Android 正确覆盖RecyclerView动画

Android 正确覆盖RecyclerView动画,android,android-recyclerview,Android,Android Recyclerview,我有一个RecycleView,其中显示一个项目列表。我为RecyclerView指定默认的动画设置,如下所示: recyclerView.setItemAnimator( new DefaultItemAnimator() ); public class MyAnimator extends RecyclerView.ItemAnimator { @Override public boolean animateDisappearance(@NonNull Recy

我有一个RecycleView,其中显示一个项目列表。我为RecyclerView指定默认的动画设置,如下所示:

recyclerView.setItemAnimator( new DefaultItemAnimator() );
    public class MyAnimator extends RecyclerView.ItemAnimator {

    @Override
    public  boolean animateDisappearance(@NonNull RecyclerView.ViewHolder viewHolder, @NonNull ItemHolderInfo preLayoutInfo, @Nullable ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  boolean animateAppearance(@NonNull RecyclerView.ViewHolder viewHolder, @Nullable ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  boolean animatePersistence(@NonNull RecyclerView.ViewHolder viewHolder, @NonNull ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  boolean animateChange(@NonNull RecyclerView.ViewHolder oldHolder, @NonNull RecyclerView.ViewHolder newHolder, @NonNull ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  void runPendingAnimations() {

    }

    @Override
    public  void endAnimation(RecyclerView.ViewHolder item) {

    }

    @Override
    public  void endAnimations() {

    }

    @Override
    public  boolean isRunning() {
        return false;
    }
}
一切都很好,但我想使用自己的自定义动画来添加/删除/更新列表中的元素

我定义了一个自定义animator类,如下所示:

recyclerView.setItemAnimator( new DefaultItemAnimator() );
    public class MyAnimator extends RecyclerView.ItemAnimator {

    @Override
    public  boolean animateDisappearance(@NonNull RecyclerView.ViewHolder viewHolder, @NonNull ItemHolderInfo preLayoutInfo, @Nullable ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  boolean animateAppearance(@NonNull RecyclerView.ViewHolder viewHolder, @Nullable ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  boolean animatePersistence(@NonNull RecyclerView.ViewHolder viewHolder, @NonNull ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  boolean animateChange(@NonNull RecyclerView.ViewHolder oldHolder, @NonNull RecyclerView.ViewHolder newHolder, @NonNull ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        return false;
    }

    @Override
    public  void runPendingAnimations() {

    }

    @Override
    public  void endAnimation(RecyclerView.ViewHolder item) {

    }

    @Override
    public  void endAnimations() {

    }

    @Override
    public  boolean isRunning() {
        return false;
    }
}
并将其设置为与我为DefaultItemAnimator所做的相同的方式。动画不再播放了,所以我想它起作用了,但问题是有时项目会堆叠在一起,当我移除所有项目时,有些项目仍然保留,所以我想我遗漏了一些东西

据我所知,animateDisappearance是一个在从列表中删除项时被调用的方法。如果我返回false,就我所知,它应该跳过动画,对吗

我走对了吗?当我在github上寻找这方面的例子时,结果很少,总的来说,我似乎找不到任何基本的代码示例如何做到这一点,我找到的都是数千行代码

在不使用任何外部库的情况下,如何用自己的动画覆盖默认的添加/删除动画?谢谢

编辑:

我可以通过以下方式覆盖默认动画:

        recyclerView.setItemAnimator(new DefaultItemAnimator() {
            @Override
            public boolean animateRemove(RecyclerView.ViewHolder holder) {
                holder.itemView.clearAnimation();
                final RecyclerView.ViewHolder h = holder;
                holder.itemView.animate()
                        .alpha(0)
                        .setInterpolator(new AccelerateInterpolator(2.f))
                        .setDuration(1350)
                        .setListener(new AnimatorListenerAdapter() {
                            @Override
                            public void onAnimationEnd(Animator animation) {
                                dispatchRemoveFinished(h);
                            }
                        })
                        .start();
                //
                return false;
            }
        } );

动画工作得非常完美,但由于某些原因,似乎“dispatchRemoveFinished”会立即触发,因此,它们不会在动画之后调整其余元素,而是在移除视图后立即执行此操作。有什么方法可以解决这个问题吗?

在实现您的
RecyclerView.ItemAnimator
时,您必须遵循一些规则,否则RecyclerView状态将变得混乱:

  • 所有返回false的空方法必须至少调用
    dispatchAnimationFinished(viewHolder)
    ,以清除动画状态

  • 如果这些方法要启动动画,您应该
    dispatchAnimationStarted(viewHolder)
    ,存储动画请求并返回true以调用
    runPendingAnimations()

  • 您需要跟踪正在进行的动画,以便能够正确地取消它们,您将获得对已设置动画的项目的请求

  • 下面是一个示例
    itemaniator
    ,它仅为移除和移动设置动画。请注意,充当动画数据持有者和动画状态侦听器的内部类:

    public class RecAnimator extends RecyclerView.ItemAnimator {
    
    private final static String TAG = "RecAnimator";
    
    private final static int ANIMATION_TYPE_DISAPPEAR = 1;
    private final static int ANIMATION_TYPE_MOVE = 2;
    
    // must keep track of all pending/ongoing animations.
    private final ArrayList<AnimInfo> pending = new ArrayList<>();
    private final HashMap<RecyclerView.ViewHolder, AnimInfo> disappearances = new HashMap<>();
    private final HashMap<RecyclerView.ViewHolder, AnimInfo> persistences = new HashMap<>();
    
    @Override
    public boolean animateDisappearance(@NonNull RecyclerView.ViewHolder viewHolder, @NonNull ItemHolderInfo preLayoutInfo, @Nullable ItemHolderInfo postLayoutInfo) {
        pending.add(new AnimInfo(viewHolder, ANIMATION_TYPE_DISAPPEAR, 0));
        dispatchAnimationStarted(viewHolder);
        // new pending animation added, return true to indicate we want a call to runPendingAnimations()
        return true;
    }
    
    @Override
    public boolean animateAppearance(@NonNull RecyclerView.ViewHolder viewHolder, @Nullable ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        dispatchAnimationFinished(viewHolder);
        return false;
    }
    
    @Override
    public boolean animatePersistence(@NonNull RecyclerView.ViewHolder viewHolder, @NonNull ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        if (preLayoutInfo.top != postLayoutInfo.top) {
            // required movement
            int topDiff = preLayoutInfo.top - postLayoutInfo.top;
            AnimInfo per = persistences.get(viewHolder);
            if(per != null && per.isRunning) {
                // there is already an ongoing animation - update it instead
                per.top = per.holder.itemView.getTranslationY() + topDiff;
                per.start();
                // discard this animatePersistence call
                dispatchAnimationFinished(viewHolder);
                return false;
            }
            pending.add(new AnimInfo(viewHolder, ANIMATION_TYPE_MOVE, topDiff));
            dispatchAnimationStarted(viewHolder);
            // new pending animation added, return true to indicate we want a call to runPendingAnimations()
            return true;
        }
        dispatchAnimationFinished(viewHolder);
        return false;
    }
    
    @Override
    public boolean animateChange(@NonNull RecyclerView.ViewHolder oldHolder, @NonNull RecyclerView.ViewHolder newHolder, @NonNull ItemHolderInfo preLayoutInfo, @NonNull ItemHolderInfo postLayoutInfo) {
        dispatchAnimationFinished(oldHolder);
        dispatchAnimationFinished(newHolder);
        return false;
    }
    
    @Override
    public void runPendingAnimations() {
        for (AnimInfo ai: pending) {
            ai.start();
        }
        pending.clear();
    }
    
    @Override
    public void endAnimation(RecyclerView.ViewHolder item) {
        AnimInfo ai = disappearances.get(item);
        if (ai != null && ai.isRunning) {
            ai.holder.itemView.animate().cancel();
        }
        ai = persistences.get(item);
        if (ai != null && ai.isRunning) {
            ai.holder.itemView.animate().cancel();
        }
    }
    
    @Override
    public void endAnimations() {
        for (AnimInfo ai: disappearances.values())
            if (ai.isRunning)
                ai.holder.itemView.animate().cancel();
    
        for (AnimInfo ai: persistences.values())
            if (ai.isRunning)
                ai.holder.itemView.animate().cancel();
    }
    
    @Override
    public boolean isRunning() {
        return !pending.isEmpty() &&
                !disappearances.isEmpty() &&
                !persistences.isEmpty();
    }
    
    /** 
     * This is container for each animation. It's also cancel/end listener for them.
     * */
    private final class AnimInfo implements Animator.AnimatorListener {
        private final RecyclerView.ViewHolder holder;
        private final int animationType;
        private float top;
        private boolean isRunning = false;
    
        private AnimInfo(RecyclerView.ViewHolder holder, int animationType, float top) {
            this.holder = holder;
            this.animationType = animationType;
            this.top = top;
        }
    
        void start(){
            View itemView = holder.itemView;
            itemView.animate().setListener(this);
            switch (animationType) {
                case ANIMATION_TYPE_DISAPPEAR:
                    itemView.setPivotY(0f);
                    itemView.animate().scaleX(0f).scaleY(0f).setDuration(getRemoveDuration());
                    disappearances.put(holder, this);   // must keep track of all animations
                    break;
                case ANIMATION_TYPE_MOVE:
                    itemView.setTranslationY(top);
                    itemView.animate().translationY(0f).setDuration(getMoveDuration());
                    persistences.put(holder, this);     // must keep track of all animations
                    break;
            }
            isRunning = true;
        }
    
        private void resetViewHolderState(){
            // reset state as if no animation was ran
            switch (animationType) {
                case ANIMATION_TYPE_DISAPPEAR:
                    holder.itemView.setScaleX(1f);
                    holder.itemView.setScaleY(1f);
                    break;
                case ANIMATION_TYPE_MOVE:
                    holder.itemView.setTranslationY(0f);
                    break;
            }
        }
    
        @Override
        public void onAnimationEnd(Animator animation) {
            switch (animationType) {
                case ANIMATION_TYPE_DISAPPEAR:
                    disappearances.remove(holder);
                    break;
                case ANIMATION_TYPE_MOVE:
                    persistences.remove(holder);
                    break;
            }
            resetViewHolderState();
            holder.itemView.animate().setListener(null); // clear listener
            dispatchAnimationFinished(holder);
            if (!isRunning())
                dispatchAnimationsFinished();
            isRunning = false;
        }
    
        @Override
        public void onAnimationCancel(Animator animation) {
            // jump to end state
            switch (animationType) {
                case ANIMATION_TYPE_DISAPPEAR:
                    holder.itemView.setScaleX(0f);
                    holder.itemView.setScaleY(0f);
                    break;
                case ANIMATION_TYPE_MOVE:
                    holder.itemView.setTranslationY(0f);
                    break;
            }
        }
    
        @Override
        public void onAnimationStart(Animator animation) {
    
        }
    
        @Override
        public void onAnimationRepeat(Animator animation) {
    
        }
    }
    }
    
    public类RecAnimator扩展了RecyclerView.ItemAnimator{
    私有最终静态字符串TAG=“RecAnimator”;
    私有最终静态int动画类型=1;
    私有最终静态int动画类型移动=2;
    //必须跟踪所有挂起/正在进行的动画。
    
    私有的最终ArrayList类,为您将
    animate…
    方法解析为
    animateMove
    animateMove
    等。

    …有一些例子。要使用其中任何一个,我需要使用BaseItemAnimator类,它几乎有1k行代码:这是覆盖默认动画的唯一方法吗?似乎有应该是一个较短的方法,是吗?这是
    DefaultItemAnimator
    :-您可以跳过实现一些接口方法,只需调用
    super.methodName()
    在它们内部…除非调用
    super
    类,只返回
    false
    ,否则不会成功。对不起,我不确定我是否完全理解。你的意思是覆盖DefaultItemAnimator方法(就像我在编辑的问题中所做的那样)最后调用super?您需要实现
    animatePersistence
    ,以便在移除项目时设置移动动画。