary:transformNativeLibsWithMergeJniLibsForRelease-Update
>任务:unityLibrary:transformNativeLibsWithIntermediateJniLibsForRelease-Update
>任务:启动器:processReleaseResources失败
此版本中使用了不推荐的Gradle功能,使其与Gradle 6.0不兼容。
使用“--warning mode all”显示单个弃用警告。
看见https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
30项可执行任务:5项已执行,25项最新
CommandInvokationFailure:渐变生成失败。
生成已完成,结果为“失败”
UnityEdit.BuildPlayerWindows+BuildMethodException:79个错误
在UnityEdit.BuildPlayerWindows+DefaultBuildMethods.BuildPlayer(UnityEdit.BuildPlayerOptions选项)[0x0027c]中:0
在:0中的UnityEdit.BuildPlayerWindows.CallBuildMethods(System.Boolean askForBuildLocation,UnityEdit.BuildOptions defaultBuildOptions)[0x00080]处
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Gradle中的错误-Android Studio Gradle项目 .gradle是users/username/…中的文件夹。。。
原因:org.gradle.api.InvalidUserDataException:项目名称“.gradle”不能以“.”开头或结尾。设置“rootProject.name”或调整“include”语句(有关更多详细信息,请参阅)。

我有一个插件文件夹,其中包含一些与Unity beta 2020不兼容的文件。删除该插件修复了它。

我有一个插件文件夹,其中包含一些与Unity beta 2020不兼容的文件。拆下它就可以修复它了