Warning: file_get_contents(/data/phpspider/zhask/data//catemap/9/ios/117.json): failed to open stream: No such file or directory in /data/phpspider/zhask/libs/function.php on line 167

Warning: Invalid argument supplied for foreach() in /data/phpspider/zhask/libs/tag.function.php on line 1116

Notice: Undefined index: in /data/phpspider/zhask/libs/function.php on line 180

Warning: array_chunk() expects parameter 1 to be array, null given in /data/phpspider/zhask/libs/function.php on line 181
Android 颤振:不应用自定义字体族_Android_Ios_Flutter - Fatal编程技术网

Android 颤振:不应用自定义字体族

Android 颤振:不应用自定义字体族,android,ios,flutter,Android,Ios,Flutter,我正在尝试为我的Flitter应用程序构建一个“主题”,因此它在整个项目中都是一致的。所以我想到了使用字体Roboto Regular,Roboto Bold和Roboto Medium。下面是我的代码 公共规范yaml name: customer description: A new Flutter project. # The following defines the version and build number for your application. # A version

我正在尝试为我的Flitter应用程序构建一个“主题”,因此它在整个项目中都是一致的。所以我想到了使用字体
Roboto Regular
Roboto Bold
Roboto Medium
。下面是我的代码

公共规范yaml

name: customer
description: A new Flutter project.

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.1.0 <3.0.0"

dependencies:
  flutter:
    sdk: flutter

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^0.1.2
  google_fonts: ^0.2.0

dev_dependencies:
  flutter_test:
    sdk: flutter


# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - assets/images/logo.png
    - assets/images/lock_24px.png
    - assets/images/email_24px.png
  #  - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  fonts:
    - family: Roboto
      fonts:
        - asset: assets/fonts/Roboto-Regular.ttf
        - asset: assets/fonts/Roboto-Medium.ttf
        - asset: assets/fonts/Roboto-Bold.ttf
    - family: Ma Shan Zheng
      fonts:
        - asset: assets/fonts/MaShanZheng-Regular.ttf
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages
login.dart

import 'package:flutter/material.dart';
import 'package:google_fonts/google_fonts.dart';
import './pages/login.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Customer App',
      theme: ThemeData(
          brightness: Brightness.light,
          primarySwatch: Colors.blue,
          fontFamily: 'Roboto',
          textTheme: TextTheme(
            headline: TextStyle(fontFamily: 'Roboto-Medium', fontSize: 20.0),
            button: TextStyle(fontFamily: 'Roboto-Bold', fontSize: 14.0, letterSpacing: 1.25),
          )),
      home: LoginPage(),
    );
  }
}
Container(
            margin: EdgeInsets.only(top: 60, left: 25, right: 10),
            child: Row(
              mainAxisAlignment: MainAxisAlignment.center,
              children: <Widget>[
                Flexible(
                    child: SizedBox(
                  width: double.infinity,
                  height: 45,
                  child: RaisedButton(
                    shape: RoundedRectangleBorder(
                        borderRadius: new BorderRadius.circular(18.0),
                        side: BorderSide(color: Colors.red)),
                    child: Text("LOGIN", 
                    style: Theme.of(context).textTheme.button,),
                  ),
                ))
              ],
            ),
          )
容器(
页边距:仅限边集(顶部:60,左侧:25,右侧:10),
孩子:排(
mainAxisAlignment:mainAxisAlignment.center,
儿童:[
灵活的(
孩子:大小盒子(
宽度:double.infinity,
身高:45,
孩子:升起按钮(
形状:圆形矩形边框(
边界半径:新边界半径。圆形(18.0),
边:边框边(颜色:Colors.red)),
子:文本(“登录”,
样式:Theme.of(context.textTheme.button,),
),
))
],
),
)

您可以看到我使用了
凸起按钮中的字体样式。但是,即使应用了其他样式(例如:字体大小、字母间距),也永远不会应用
字体系列。为什么会这样?

我建议您使用新提供的软件包。它使您更容易使用所需字体,并动态加载,使您的应用程序更轻,并且它们具有您想要使用的Roboto字体:

MaterialApp(
  theme: ThemeData(
    textTheme: GoogleFonts.latoTextTheme(
      Theme.of(context).textTheme,
    ),
  ),
);

用下面的代码替换Main.dart中的代码

 headline: TextStyle(fontFamily: 'Roboto',fontWeight: FontWeight.normal,fontSize: 20.0),
        button: TextStyle(fontFamily: 'Roboto',fontWeight: FontWeight.bold,fontSize: 14.0, letterSpacing: 1.25),

新年快乐:)

您为三种不同的字体类型定义了相同的名称,因此当您给Roboto打电话时,他不知道您想要哪一种。 例如,当您调用Roboto Medium时,没有定义该名称,只有它的源文件调用Roboto-Medium.ttf,不能直接调用它。 尝试为每种字体类型定义一个名称,如下所示:

- family: Roboto-Regular
  fonts:
    - asset: assets/fonts/Roboto-Regular.ttf
- family: Roboto-Meduim
  fonts:
    - asset: assets/fonts/Roboto-Medium.ttf
- family: Roboto-Bold
  fonts: 
    - asset: assets/fonts/Roboto-Bold.ttf
theme: ThemeData(
      brightness: Brightness.light,
      primarySwatch: Colors.blue,
      fontFamily: 'Roboto',
      textTheme: TextTheme(
        headline: TextStyle(fontWeight: FontWeight.normal, fontSize: 20.0),
        button: TextStyle(fontWeight: FontWeight.bold, fontSize: 14.0, letterSpacing: 1.25),
      )),

之后,您可以通过“Roboto Medium”在代码中调用它们。

这里是flutter dev网站()所说的

文件夹路径:

awesome_app/
  fonts/
    Raleway-Regular.ttf
    Raleway-Italic.ttf
    RobotoMono-Regular.ttf
    RobotoMono-Bold.ttf
宣布:

flutter:
  fonts:
    - family: Raleway
      fonts:
        - asset: fonts/Raleway-Regular.ttf
        - asset: fonts/Raleway-Italic.ttf
          style: italic
    - family: RobotoMono
      fonts:
        - asset: fonts/RobotoMono-Regular.ttf
        - asset: fonts/RobotoMono-Bold.ttf
          weight: 700
在整个应用程序中使用:

MaterialApp(
  title: 'Custom Fonts',
  // Set Raleway as the default app font.
  theme: ThemeData(fontFamily: 'Raleway'),
  home: MyHomePage(),
);
在特定小部件中使用:

Text(
  'Roboto Mono sample',
  style: TextStyle(fontFamily: 'RobotoMono'),
);
试着替换

- asset: assets/fonts/Roboto-Regular.ttf


您对自定义字体的声明不清楚

更改此项:

 fonts:
    - family: Roboto
      fonts:
        - asset: assets/fonts/Roboto-Regular.ttf
        - asset: assets/fonts/Roboto-Medium.ttf
        - asset: assets/fonts/Roboto-Bold.ttf
变成这样:

 fonts:
- family: Roboto
  fonts:
    - asset: assets/fonts/Roboto-Regular.ttf
    - asset: assets/fonts/Roboto-Medium.ttf
      weight: 600
    - asset: assets/fonts/Roboto-Bold.ttf
      weight: 700
这样称呼他们:

- family: Roboto-Regular
  fonts:
    - asset: assets/fonts/Roboto-Regular.ttf
- family: Roboto-Meduim
  fonts:
    - asset: assets/fonts/Roboto-Medium.ttf
- family: Roboto-Bold
  fonts: 
    - asset: assets/fonts/Roboto-Bold.ttf
theme: ThemeData(
      brightness: Brightness.light,
      primarySwatch: Colors.blue,
      fontFamily: 'Roboto',
      textTheme: TextTheme(
        headline: TextStyle(fontWeight: FontWeight.normal, fontSize: 20.0),
        button: TextStyle(fontWeight: FontWeight.bold, fontSize: 14.0, letterSpacing: 1.25),
      )),

当无法在项目中添加字体时,存在两个主要问题:

  • 检查yaml文件中的缩进。这是至关重要的,因为在yaml文件中空间是有意义的

  • 从一开始就重新加载模拟器。当我第一次学习颤振时,我坚持了两个小时。重新启动它,库将在yaml文件中添加字体。包装和包装也一样


  • 将您的ROBOTO字体移到字体文件夹中,然后尝试是否工作?@AR:它们已经在。我还尝试在
    资产
    文件夹外创建
    字体
    文件夹,但luckI仍然没有尝试过,但如何使用“Roboto常规”、“Roboto中等”和“Roboto粗体”?它只是有一个机器人,你可以用它的字体风格和重量。