完成时Android拖放捕获屏幕
我正在做一个Android应用程序,在这个程序中,用户可以拖放屏幕上的按钮,然后从手动设置中捕获图像并发送给我。我得到了拖放,我得到了图像上传,现在我只需要接收一个屏幕抓取的按钮重新定位从设备没有使用DDMs。这是我的主要活动完成时Android拖放捕获屏幕,android,drag-and-drop,screenshot,Android,Drag And Drop,Screenshot,我正在做一个Android应用程序,在这个程序中,用户可以拖放屏幕上的按钮,然后从手动设置中捕获图像并发送给我。我得到了拖放,我得到了图像上传,现在我只需要接收一个屏幕抓取的按钮重新定位从设备没有使用DDMs。这是我的主要活动 public class DragSymbols extends Activity { // Define the symbols and their initial coordinates in arrays. No limit in pri
public class DragSymbols extends Activity {
// Define the symbols and their initial coordinates in arrays. No limit in principle
// to how many. Coordinates are measured from the upper left corner of the screen,
// with x increasing to the right and y increasing downward
float [] X = {2, 2, 2, 2, 2, }; // Initial x coord in pixels of upper left corner of symbol
float [] Y = {2, 2, 2, 2, 2, }; // Initial y coord in pixels of upper left corner of symbol
// The Drawable corresponding to the symbol. R.drawable.file refers to file.png, .jpg,
// or .gif stored in res/drawable-hdpi (referenced from code without the extension).
// 5 Buttons in Total
int[]symbolIndex = {R.drawable.twit,R.drawable.twit, R.drawable.twit,R.drawable.twit,R.drawable.twit,};
// Instantiate a SymbolDragger instance (which subclasses View), passing to it in the
// constructor the context (this) and the above arrays. Then set the content view to
// this instance of SymbolDragger (so the layout is being specified entirely by SymbolDragger,
// with no XML layout file). The resulting view should then place draggable symbols with
// content and initial position defined by the above arrays on the screen.
SymbolDragger view = new SymbolDragger(this, X, Y, symbolIndex);
view.setLayoutParams(new ViewGroup.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT,
ViewGroup.LayoutParams.FILL_PARENT));
setContentView(view);
}
}
据我所知,您希望在拖放完成后拍摄应用程序的屏幕截图。为此,你可以通过以下链接,这可以重定向到正确的方向你
希望这能有所帮助。我知道它就在那里,我只是不记得在哪里看到过它,多亏了一百万Devaok,我已经尝试在上面的代码中实现了4种不同的方式拍摄屏幕快照,项目是干净的,拖放项正在显示,但我的主布局不是。。。有什么线索吗?或者我如何捕捉屏幕截图。。。可能运行一个后台线程??:0