是否可以在android中将动画gif文件设置为实时壁纸?
我是Android平台的新手。我希望开发一个实时壁纸应用程序。当我在搜索引擎中被搜索到这一点时,他们中的许多人创建了一张实时壁纸作为他们的代码(使用是否可以在android中将动画gif文件设置为实时壁纸?,android,Android,我是Android平台的新手。我希望开发一个实时壁纸应用程序。当我在搜索引擎中被搜索到这一点时,他们中的许多人创建了一张实时壁纸作为他们的代码(使用SurfaceView和Canvas),我对此不太清楚。这里我的疑问是,任何可以将.gif图像设置为实时壁纸的这是基本的壁纸服务(如实时壁纸教程中提供的)被黑客攻击以显示动画gif 首先-创建一个项目并将清单设置为实时墙纸。 然后-下载一个gif,如下图所示 将该gif保存在项目的res/raw/nyan.gif中。 创建实时墙纸服务,如本例所示。
SurfaceView
和Canvas
),我对此不太清楚。这里我的疑问是,任何可以将.gif图像设置为实时壁纸的这是基本的壁纸服务(如实时壁纸教程中提供的)被黑客攻击以显示动画gif
首先-创建一个项目并将清单设置为实时墙纸。然后-下载一个gif,如下图所示
将该gif保存在项目的
res/raw/nyan.gif
中。创建实时墙纸服务,如本例所示。
public class NyanNyanService extends WallpaperService {
static final String TAG = "NYAN";
static final Handler mNyanHandler = new Handler();
/**
* @see android.service.wallpaper.WallpaperService#onCreate()
*/
@Override
public void onCreate() {
super.onCreate();
}
/**
* @see android.service.wallpaper.WallpaperService#onCreateEngine()
*/
@Override
public Engine onCreateEngine() {
try {
return new NyanEngine();
} catch (IOException e) {
Log.w(TAG, "Error creating NyanEngine", e);
stopSelf();
return null;
}
}
class NyanEngine extends Engine {
private final Movie mNyan;
private final int mNyanDuration;
private final Runnable mNyanNyan;
float mScaleX;
float mScaleY;
int mWhen;
long mStart;
NyanEngine() throws IOException {
InputStream is = getResources().openRawResource(R.raw.nyan);
if (is != null) {
try {
mNyan = Movie.decodeStream(is);
mNyanDuration = mNyan.duration();
} finally {
is.close();
}
} else {
throw new IOException("Unable to open R.raw.nyan");
}
mWhen = -1;
mNyanNyan = new Runnable() {
public void run() {
nyan();
}
};
}
@Override
public void onDestroy() {
super.onDestroy();
mNyanHandler.removeCallbacks(mNyanNyan);
}
@Override
public void onVisibilityChanged(boolean visible) {
super.onVisibilityChanged(visible);
if (visible) {
nyan();
} else {
mNyanHandler.removeCallbacks(mNyanNyan);
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
mScaleX = width / (1f * mNyan.width());
mScaleY = height / (1f * mNyan.height());
nyan();
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset, float xOffsetStep,
float yOffsetStep, int xPixelOffset, int yPixelOffset) {
super.onOffsetsChanged(xOffset, yOffset, xOffsetStep, yOffsetStep, xPixelOffset, yPixelOffset);
nyan();
}
void nyan() {
tick();
SurfaceHolder surfaceHolder = getSurfaceHolder();
Canvas canvas = null;
try {
canvas = surfaceHolder.lockCanvas();
if (canvas != null) {
nyanNyan(canvas);
}
} finally {
if (canvas != null) {
surfaceHolder.unlockCanvasAndPost(canvas);
}
}
mNyanHandler.removeCallbacks(mNyanNyan);
if (isVisible()) {
mNyanHandler.postDelayed(mNyanNyan, 1000L/25L);
}
}
void tick() {
if (mWhen == -1L) {
mWhen = 0;
mStart = SystemClock.uptimeMillis();
} else {
long mDiff = SystemClock.uptimeMillis() - mStart;
mWhen = (int) (mDiff % mNyanDuration);
}
}
void nyanNyan(Canvas canvas) {
canvas.save();
canvas.scale(mScaleX, mScaleY);
mNyan.setTime(mWhen);
mNyan.draw(canvas, 0, 0);
canvas.restore();
}
}
}
这将基本上缩放nyan-nyan猫以适应屏幕,并永久地为其设置动画
实时墙纸清单看起来有点像这样(此示例不包含配置活动):
见本文:
Jens回答使用“Movie”类,但在android api 28中不推荐使用Movie类
因此,当api>=28时,我使用AnimatedImageDrawable
像Jens answer一样设置实时墙纸,我更改墙纸服务代码:
墙纸服务:动漫墙纸
public class AnimWallpaper extends WallpaperService {
@Override
public Engine onCreateEngine() {
return new CustomEngine();
}
class CustomEngine extends Engine {
UseAnim useAnim;
public CustomEngine() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
useAnim = new UseAnim(getApplicationContext(), getSurfaceHolder(), R.raw.gif2);
}
}
@Override
public void onVisibilityChanged(boolean visible) {
super.onVisibilityChanged(visible);
if (visible) {
useAnim.restart();
} else {
useAnim.stop();
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
useAnim.updateScaleAndPadding2(width, height);
useAnim.restart();
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset, float xOffsetStep, float yOffsetStep, int xPixelOffset, int yPixelOffset) {
super.onOffsetsChanged(xOffset, yOffset, xOffsetStep, yOffsetStep, xPixelOffset, yPixelOffset);
useAnim.restart();
}
@Override
public void onDestroy() {
super.onDestroy();
useAnim.stop();
}
}
}
UseAnim
class UseAnim {
SurfaceHolder holder;
Runnable startRunnable;
AnimatedImageDrawable gif;
float fps = 60;
Handler handler = new Handler();
@RequiresApi(api = Build.VERSION_CODES.P)
public UseAnim(Context ctx, SurfaceHolder holder, int gifResId) {
this.holder = holder;
final ImageDecoder.Source src = ImageDecoder.createSource(ctx.getResources(), gifResId);
startRunnable = new Runnable() {
@Override
public void run() {
start();
}
};
new Handler().post(new Runnable() {
@Override
public void run() {
try {
UseAnim.this.gif = (AnimatedImageDrawable) ImageDecoder.decodeDrawable(src);
} catch (IOException e) {
throw new RuntimeException(e);
}
UseAnim.this.gif.start();
}
});
}
public void restart() {
stop();
start();
}
float scale = -1;
public void start() {
// since get gif with AnimatedImageDrawable must be in handler.post, so gif maybe null
if (gif != null) {
Canvas canvas = null;
try {
if (scale == -1) {
updateScaleAndPadding();
}
canvas = holder.lockCanvas();
if (canvas != null) {
canvas.translate(horiPadding, vertiPadding);
canvas.scale(scale, scale);
gif.draw(canvas);
}
} finally {
if (canvas != null) {
holder.unlockCanvasAndPost(canvas);
}
}
}
handler.removeCallbacks(startRunnable);
handler.postDelayed(startRunnable, (long) (1000L / fps));
}
public void stop() {
handler.removeCallbacks(startRunnable);
}
int horiPadding;
int vertiPadding;
private void updateScaleAndPadding() {
Canvas canvas = null;
try {
canvas = holder.lockCanvas();
int cw = canvas.getWidth();
int ch = canvas.getHeight();
updateScaleAndPadding2(cw, ch);
} finally {
if (canvas != null) {
holder.unlockCanvasAndPost(canvas);
}
}
}
public void updateScaleAndPadding2(int cw, int ch) {
if (gif != null) {
int gifW = gif.getIntrinsicWidth();
int gifH = gif.getIntrinsicHeight();
if (gifW * 1f / gifH > cw * 1f / ch) {
scale = ch * 1f / gifH;
} else {
scale = cw * 1f / gifW;
}
horiPadding = (int) ((cw - gifW * scale) / 2);
vertiPadding = (int) ((ch - gifH * scale) / 2);
}
}
}
请参考@Jens:感谢您的重播,如果您有任何示例代码如何执行此操作,那么,这显示了我使用的是这样的,但是我将.gif图像设置为我的墙纸,它看起来像普通的jpeg图像。它没有执行animatedit,但屏幕上没有输出,在我的控制台中显示,cat=[android.intent.category.LAUNCHER]flg=0x10000000 cmp=test.anim/.nyanyservice}从null(pid=7019,uid=2000)开始需要android.permission.BIND\u wallphi。。。这个漂亮的bat有时超过1个gif文件,并且只使用了一个服务,当时代码没有显示太多问题,请尝试+1以获得更好的解释。我可以播放视频而不是GIF图像吗?如果是,怎么做?@peejaybee-你可以自由地做你想做的事情,不需要积分。如果你注意到低端设备或旧版本的Android(我还没有做测试来告诉我哪个是错误的)上的撕裂,检查(1)动画gif是否未优化,以及(2)所有帧的大小是否相同。在G2运行的姜饼上,现场壁纸看起来很糟糕。第1步是一个巨大的改进,但它采取了两个步骤,使它在旧手机上看起来正确。此代码有错误。当我尝试访问此命令时,我得到了崩溃NullPointerException!使用动画。更新刻度和填充2(宽度、高度)@DynoCris在我的示例中,R.raw.gif2是我的项目“raw”dir中的gif,在您的项目中不存在,您可以找到带有AnimatedImageDrawable的android文档,以了解如何使AnimatedImageDrawable显示gif。当然,我添加了这个gif文件。要启动您的代码片段,还需要执行哪些操作?使用updateScaleAndPadding2()方法修复NPE
public class AnimWallpaper extends WallpaperService {
@Override
public Engine onCreateEngine() {
return new CustomEngine();
}
class CustomEngine extends Engine {
UseAnim useAnim;
public CustomEngine() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
useAnim = new UseAnim(getApplicationContext(), getSurfaceHolder(), R.raw.gif2);
}
}
@Override
public void onVisibilityChanged(boolean visible) {
super.onVisibilityChanged(visible);
if (visible) {
useAnim.restart();
} else {
useAnim.stop();
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
useAnim.updateScaleAndPadding2(width, height);
useAnim.restart();
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset, float xOffsetStep, float yOffsetStep, int xPixelOffset, int yPixelOffset) {
super.onOffsetsChanged(xOffset, yOffset, xOffsetStep, yOffsetStep, xPixelOffset, yPixelOffset);
useAnim.restart();
}
@Override
public void onDestroy() {
super.onDestroy();
useAnim.stop();
}
}
}
class UseAnim {
SurfaceHolder holder;
Runnable startRunnable;
AnimatedImageDrawable gif;
float fps = 60;
Handler handler = new Handler();
@RequiresApi(api = Build.VERSION_CODES.P)
public UseAnim(Context ctx, SurfaceHolder holder, int gifResId) {
this.holder = holder;
final ImageDecoder.Source src = ImageDecoder.createSource(ctx.getResources(), gifResId);
startRunnable = new Runnable() {
@Override
public void run() {
start();
}
};
new Handler().post(new Runnable() {
@Override
public void run() {
try {
UseAnim.this.gif = (AnimatedImageDrawable) ImageDecoder.decodeDrawable(src);
} catch (IOException e) {
throw new RuntimeException(e);
}
UseAnim.this.gif.start();
}
});
}
public void restart() {
stop();
start();
}
float scale = -1;
public void start() {
// since get gif with AnimatedImageDrawable must be in handler.post, so gif maybe null
if (gif != null) {
Canvas canvas = null;
try {
if (scale == -1) {
updateScaleAndPadding();
}
canvas = holder.lockCanvas();
if (canvas != null) {
canvas.translate(horiPadding, vertiPadding);
canvas.scale(scale, scale);
gif.draw(canvas);
}
} finally {
if (canvas != null) {
holder.unlockCanvasAndPost(canvas);
}
}
}
handler.removeCallbacks(startRunnable);
handler.postDelayed(startRunnable, (long) (1000L / fps));
}
public void stop() {
handler.removeCallbacks(startRunnable);
}
int horiPadding;
int vertiPadding;
private void updateScaleAndPadding() {
Canvas canvas = null;
try {
canvas = holder.lockCanvas();
int cw = canvas.getWidth();
int ch = canvas.getHeight();
updateScaleAndPadding2(cw, ch);
} finally {
if (canvas != null) {
holder.unlockCanvasAndPost(canvas);
}
}
}
public void updateScaleAndPadding2(int cw, int ch) {
if (gif != null) {
int gifW = gif.getIntrinsicWidth();
int gifH = gif.getIntrinsicHeight();
if (gifW * 1f / gifH > cw * 1f / ch) {
scale = ch * 1f / gifH;
} else {
scale = cw * 1f / gifW;
}
horiPadding = (int) ((cw - gifW * scale) / 2);
vertiPadding = (int) ((ch - gifH * scale) / 2);
}
}
}